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authorMW2007-09-04 13:43:56 +0000
committerMW2007-09-04 13:43:56 +0000
commitbfd36e2e836f92539e68bba077104d5016c5bf8b (patch)
tree36491a61df9cb936500cf349fa7a1ac377b2f350 /OpenSim
parentreverting opensim.ini to proper default state (diff)
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Some work on Module loading/management.
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs7
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs266
-rw-r--r--OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs26
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionModule.cs1
-rw-r--r--OpenSim/Region/Environment/Interfaces/ISimChat.cs12
-rw-r--r--OpenSim/Region/Environment/ModuleLoader.cs74
-rw-r--r--OpenSim/Region/Environment/Modules/AssetDownloadModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs11
-rw-r--r--OpenSim/Region/Environment/Modules/DynamicTextureModule.cs136
-rw-r--r--OpenSim/Region/Environment/Modules/EmailModule.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/FriendsModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/GroupsModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/InstantMessageModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/InventoryModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/ScriptsHttpRequests.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/TeleportModule.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/TextureDownloadModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/XferModule.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs53
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs137
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs9
-rw-r--r--OpenSim/Region/Examples/SimpleApp/Program.cs30
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs15
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs19
28 files changed, 659 insertions, 226 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 3f594af..d947228 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -151,7 +151,7 @@ namespace OpenSim.Framework.Communications.Caches
151 151
152 public void AddAsset(AssetBase asset) 152 public void AddAsset(AssetBase asset)
153 { 153 {
154 // Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated()); 154 System.Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated());
155 if (asset.Type == 0) 155 if (asset.Type == 0)
156 { 156 {
157 //Console.WriteLine("which is a texture"); 157 //Console.WriteLine("which is a texture");
@@ -161,6 +161,11 @@ namespace OpenSim.Framework.Communications.Caches
161 this.Textures.Add(textur.FullID, textur); 161 this.Textures.Add(textur.FullID, textur);
162 this._assetServer.UploadNewAsset(asset); 162 this._assetServer.UploadNewAsset(asset);
163 } 163 }
164 else
165 {
166 TextureImage textur = new TextureImage(asset);
167 this.Textures[asset.FullID] = textur;
168 }
164 } 169 }
165 else 170 else
166 { 171 {
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 45032fc..05d79dd 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -45,6 +45,7 @@ using OpenSim.Region.Communications.Local;
45using OpenSim.Region.Communications.OGS1; 45using OpenSim.Region.Communications.OGS1;
46using OpenSim.Framework.Communications.Caches; 46using OpenSim.Framework.Communications.Caches;
47using OpenSim.Region.Environment.Scenes; 47using OpenSim.Region.Environment.Scenes;
48using OpenSim.Region.Environment.Modules;
48using OpenSim.Region.Environment; 49using OpenSim.Region.Environment;
49using System.Text; 50using System.Text;
50using System.Collections.Generic; 51using System.Collections.Generic;
@@ -77,11 +78,17 @@ namespace OpenSim
77 private string m_logFilename = ("region-console.log"); 78 private string m_logFilename = ("region-console.log");
78 private bool m_permissions = false; 79 private bool m_permissions = false;
79 80
81 private bool m_DefaultModules = true;
82 private string m_exceptModules = "";
83 private bool m_DefaultSharedModules = true;
84 private string m_exceptSharedModules = "";
85
80 private bool standaloneAuthenticate = false; 86 private bool standaloneAuthenticate = false;
81 private string standaloneWelcomeMessage = null; 87 private string standaloneWelcomeMessage = null;
82 private string standaloneInventoryPlugin = ""; 88 private string standaloneInventoryPlugin = "";
83 private string standaloneUserPlugin = ""; 89 private string standaloneUserPlugin = "";
84 90
91 private Scene m_consoleRegion = null;
85 92
86 public ConsoleCommand CreateAccount = null; 93 public ConsoleCommand CreateAccount = null;
87 94
@@ -104,12 +111,10 @@ namespace OpenSim
104 } 111 }
105 112
106 ReadConfigSettings(startupSource); 113 ReadConfigSettings(startupSource);
107
108 } 114 }
109 115
110 protected void ReadConfigSettings(IConfigSource configSource) 116 protected void ReadConfigSettings(IConfigSource configSource)
111 { 117 {
112
113 m_networkServersInfo = new NetworkServersInfo(); 118 m_networkServersInfo = new NetworkServersInfo();
114 m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false); 119 m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false);
115 m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics"); 120 m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics");
@@ -122,6 +127,11 @@ namespace OpenSim
122 127
123 m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); 128 m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine");
124 129
130 m_DefaultModules = configSource.Configs["Startup"].GetBoolean("default_modules", true);
131 m_DefaultSharedModules = configSource.Configs["Startup"].GetBoolean("default_shared_modules", true);
132 m_exceptModules = configSource.Configs["Startup"].GetString("except_modules", "");
133 m_exceptSharedModules = configSource.Configs["Startup"].GetString("except_shared_modules", "");
134
125 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false); 135 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
126 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); 136 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
127 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); 137 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
@@ -178,6 +188,8 @@ namespace OpenSim
178 } 188 }
179 189
180 m_moduleLoader = new ModuleLoader(); 190 m_moduleLoader = new ModuleLoader();
191 MainLog.Instance.Verbose("Loading Shared Modules");
192 m_moduleLoader.LoadDefaultSharedModules(m_exceptSharedModules);
181 193
182 // Load all script engines found 194 // Load all script engines found
183 OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(m_log); 195 OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(m_log);
@@ -191,6 +203,10 @@ namespace OpenSim
191 UDPServer udpServer; 203 UDPServer udpServer;
192 Scene scene = SetupScene(regionInfo, out udpServer); 204 Scene scene = SetupScene(regionInfo, out udpServer);
193 205
206 m_moduleLoader.InitialiseSharedModules(scene);
207 MainLog.Instance.Verbose("Loading Region's Modules");
208 m_moduleLoader.CreateDefaultModules(scene, m_exceptModules);
209 scene.SetModuleInterfaces();
194 210
195 // Check if we have a script engine to load 211 // Check if we have a script engine to load
196 if (m_scriptEngine != null && m_scriptEngine != "") 212 if (m_scriptEngine != null && m_scriptEngine != "")
@@ -211,6 +227,9 @@ namespace OpenSim
211 m_regionData.Add(regionInfo); 227 m_regionData.Add(regionInfo);
212 } 228 }
213 229
230 m_moduleLoader.PostInitialise();
231 m_moduleLoader.ClearCache();
232
214 // Start UDP servers 233 // Start UDP servers
215 for (int i = 0; i < m_udpServers.Count; i++) 234 for (int i = 0; i < m_udpServers.Count; i++)
216 { 235 {
@@ -352,135 +371,154 @@ namespace OpenSim
352 /// <param name="cmdparams">Additional arguments passed to the command</param> 371 /// <param name="cmdparams">Additional arguments passed to the command</param>
353 public void RunCmd(string command, string[] cmdparams) 372 public void RunCmd(string command, string[] cmdparams)
354 { 373 {
355 switch (command) 374 if ((m_consoleRegion == null) || (command == "exit-region"))
356 { 375 {
357 case "help": 376 switch (command)
358 m_log.Error("alert - send alert to a designated user or all users."); 377 {
359 m_log.Error(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive."); 378 case "help":
360 m_log.Error(" alert general [Message] - send an alert to all users."); 379 m_log.Error("alert - send alert to a designated user or all users.");
361 m_log.Error("backup - trigger a simulator backup"); 380 m_log.Error(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
362 m_log.Error("load-xml [filename] - load prims from XML"); 381 m_log.Error(" alert general [Message] - send an alert to all users.");
363 m_log.Error("save-xml [filename] - save prims to XML"); 382 m_log.Error("backup - trigger a simulator backup");
364 m_log.Error("script - manually trigger scripts? or script commands?"); 383 m_log.Error("load-xml [filename] - load prims from XML");
365 m_log.Error("show uptime - show simulator startup and uptime."); 384 m_log.Error("save-xml [filename] - save prims to XML");
366 m_log.Error("show users - show info about connected users."); 385 m_log.Error("script - manually trigger scripts? or script commands?");
367 m_log.Error("shutdown - disconnect all clients and shutdown."); 386 m_log.Error("show uptime - show simulator startup and uptime.");
368 m_log.Error("terrain help - show help for terrain commands."); 387 m_log.Error("show users - show info about connected users.");
369 m_log.Error("quit - equivalent to shutdown."); 388 m_log.Error("shutdown - disconnect all clients and shutdown.");
370 break; 389 m_log.Error("terrain help - show help for terrain commands.");
371 390 m_log.Error("quit - equivalent to shutdown.");
372 case "show": 391 break;
373 if (cmdparams.Length > 0) 392
374 { 393 case "show":
375 Show(cmdparams[0]); 394 if (cmdparams.Length > 0)
376 } 395 {
377 break; 396 Show(cmdparams[0]);
378 397 }
379 case "save-xml": 398 break;
380 if (cmdparams.Length > 0)
381 {
382 m_localScenes[0].SavePrimsToXml(cmdparams[0]);
383 }
384 else
385 {
386 m_localScenes[0].SavePrimsToXml("test.xml");
387 }
388 break;
389 399
390 case "load-xml": 400 case "save-xml":
391 if (cmdparams.Length > 0) 401 if (cmdparams.Length > 0)
392 { 402 {
393 m_localScenes[0].LoadPrimsFromXml(cmdparams[0]); 403 m_localScenes[0].SavePrimsToXml(cmdparams[0]);
394 } 404 }
395 else 405 else
396 { 406 {
397 m_localScenes[0].LoadPrimsFromXml("test.xml"); 407 m_localScenes[0].SavePrimsToXml("test.xml");
398 } 408 }
399 break; 409 break;
400 410
401 case "terrain": 411 case "load-xml":
402 string result = ""; 412 if (cmdparams.Length > 0)
403 foreach (Scene scene in m_localScenes)
404 {
405 if (!scene.Terrain.RunTerrainCmd(cmdparams, ref result, scene.RegionInfo.RegionName))
406 { 413 {
407 m_log.Error(result); 414 m_localScenes[0].LoadPrimsFromXml(cmdparams[0]);
408 } 415 }
409 } 416 else
410 break;
411 case "terrain-sim":
412 string result2 = "";
413 foreach (Scene scene in m_localScenes)
414 {
415 if (scene.RegionInfo.RegionName.ToLower() == cmdparams[0].ToLower())
416 { 417 {
417 string[] tmpCmdparams = new string[cmdparams.Length - 1]; 418 m_localScenes[0].LoadPrimsFromXml("test.xml");
418 cmdparams.CopyTo(tmpCmdparams, 1); 419 }
420 break;
419 421
420 if (!scene.Terrain.RunTerrainCmd(tmpCmdparams, ref result2, scene.RegionInfo.RegionName)) 422 case "terrain":
423 string result = "";
424 foreach (Scene scene in m_localScenes)
425 {
426 if (!scene.Terrain.RunTerrainCmd(cmdparams, ref result, scene.RegionInfo.RegionName))
421 { 427 {
422 m_log.Error(result2); 428 m_log.Error(result);
423 } 429 }
424 } 430 }
425 } 431 break;
426 break; 432 case "terrain-sim":
427 case "script": 433 string result2 = "";
428 foreach (Scene scene in m_localScenes) 434 foreach (Scene scene in m_localScenes)
429 { 435 {
430 scene.SendCommandToScripts(cmdparams); 436 if (scene.RegionInfo.RegionName.ToLower() == cmdparams[0].ToLower())
431 } 437 {
432 break; 438 string[] tmpCmdparams = new string[cmdparams.Length - 1];
439 cmdparams.CopyTo(tmpCmdparams, 1);
433 440
434 case "command-script": 441 if (!scene.Terrain.RunTerrainCmd(tmpCmdparams, ref result2, scene.RegionInfo.RegionName))
435 if (cmdparams.Length > 0) 442 {
436 { 443 m_log.Error(result2);
437 RunCommandScript(cmdparams[0]); 444 }
438 } 445 }
439 break; 446 }
447 break;
448 case "script":
449 foreach (Scene scene in m_localScenes)
450 {
451 scene.SendCommandToScripts(cmdparams);
452 }
453 break;
440 454
441 case "permissions": 455 case "command-script":
442 // Treats each user as a super-admin when disabled 456 if (cmdparams.Length > 0)
443 foreach (Scene scene in m_localScenes) 457 {
444 { 458 RunCommandScript(cmdparams[0]);
445 if (Convert.ToBoolean(cmdparams[0])) 459 }
446 scene.PermissionsMngr.EnablePermissions(); 460 break;
447 else
448 scene.PermissionsMngr.DisablePermissions();
449 }
450 break;
451 461
452 case "backup": 462 case "permissions":
453 foreach (Scene scene in m_localScenes) 463 // Treats each user as a super-admin when disabled
454 { 464 foreach (Scene scene in m_localScenes)
455 scene.Backup(); 465 {
456 } 466 if (Convert.ToBoolean(cmdparams[0]))
457 break; 467 scene.PermissionsMngr.EnablePermissions();
468 else
469 scene.PermissionsMngr.DisablePermissions();
470 }
471 break;
458 472
459 case "alert": 473 case "backup":
460 foreach (Scene scene in m_localScenes) 474 foreach (Scene scene in m_localScenes)
461 { 475 {
462 scene.HandleAlertCommand(cmdparams); 476 scene.Backup();
463 } 477 }
464 break; 478 break;
465 479
466 case "create": 480 case "alert":
467 if (CreateAccount != null) 481 foreach (Scene scene in m_localScenes)
468 { 482 {
469 CreateAccount(cmdparams); 483 scene.HandleAlertCommand(cmdparams);
470 } 484 }
471 break; 485 break;
472 486
473 case "set-time": 487 case "create":
474 break; 488 if (CreateAccount != null)
489 {
490 CreateAccount(cmdparams);
491 }
492 break;
475 493
476 case "quit": 494 case "quit":
477 case "shutdown": 495 case "shutdown":
478 Shutdown(); 496 Shutdown();
479 break; 497 break;
480 498
481 default: 499 case "change-region":
482 m_log.Error("Unknown command"); 500 foreach (Scene scene in m_localScenes)
483 break; 501 {
502 if (scene.RegionInfo.RegionName.ToLower() == cmdparams[0].ToLower())
503 {
504 m_consoleRegion = scene;
505 }
506 }
507 break;
508
509 case "exit-region":
510 m_consoleRegion = null;
511 break;
512
513 default:
514 m_log.Error("Unknown command");
515 break;
516 }
517 }
518 else
519 {
520 //let the scene/region handle the command directly.
521 m_consoleRegion.ProcessConsoleCmd(command, cmdparams);
484 } 522 }
485 } 523 }
486 524
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
new file mode 100644
index 0000000..4da5a7e
--- /dev/null
+++ b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
@@ -0,0 +1,26 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.IO;
5using libsecondlife;
6
7namespace OpenSim.Region.Environment.Interfaces
8{
9 public interface IDynamicTextureManager
10 {
11 void RegisterRender(string handleType, IDynamicTextureRender render);
12 void ReturnData(LLUUID id, byte[] data);
13 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer);
14 }
15
16 public interface IDynamicTextureRender
17 {
18 string GetName();
19 string GetContentType();
20 bool SupportsAsynchronous();
21 byte[] ConvertUrl(string url, string extraParams);
22 byte[] ConvertStream(Stream data, string extraParams);
23 bool AsyncConvertUrl(LLUUID id, string url, string extraParams);
24 bool AsyncConvertStream(LLUUID id, Stream data, string extraParams);
25 }
26}
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
index 84e156f..11989fe 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
@@ -10,5 +10,6 @@ namespace OpenSim.Region.Environment.Interfaces
10 void PostInitialise(); 10 void PostInitialise();
11 void CloseDown(); 11 void CloseDown();
12 string GetName(); 12 string GetName();
13 bool IsSharedModule();
13 } 14 }
14} 15}
diff --git a/OpenSim/Region/Environment/Interfaces/ISimChat.cs b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
new file mode 100644
index 0000000..0b83b34
--- /dev/null
+++ b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
@@ -0,0 +1,12 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Region.Environment.Interfaces
7{
8 public interface ISimChat
9 {
10 void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
11 }
12}
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs
index 1787a57..e8e7bc2 100644
--- a/OpenSim/Region/Environment/ModuleLoader.cs
+++ b/OpenSim/Region/Environment/ModuleLoader.cs
@@ -14,37 +14,51 @@ namespace OpenSim.Region.Environment
14 14
15 public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); 15 public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>();
16 16
17 public List<IRegionModule> LoadedModules = new List<IRegionModule>();
18 public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>();
19
17 public ModuleLoader() 20 public ModuleLoader()
18 { 21 {
19 22
20 } 23 }
21 24
22 /// <summary> 25 /// <summary>
23 /// Really just a test method for loading a set of currently internal modules 26 /// Should have a module factory?
24 /// </summary> 27 /// </summary>
25 /// <param name="scene"></param> 28 /// <param name="scene"></param>
26 public void CreateDefaultModules(Scene scene) 29 public void CreateDefaultModules(Scene scene, string exceptModules)
27 { 30 {
28 //Testing IRegionModule ideas
29 XferModule xferManager = new XferModule(); 31 XferModule xferManager = new XferModule();
30 xferManager.Initialise(scene); 32 xferManager.Initialise(scene);
31 scene.AddModule(xferManager.GetName(), xferManager); 33 scene.AddModule(xferManager.GetName(), xferManager);
34 LoadedModules.Add(xferManager);
32 35
33 ChatModule chatModule = new ChatModule(); 36 ChatModule chatModule = new ChatModule();
34 chatModule.Initialise(scene); 37 chatModule.Initialise(scene);
35 scene.AddModule(chatModule.GetName(), chatModule); 38 scene.AddModule(chatModule.GetName(), chatModule);
39 LoadedModules.Add(chatModule);
36 40
37 AvatarProfilesModule avatarProfiles = new AvatarProfilesModule(); 41 AvatarProfilesModule avatarProfiles = new AvatarProfilesModule();
38 avatarProfiles.Initialise(scene); 42 avatarProfiles.Initialise(scene);
39 scene.AddModule(avatarProfiles.GetName(), avatarProfiles); 43 scene.AddModule(avatarProfiles.GetName(), avatarProfiles);
44 LoadedModules.Add(avatarProfiles);
40 45
41 this.LoadModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); 46 this.LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene);
47 }
42 48
43 // Post Initialise Modules, which most likely shouldn't be here 49 public void LoadDefaultSharedModules(string exceptModules)
44 // but should rather be in a separate method that is called after all modules are loaded/created/intialised 50 {
45 xferManager.PostInitialise(); 51 DynamicTextureModule dynamicModule = new DynamicTextureModule();
46 // chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot 52 this.LoadedSharedModules.Add(dynamicModule.GetName(), dynamicModule);
47 avatarProfiles.PostInitialise(); 53 }
54
55 public void InitialiseSharedModules(Scene scene)
56 {
57 foreach (IRegionModule module in this.LoadedSharedModules.Values)
58 {
59 module.Initialise(scene);
60 scene.AddModule(module.GetName(), module); //should be doing this?
61 }
48 } 62 }
49 63
50 /// <summary> 64 /// <summary>
@@ -53,18 +67,33 @@ namespace OpenSim.Region.Environment
53 /// <param name="dllName"></param> 67 /// <param name="dllName"></param>
54 /// <param name="moduleName"></param> 68 /// <param name="moduleName"></param>
55 /// <param name="scene"></param> 69 /// <param name="scene"></param>
56 public void LoadSharedModule(string dllName, string moduleName, Scene scene) 70 public void LoadSharedModule(string dllName, string moduleName)
57 { 71 {
72 IRegionModule module = this.LoadModule(dllName, moduleName);
73 if (module != null)
74 {
75 this.LoadedSharedModules.Add(module.GetName(), module);
76 }
77 }
58 78
79 public void LoadRegionModule(string dllName, string moduleName, Scene scene)
80 {
81 IRegionModule module = this.LoadModule(dllName, moduleName);
82 if (module != null)
83 {
84 module.Initialise(scene);
85 scene.AddModule(module.GetName(), module);
86 LoadedModules.Add(module);
87 }
59 } 88 }
60 89
61 /// <summary> 90 /// <summary>
62 /// Loads a external Module (if not already loaded) and creates a new instance of it for the passed Scene. 91 /// Loads a external Module (if not already loaded) and creates a new instance of it.
63 /// </summary> 92 /// </summary>
64 /// <param name="dllName"></param> 93 /// <param name="dllName"></param>
65 /// <param name="moduleName"></param> 94 /// <param name="moduleName"></param>
66 /// <param name="scene"></param> 95 /// <param name="scene"></param>
67 public void LoadModule(string dllName, string moduleName, Scene scene) 96 public IRegionModule LoadModule(string dllName, string moduleName)
68 { 97 {
69 Assembly pluginAssembly = null; 98 Assembly pluginAssembly = null;
70 if (LoadedAssemblys.ContainsKey(dllName)) 99 if (LoadedAssemblys.ContainsKey(dllName))
@@ -97,13 +126,26 @@ namespace OpenSim.Region.Environment
97 } 126 }
98 pluginAssembly = null; 127 pluginAssembly = null;
99 128
100 if (module.GetName() == moduleName) 129 if ((module != null ) || (module.GetName() == moduleName))
101 { 130 {
102 module.Initialise(scene); 131 return module;
103 scene.AddModule(moduleName, module); 132 }
104 module.PostInitialise(); //shouldn't be done here 133
134 return null;
135
136 }
137
138 public void PostInitialise()
139 {
140 foreach (IRegionModule module in this.LoadedSharedModules.Values)
141 {
142 module.PostInitialise();
105 } 143 }
106 144
145 foreach (IRegionModule module in this.LoadedModules)
146 {
147 module.PostInitialise();
148 }
107 } 149 }
108 150
109 public void ClearCache() 151 public void ClearCache()
diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs
index 5d7e6a6..21a7e61 100644
--- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs
@@ -38,6 +38,11 @@ namespace OpenSim.Region.Environment.Modules
38 return "AssetDownloadModule"; 38 return "AssetDownloadModule";
39 } 39 }
40 40
41 public bool IsSharedModule()
42 {
43 return false;
44 }
45
41 public void NewClient(IClientAPI client) 46 public void NewClient(IClientAPI client)
42 { 47 {
43 } 48 }
diff --git a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs
index 1427c58..1ad061a 100644
--- a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs
+++ b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs
@@ -39,11 +39,21 @@ namespace OpenSim.Region.Environment.Modules
39 return "AvatarProfilesModule"; 39 return "AvatarProfilesModule";
40 } 40 }
41 41
42 public bool IsSharedModule()
43 {
44 return false;
45 }
46
42 public void NewClient(IClientAPI client) 47 public void NewClient(IClientAPI client)
43 { 48 {
44 client.OnRequestAvatarProperties += RequestAvatarProperty; 49 client.OnRequestAvatarProperties += RequestAvatarProperty;
45 } 50 }
46 51
52 public void RemoveClient(IClientAPI client)
53 {
54 client.OnRequestAvatarProperties -= RequestAvatarProperty;
55 }
56
47 /// <summary> 57 /// <summary>
48 /// 58 ///
49 /// </summary> 59 /// </summary>
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 752cde4..ac91b78 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -14,7 +14,7 @@ using OpenSim.Framework.Console;
14 14
15namespace OpenSim.Region.Environment.Modules 15namespace OpenSim.Region.Environment.Modules
16{ 16{
17 public class ChatModule : IRegionModule 17 public class ChatModule : IRegionModule, ISimChat
18 { 18 {
19 private Scene m_scene; 19 private Scene m_scene;
20 20
@@ -45,11 +45,12 @@ namespace OpenSim.Region.Environment.Modules
45 m_scene = scene; 45 m_scene = scene;
46 m_scene.EventManager.OnNewClient += NewClient; 46 m_scene.EventManager.OnNewClient += NewClient;
47 47
48 //should register a optional API Method, so other modules can send chat messages using this module 48 m_scene.RegisterModuleInterface<ISimChat>(this);
49 } 49 }
50 50
51 public void PostInitialise() 51 public void PostInitialise()
52 { 52 {
53 /*
53 try 54 try
54 { 55 {
55 m_irc = new TcpClient(m_server, m_port); 56 m_irc = new TcpClient(m_server, m_port);
@@ -75,6 +76,7 @@ namespace OpenSim.Region.Environment.Modules
75 { 76 {
76 Console.WriteLine(e.ToString()); 77 Console.WriteLine(e.ToString());
77 } 78 }
79 */
78 } 80 }
79 81
80 public void CloseDown() 82 public void CloseDown()
@@ -89,6 +91,11 @@ namespace OpenSim.Region.Environment.Modules
89 return "ChatModule"; 91 return "ChatModule";
90 } 92 }
91 93
94 public bool IsSharedModule()
95 {
96 return false;
97 }
98
92 public void NewClient(IClientAPI client) 99 public void NewClient(IClientAPI client)
93 { 100 {
94 client.OnChatFromViewer += SimChat; 101 client.OnChatFromViewer += SimChat;
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
new file mode 100644
index 0000000..6edebe7
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs
@@ -0,0 +1,136 @@
1using System.Text;
2using System.Net;
3using System.Net.Sockets;
4using System.Threading;
5using System.IO;
6using System.Collections.Generic;
7using libsecondlife;
8using OpenJPEGNet;
9using OpenSim.Region.Environment.Scenes;
10using OpenSim.Region.Environment.Interfaces;
11using OpenSim.Framework.Interfaces;
12using OpenSim.Framework.Utilities;
13using OpenSim.Framework.Console;
14using OpenSim.Framework.Types;
15
16namespace OpenSim.Region.Environment.Modules
17{
18 public class DynamicTextureModule :IRegionModule, IDynamicTextureManager
19 {
20 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>();
21 private Dictionary<string, IDynamicTextureRender> RenderPlugins= new Dictionary<string, IDynamicTextureRender>();
22 private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>();
23
24 public void Initialise(Scene scene)
25 {
26 if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID))
27 {
28 RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene);
29 scene.RegisterModuleInterface<IDynamicTextureManager>(this);
30 }
31 }
32
33 public void PostInitialise()
34 {
35
36 }
37
38 public void CloseDown()
39 {
40 }
41
42 public string GetName()
43 {
44 return "DynamicTextureModule";
45 }
46
47 public bool IsSharedModule()
48 {
49 return true;
50 }
51
52 public void RegisterRender(string handleType, IDynamicTextureRender render)
53 {
54 if (!RenderPlugins.ContainsKey(handleType))
55 {
56 RenderPlugins.Add(handleType, render);
57 }
58 }
59
60 public void ReturnData(LLUUID id, byte[] data)
61 {
62 if (Updaters.ContainsKey(id))
63 {
64 DynamicTextureUpdater updater = Updaters[id];
65 if (RegisteredScenes.ContainsKey(updater.SimUUID))
66 {
67 Scene scene = RegisteredScenes[updater.SimUUID];
68 updater.DataReceived(data, scene);
69 }
70 }
71 }
72
73 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer)
74 {
75 System.Console.WriteLine("dynamic texture being created " + url + " of type " + contentType);
76 if (this.RenderPlugins.ContainsKey(contentType))
77 {
78 DynamicTextureUpdater updater = new DynamicTextureUpdater();
79 updater.SimUUID = simID;
80 updater.PrimID = primID;
81 updater.ContentType = contentType;
82 updater.Url = url;
83 updater.UpdateTimer = updateTimer;
84 updater.UpdaterID = LLUUID.Random();
85 updater.Params = extraParams;
86
87 if (!this.Updaters.ContainsKey(updater.UpdaterID))
88 {
89 Updaters.Add(updater.UpdaterID, updater);
90 }
91
92 RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams);
93 return updater.UpdaterID;
94 }
95 return LLUUID.Zero;
96 }
97
98 public class DynamicTextureUpdater
99 {
100 public LLUUID SimUUID;
101 public LLUUID UpdaterID;
102 public string ContentType;
103 public string Url;
104 public Stream StreamData;
105 public LLUUID PrimID;
106 public int UpdateTimer;
107 public LLUUID LastAssetID;
108 public string Params;
109
110 public DynamicTextureUpdater()
111 {
112 LastAssetID = LLUUID.Zero;
113 UpdateTimer = 0;
114 StreamData = null;
115 }
116
117 public void DataReceived(byte[] data, Scene scene)
118 {
119 //TODO delete the last asset(data), if it was a dynamic texture
120
121 AssetBase asset = new AssetBase();
122 asset.FullID = LLUUID.Random();
123 asset.Data = data;
124 asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000);
125 asset.Type = 0;
126 scene.commsManager.AssetCache.AddAsset(asset);
127
128 this.LastAssetID = asset.FullID;
129
130 SceneObjectPart part = scene.GetSceneObjectPart(PrimID);
131 part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes();
132 part.ScheduleFullUpdate();
133 }
134 }
135 }
136}
diff --git a/OpenSim/Region/Environment/Modules/EmailModule.cs b/OpenSim/Region/Environment/Modules/EmailModule.cs
new file mode 100644
index 0000000..2a90dd3
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/EmailModule.cs
@@ -0,0 +1,10 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Region.Environment.Modules
6{
7 class EmailModule
8 {
9 }
10}
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs
index f952bb2..d46039c 100644
--- a/OpenSim/Region/Environment/Modules/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs
@@ -31,5 +31,10 @@ namespace OpenSim.Region.Environment.Modules
31 { 31 {
32 return "FriendsModule"; 32 return "FriendsModule";
33 } 33 }
34
35 public bool IsSharedModule()
36 {
37 return false;
38 }
34 } 39 }
35} 40}
diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/GroupsModule.cs
index 607b395..8e4b409 100644
--- a/OpenSim/Region/Environment/Modules/GroupsModule.cs
+++ b/OpenSim/Region/Environment/Modules/GroupsModule.cs
@@ -30,6 +30,11 @@ namespace OpenSim.Region.Environment.Modules
30 { 30 {
31 return "GroupsModule"; 31 return "GroupsModule";
32 } 32 }
33
34 public bool IsSharedModule()
35 {
36 return false;
37 }
33 } 38 }
34} 39}
35 40
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
index 9c09c48..acf031b 100644
--- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
+++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
@@ -31,5 +31,10 @@ namespace OpenSim.Region.Environment.Modules
31 { 31 {
32 return "InstantMessageModule"; 32 return "InstantMessageModule";
33 } 33 }
34
35 public bool IsSharedModule()
36 {
37 return false;
38 }
34 } 39 }
35} 40}
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs
index 94e7ba7..00b4d8e 100644
--- a/OpenSim/Region/Environment/Modules/InventoryModule.cs
+++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs
@@ -31,5 +31,10 @@ namespace OpenSim.Region.Environment.Modules
31 { 31 {
32 return "InventoryModule"; 32 return "InventoryModule";
33 } 33 }
34
35 public bool IsSharedModule()
36 {
37 return false;
38 }
34 } 39 }
35} 40}
diff --git a/OpenSim/Region/Environment/Modules/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/ScriptsHttpRequests.cs
new file mode 100644
index 0000000..11af718
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/ScriptsHttpRequests.cs
@@ -0,0 +1,10 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Region.Environment.Modules
6{
7 class ScriptsHttpRequests
8 {
9 }
10}
diff --git a/OpenSim/Region/Environment/Modules/TeleportModule.cs b/OpenSim/Region/Environment/Modules/TeleportModule.cs
new file mode 100644
index 0000000..08fc202
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/TeleportModule.cs
@@ -0,0 +1,10 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Region.Environment.Modules
6{
7 class TeleportModule
8 {
9 }
10}
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
index a92566d..7d31644 100644
--- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
@@ -37,6 +37,11 @@ namespace OpenSim.Region.Environment.Modules
37 return "TextureDownloadModule"; 37 return "TextureDownloadModule";
38 } 38 }
39 39
40 public bool IsSharedModule()
41 {
42 return false;
43 }
44
40 public void NewClient(IClientAPI client) 45 public void NewClient(IClientAPI client)
41 { 46 {
42 } 47 }
diff --git a/OpenSim/Region/Environment/Modules/XferModule.cs b/OpenSim/Region/Environment/Modules/XferModule.cs
index a0327e9..eec9f97 100644
--- a/OpenSim/Region/Environment/Modules/XferModule.cs
+++ b/OpenSim/Region/Environment/Modules/XferModule.cs
@@ -45,6 +45,11 @@ namespace OpenSim.Region.Environment.Modules
45 return "XferModule"; 45 return "XferModule";
46 } 46 }
47 47
48 public bool IsSharedModule()
49 {
50 return false;
51 }
52
48 public void NewClient(IClientAPI client) 53 public void NewClient(IClientAPI client)
49 { 54 {
50 client.OnRequestXfer += RequestXfer; 55 client.OnRequestXfer += RequestXfer;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index a9ded3f..90e4a1f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -35,6 +35,7 @@ using OpenSim.Framework.Types;
35using OpenSim.Framework.Communications.Caches; 35using OpenSim.Framework.Communications.Caches;
36using OpenSim.Framework.Data; 36using OpenSim.Framework.Data;
37using OpenSim.Framework.Utilities; 37using OpenSim.Framework.Utilities;
38using OpenSim.Region.Environment.Interfaces;
38 39
39namespace OpenSim.Region.Environment.Scenes 40namespace OpenSim.Region.Environment.Scenes
40{ 41{
@@ -94,7 +95,7 @@ namespace OpenSim.Region.Environment.Scenes
94 } 95 }
95 96
96 /// <summary> 97 /// <summary>
97 /// Should be removed soon as the Chat modules should take over this function 98 ///
98 /// </summary> 99 /// </summary>
99 /// <param name="message"></param> 100 /// <param name="message"></param>
100 /// <param name="type"></param> 101 /// <param name="type"></param>
@@ -103,56 +104,10 @@ namespace OpenSim.Region.Environment.Scenes
103 /// <param name="fromAgentID"></param> 104 /// <param name="fromAgentID"></param>
104 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 105 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
105 { 106 {
106 ScenePresence avatar = null; 107 if (m_simChatModule != null)
107 if (this.Avatars.ContainsKey(fromAgentID))
108 { 108 {
109 avatar = this.Avatars[fromAgentID]; 109 m_simChatModule.SimChat(message, type, fromPos, fromName, fromAgentID);
110 fromPos = avatar.AbsolutePosition;
111 fromName = avatar.Firstname + " " + avatar.Lastname;
112 avatar = null;
113 } 110 }
114
115 this.ForEachScenePresence(delegate(ScenePresence presence)
116 {
117 int dis = -1000;
118 if (this.Avatars.ContainsKey(presence.ControllingClient.AgentId))
119 {
120 avatar = this.Avatars[presence.ControllingClient.AgentId];
121 dis = (int)avatar.AbsolutePosition.GetDistanceTo(fromPos);
122 }
123
124 switch (type)
125 {
126 case 0: // Whisper
127 if ((dis < 10) && (dis > -10))
128 {
129 //should change so the message is sent through the avatar rather than direct to the ClientView
130 presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName,
131 fromAgentID);
132 }
133 break;
134 case 1: // Say
135 if ((dis < 30) && (dis > -30))
136 {
137 //Console.WriteLine("sending chat");
138 presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName,
139 fromAgentID);
140 }
141 break;
142 case 2: // Shout
143 if ((dis < 100) && (dis > -100))
144 {
145 presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName,
146 fromAgentID);
147 }
148 break;
149
150 case 0xff: // Broadcast
151 presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName,
152 fromAgentID);
153 break;
154 }
155 });
156 } 111 }
157 112
158 /// <summary> 113 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 46fc86b..b92f8c8 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -78,20 +78,23 @@ namespace OpenSim.Region.Environment.Scenes
78 protected StorageManager storageManager; 78 protected StorageManager storageManager;
79 protected AgentCircuitManager authenticateHandler; 79 protected AgentCircuitManager authenticateHandler;
80 protected RegionCommsListener regionCommsHost; 80 protected RegionCommsListener regionCommsHost;
81 protected CommunicationsManager commsManager; 81 public CommunicationsManager commsManager;
82 // protected XferManager xferManager; 82 // protected XferManager xferManager;
83 83
84 protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); 84 protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>();
85 protected BaseHttpServer httpListener; 85 protected BaseHttpServer httpListener;
86 86
87 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); 87 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>();
88 protected Dictionary<string, object> APIMethods = new Dictionary<string, object>(); 88 public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>();
89 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>();
89 90
90 //API method Delegates 91 //API method Delegates and interfaces
91 92
92 // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes 93 // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes
93 public ModuleAPIMethod2<bool, string, byte[]>AddXferFile = null; 94 public ModuleAPIMethod2<bool, string, byte[]> AddXferFile = null;
94 95
96 private ISimChat m_simChatModule = null;
97
95 #region Properties 98 #region Properties
96 99
97 public AgentCircuitManager AuthenticateHandler 100 public AgentCircuitManager AuthenticateHandler
@@ -152,7 +155,7 @@ namespace OpenSim.Region.Environment.Scenes
152 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) 155 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader)
153 { 156 {
154 updateLock = new Mutex(false); 157 updateLock = new Mutex(false);
155 158
156 m_moduleLoader = moduleLoader; 159 m_moduleLoader = moduleLoader;
157 authenticateHandler = authen; 160 authenticateHandler = authen;
158 commsManager = commsMan; 161 commsManager = commsMan;
@@ -169,9 +172,6 @@ namespace OpenSim.Region.Environment.Scenes
169 m_eventManager = new EventManager(); 172 m_eventManager = new EventManager();
170 m_permissionManager = new PermissionManager(this); 173 m_permissionManager = new PermissionManager(this);
171 174
172 MainLog.Instance.Verbose("Loading Region Modules");
173 m_moduleLoader.CreateDefaultModules(this);
174
175 m_eventManager.OnParcelPrimCountAdd += 175 m_eventManager.OnParcelPrimCountAdd +=
176 m_LandManager.addPrimToLandPrimCounts; 176 m_LandManager.addPrimToLandPrimCounts;
177 177
@@ -189,13 +189,15 @@ namespace OpenSim.Region.Environment.Scenes
189 189
190 httpListener = httpServer; 190 httpListener = httpServer;
191 191
192 SetMethodDelegates();
193 } 192 }
194 193
195 #endregion 194 #endregion
196 195
197 private void SetMethodDelegates() 196 public void SetModuleInterfaces()
198 { 197 {
198 m_simChatModule = this.RequestModuleInterface<ISimChat>();
199
200 //should change so it uses the module interface functions
199 AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile"); 201 AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile");
200 } 202 }
201 203
@@ -526,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes
526 MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 528 MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
527 } 529 }
528 530
529 531
530 532
531 /// <summary> 533 /// <summary>
532 /// Returns a new unallocated primitive ID 534 /// Returns a new unallocated primitive ID
@@ -635,12 +637,12 @@ namespace OpenSim.Region.Environment.Scenes
635 //obj.RegenerateFullIDs(); 637 //obj.RegenerateFullIDs();
636 AddEntity(obj); 638 AddEntity(obj);
637 639
638 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); 640 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID);
639 rootPart.PhysActor = phyScene.AddPrim( 641 rootPart.PhysActor = phyScene.AddPrim(
640 new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), 642 new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z),
641 new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), 643 new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z),
642 new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, 644 new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X,
643 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); 645 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z));
644 primCount++; 646 primCount++;
645 } 647 }
646 } 648 }
@@ -692,7 +694,7 @@ namespace OpenSim.Region.Environment.Scenes
692 694
693 protected virtual void SubscribeToClientEvents(IClientAPI client) 695 protected virtual void SubscribeToClientEvents(IClientAPI client)
694 { 696 {
695 // client.OnStartAnim += StartAnimation; 697 // client.OnStartAnim += StartAnimation;
696 client.OnRegionHandShakeReply += SendLayerData; 698 client.OnRegionHandShakeReply += SendLayerData;
697 //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); 699 //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims);
698 client.OnModifyTerrain += ModifyTerrain; 700 client.OnModifyTerrain += ModifyTerrain;
@@ -742,7 +744,7 @@ namespace OpenSim.Region.Environment.Scenes
742 client.OnRezScript += RezScript; 744 client.OnRezScript += RezScript;
743 client.OnRemoveTaskItem += RemoveTaskInventory; 745 client.OnRemoveTaskItem += RemoveTaskInventory;
744 746
745 // client.OnRequestAvatarProperties += RequestAvatarProperty; 747 // client.OnRequestAvatarProperties += RequestAvatarProperty;
746 748
747 client.OnGrabObject += ProcessObjectGrab; 749 client.OnGrabObject += ProcessObjectGrab;
748 750
@@ -1071,13 +1073,12 @@ namespace OpenSim.Region.Environment.Scenes
1071 AgentCircuitData agent = remoteClient.RequestClientInfo(); 1073 AgentCircuitData agent = remoteClient.RequestClientInfo();
1072 agent.BaseFolder = LLUUID.Zero; 1074 agent.BaseFolder = LLUUID.Zero;
1073 agent.InventoryFolder = LLUUID.Zero; 1075 agent.InventoryFolder = LLUUID.Zero;
1074 // agent.startpos = new LLVector3(128, 128, 70); 1076 // agent.startpos = new LLVector3(128, 128, 70);
1075 agent.startpos = position; 1077 agent.startpos = position;
1076 agent.child = true; 1078 agent.child = true;
1077 commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); 1079 commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
1078 commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false); 1080 commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false);
1079 1081
1080 //TODO: following line is hard coded to port 9000, really need to change this as soon as possible
1081 AgentCircuitData circuitdata = remoteClient.RequestClientInfo(); 1082 AgentCircuitData circuitdata = remoteClient.RequestClientInfo();
1082 string capsPath = Util.GetCapsURL(remoteClient.AgentId); 1083 string capsPath = Util.GetCapsURL(remoteClient.AgentId);
1083 remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); 1084 remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath);
@@ -1114,23 +1115,45 @@ namespace OpenSim.Region.Environment.Scenes
1114 } 1115 }
1115 } 1116 }
1116 1117
1118 //following delegate methods will be removed, so use the interface methods (below these)
1117 public void RegisterAPIMethod(string name, object method) 1119 public void RegisterAPIMethod(string name, object method)
1118 { 1120 {
1119 if (!this.APIMethods.ContainsKey(name)) 1121 if (!this.ModuleAPIMethods.ContainsKey(name))
1120 { 1122 {
1121 this.APIMethods.Add(name, method); 1123 this.ModuleAPIMethods.Add(name, method);
1122 } 1124 }
1123 } 1125 }
1124 1126
1125 public object RequestAPIMethod(string name) 1127 public object RequestAPIMethod(string name)
1126 { 1128 {
1127 if (this.APIMethods.ContainsKey(name)) 1129 if (this.ModuleAPIMethods.ContainsKey(name))
1128 { 1130 {
1129 return APIMethods[name]; 1131 return ModuleAPIMethods[name];
1130 } 1132 }
1131 return false; 1133 return false;
1132 } 1134 }
1133 1135
1136 public void RegisterModuleInterface<M>( M mod)
1137 {
1138 //Console.WriteLine("registering module interface " + typeof(M));
1139 if (!this.ModuleInterfaces.ContainsKey(typeof(M)))
1140 {
1141 ModuleInterfaces.Add(typeof(M), mod);
1142 }
1143 }
1144
1145 public T RequestModuleInterface<T>()
1146 {
1147 if (ModuleInterfaces.ContainsKey(typeof(T)))
1148 {
1149 return (T)ModuleInterfaces[typeof(T)];
1150 }
1151 else
1152 {
1153 return default(T);
1154 }
1155 }
1156
1134 public void SetTimePhase(int phase) 1157 public void SetTimePhase(int phase)
1135 { 1158 {
1136 m_timePhase = phase; 1159 m_timePhase = phase;
@@ -1205,6 +1228,49 @@ namespace OpenSim.Region.Environment.Scenes
1205 } 1228 }
1206 #endregion 1229 #endregion
1207 1230
1231 public void ProcessConsoleCmd(string command, string[] cmdparams)
1232 {
1233 switch (command)
1234 {
1235 case "save-xml":
1236 if (cmdparams.Length > 0)
1237 {
1238 SavePrimsToXml(cmdparams[0]);
1239 }
1240 else
1241 {
1242 SavePrimsToXml("test.xml");
1243 }
1244 break;
1245
1246 case "load-xml":
1247 if (cmdparams.Length > 0)
1248 {
1249 LoadPrimsFromXml(cmdparams[0]);
1250 }
1251 else
1252 {
1253 LoadPrimsFromXml("test.xml");
1254 }
1255 break;
1256
1257 case "set-time":
1258 break;
1259
1260 case "backup":
1261 Backup();
1262 break;
1263
1264 case "alert":
1265 HandleAlertCommand(cmdparams);
1266 break;
1267
1268 default:
1269 MainLog.Instance.Error("Unknown command: " + command);
1270 break;
1271 }
1272 }
1273
1208 #region Script Engine 1274 #region Script Engine
1209 private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>(); 1275 private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>();
1210 public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) 1276 public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger)
@@ -1248,5 +1314,22 @@ namespace OpenSim.Region.Environment.Scenes
1248 } 1314 }
1249 return null; 1315 return null;
1250 } 1316 }
1317
1318 public SceneObjectPart GetSceneObjectPart(LLUUID fullID)
1319 {
1320 bool hasPrim = false;
1321 foreach (EntityBase ent in Entities.Values)
1322 {
1323 if (ent is SceneObjectGroup)
1324 {
1325 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID);
1326 if (hasPrim != false)
1327 {
1328 return ((SceneObjectGroup)ent).GetChildPart(fullID);
1329 }
1330 }
1331 }
1332 return null;
1333 }
1251 } 1334 }
1252} 1335}
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 003d3d4..4b05287 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -98,12 +98,14 @@ namespace SimpleApp
98 private LLUUID myID = LLUUID.Random(); 98 private LLUUID myID = LLUUID.Random();
99 public MyNpcCharacter( EventManager eventManager ) 99 public MyNpcCharacter( EventManager eventManager )
100 { 100 {
101 // startPos = new LLVector3(128, (float)(Util.RandomClass.NextDouble()*100), 2);
101 eventManager.OnFrame += Update; 102 eventManager.OnFrame += Update;
102 } 103 }
103 104
105 private LLVector3 startPos = new LLVector3(128, 128,2);
104 public virtual LLVector3 StartPos 106 public virtual LLVector3 StartPos
105 { 107 {
106 get { return new LLVector3(128, 100, 2); } 108 get { return startPos; }
107 set { } 109 set { }
108 } 110 }
109 111
@@ -122,9 +124,10 @@ namespace SimpleApp
122 get { return "Annoying"; } 124 get { return "Annoying"; }
123 } 125 }
124 126
127 private string lastName = "NPC" + Util.RandomClass.Next(1, 1000);
125 public virtual string LastName 128 public virtual string LastName
126 { 129 {
127 get { return "NPC"; } 130 get { return lastName; }
128 } 131 }
129 132
130 public virtual void OutPacket(Packet newPack) { } 133 public virtual void OutPacket(Packet newPack) { }
@@ -203,7 +206,7 @@ namespace SimpleApp
203 flyState = 0; 206 flyState = 0;
204 } 207 }
205 208
206 if (count >= 40) 209 if (count >= 200)
207 { 210 {
208 if (OnChatFromViewer != null) 211 if (OnChatFromViewer != null)
209 { 212 {
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index a1d331d..52e279b 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -1,4 +1,5 @@
1using System; 1using System;
2using System.Collections.Generic;
2using System.Net; 3using System.Net;
3using libsecondlife; 4using libsecondlife;
4using OpenSim.Framework; 5using OpenSim.Framework;
@@ -22,6 +23,7 @@ namespace SimpleApp
22{ 23{
23 class Program : RegionApplicationBase, conscmd_callback 24 class Program : RegionApplicationBase, conscmd_callback
24 { 25 {
26 private ModuleLoader m_moduleLoader;
25 protected override LogBase CreateLog() 27 protected override LogBase CreateLog()
26 { 28 {
27 return new LogBase(null, "SimpleApp", this, false); 29 return new LogBase(null, "SimpleApp", this, false);
@@ -59,8 +61,19 @@ namespace SimpleApp
59 61
60 UDPServer udpServer; 62 UDPServer udpServer;
61 63
64 m_moduleLoader = new ModuleLoader();
65 m_moduleLoader.LoadDefaultSharedModules("");
66
62 Scene scene = SetupScene(regionInfo, out udpServer); 67 Scene scene = SetupScene(regionInfo, out udpServer);
68
69 m_moduleLoader.InitialiseSharedModules(scene);
70 m_moduleLoader.CreateDefaultModules(scene, "");
71 scene.SetModuleInterfaces();
72
63 scene.StartTimer(); 73 scene.StartTimer();
74
75 m_moduleLoader.PostInitialise();
76 m_moduleLoader.ClearCache();
64 77
65 udpServer.ServerListener(); 78 udpServer.ServerListener();
66 79
@@ -75,10 +88,21 @@ namespace SimpleApp
75 ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + posOffset ); 88 ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + posOffset );
76 scene.AddEntity(complexObject); 89 scene.AddEntity(complexObject);
77 } 90 }
78 91
79 MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager); 92 /*for (int i = 0; i < 500; i++)
80 scene.AddNewClient(m_character, false); 93 {
94 MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
95 scene.AddNewClient(m_character, false);
96 }
97
98 List<ScenePresence> avatars = scene.RequestAvatarList();
99 foreach (ScenePresence avatar in avatars)
100 {
101 avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
102
103 }*/
81 104
105
82 DirectoryInfo dirInfo = new DirectoryInfo( "." ); 106 DirectoryInfo dirInfo = new DirectoryInfo( "." );
83 107
84 float x = 0; 108 float x = 0;
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
index 6cacf0c..fd59fd3 100644
--- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
58 { 58 {
59 // Default Engines 59 // Default Engines
60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); 60 CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
61 compilers.Add(csharpCompiler.FileExt(),csharpCompiler); 61 compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
62 62
63 JScriptEngine jscriptCompiler = new JScriptEngine(); 63 JScriptEngine jscriptCompiler = new JScriptEngine();
64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); 64 compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
@@ -72,8 +72,8 @@ namespace OpenSim.Region.ExtensionsScriptModule
72 System.Console.WriteLine("Initialising Extensions Scripting Module"); 72 System.Console.WriteLine("Initialising Extensions Scripting Module");
73 m_scene = scene; 73 m_scene = scene;
74 74
75 m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod1<bool, string>(Compile)); 75 m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod1<bool, string>(Compile));
76 m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod1<bool, IScript>(AddPreCompiledScript)); 76 m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod1<bool, IScript>(AddPreCompiledScript));
77 } 77 }
78 78
79 public void PostInitialise() 79 public void PostInitialise()
@@ -91,6 +91,11 @@ namespace OpenSim.Region.ExtensionsScriptModule
91 return "ExtensionsScriptingModule"; 91 return "ExtensionsScriptingModule";
92 } 92 }
93 93
94 public bool IsSharedModule()
95 {
96 return false;
97 }
98
94 public bool Compile(string filename) 99 public bool Compile(string filename)
95 { 100 {
96 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) 101 foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
@@ -121,7 +126,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
121 126
122 public bool AddPreCompiledScript(IScript script) 127 public bool AddPreCompiledScript(IScript script)
123 { 128 {
124 MainLog.Instance.Verbose("Loading script " + script.Name); 129 MainLog.Instance.Verbose("Loading script " + script.Name);
125 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 130 ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
126 script.Initialise(scriptInfo); 131 script.Initialise(scriptInfo);
127 scripts.Add(script); 132 scripts.Add(script);
@@ -132,7 +137,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
132 137
133 interface IScriptCompiler 138 interface IScriptCompiler
134 { 139 {
135 Dictionary<string,IScript> compile(string filename); 140 Dictionary<string, IScript> compile(string filename);
136 string FileExt(); 141 string FileExt();
137 } 142 }
138} 143}
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index f80898b..a7cce9f 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -628,5 +628,8 @@ namespace OpenSim.Region.ScriptEngine.Common
628 int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); 628 int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
629 //wiki list llGetParcelDetails(vector pos, list params) 629 //wiki list llGetParcelDetails(vector pos, list params)
630 List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param); 630 List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param);
631
632 //OpenSim functions
633 string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
631 } 634 }
632} 635}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index 3b7bd7b..9495888 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -25,10 +25,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
25 DataTypes.Add("null", "null"); 25 DataTypes.Add("null", "null");
26 26
27 } 27 }
28 28
29
30
31
32 public string Convert(string Script) 29 public string Convert(string Script)
33 { 30 {
34 string Return = ""; 31 string Return = "";
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 90004b5..63f7260 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -465,8 +465,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
465 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); } 465 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); }
466 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return m_LSL_Functions.llGetParcelDetails(pos, param); } 466 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return m_LSL_Functions.llGetParcelDetails(pos, param); }
467 467
468 468 //
469 469 // OpenSim Functions
470 //
471 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) { return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); }
470 472
471 // LSL CONSTANTS 473 // LSL CONSTANTS
472 public const int TRUE = 1; 474 public const int TRUE = 1;
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 493a063..5d34229 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -4,6 +4,7 @@ using System.Text;
4using libsecondlife; 4using libsecondlife;
5using OpenSim.Region.Environment.Scenes; 5using OpenSim.Region.Environment.Scenes;
6using OpenSim.Region.Environment.Scenes.Scripting; 6using OpenSim.Region.Environment.Scenes.Scripting;
7using OpenSim.Region.Environment.Interfaces;
7using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; 8using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
8using OpenSim.Region.ScriptEngine.Common; 9using OpenSim.Region.ScriptEngine.Common;
9using OpenSim.Framework.Console; 10using OpenSim.Framework.Console;
@@ -650,6 +651,24 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
650 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return 0; } 651 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return 0; }
651 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return new List<string>(); } 652 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return new List<string>(); }
652 653
654 //
655 // OpenSim functions
656 //
657 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer)
658 {
659 if (dynamicID == "")
660 {
661 IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>();
662 LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer);
663 return createdTexture.ToStringHyphenated();
664 }
665 else
666 {
667 //TODO update existing dynamic textures
668 }
669
670 return LLUUID.Zero.ToStringHyphenated();
671 }
653 672
654 } 673 }
655} 674}