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authorSean Dague2008-04-22 19:44:40 +0000
committerSean Dague2008-04-22 19:44:40 +0000
commita66c43d45094833cbb3443ce660e15dde02b7b20 (patch)
tree83e7664f73861ed8c5318b00f15b14531d0829c4 /OpenSim
parent* Replace previous specific inventory callback code with generic alternative (diff)
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From: Dr Scofield <hud@zurich.ibm.com>
some exceptional code ;-) i've added TerrainException and have modified TerrainModule to now throw TerrainExceptions. cheers, dr scofield
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs10
1 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
index 40d4771..dc8a023 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
@@ -179,14 +179,13 @@ namespace OpenSim.Region.Environment.Modules.Terrain
179 { 179 {
180 m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value + 180 m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value +
181 " parser does not support file loading. (May be save only)"); 181 " parser does not support file loading. (May be save only)");
182 throw new Exception(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value)); 182 throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value));
183 } 183 }
184 catch (FileNotFoundException) 184 catch (FileNotFoundException)
185 { 185 {
186 m_log.Error( 186 m_log.Error(
187 "[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)"); 187 "[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)");
188 throw new Exception(String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", 188 throw new TerrainException(String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", filename));
189 filename));
190 } 189 }
191 } 190 }
192 CheckForTerrainUpdates(); 191 CheckForTerrainUpdates();
@@ -195,8 +194,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
195 } 194 }
196 } 195 }
197 m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format."); 196 m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format.");
198 throw new Exception(String.Format("unable to load heightmap from file {0}: no loader available for that format", 197 throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename));
199 filename));
200 } 198 }
201 199
202 /// <summary> 200 /// <summary>
@@ -219,7 +217,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
219 catch (NotImplementedException) 217 catch (NotImplementedException)
220 { 218 {
221 m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented."); 219 m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented.");
222 throw new Exception(String.Format("unable to save heightmap: {0}: saving of this file format not implemented")); 220 throw new TerrainException(String.Format("unable to save heightmap: {0}: saving of this file format not implemented"));
223 } 221 }
224 } 222 }
225 223