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author | Justin Clark-Casey (justincc) | 2011-03-23 21:54:02 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-03-23 21:54:02 +0000 |
commit | 67cafbd33aeb1038f22aa775cbde96b4c89dd770 (patch) | |
tree | c8ad4ec6899da5d68b29111910ddca09c87dbcce /OpenSim | |
parent | Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list... (diff) | |
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remove a rogue Console.WriteLine() from the last commit.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 5371aaf..46c7eed 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -115,7 +115,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
115 | 115 | ||
116 | private void OnParcelPrimCountAdd(SceneObjectGroup obj) | 116 | private void OnParcelPrimCountAdd(SceneObjectGroup obj) |
117 | { | 117 | { |
118 | Console.WriteLine("WIBBLE"); | ||
119 | // If we're tainted already, don't bother to add. The next | 118 | // If we're tainted already, don't bother to add. The next |
120 | // access will cause a recount anyway | 119 | // access will cause a recount anyway |
121 | lock (m_TaintLock) | 120 | lock (m_TaintLock) |