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authorAdam Frisby2008-02-04 13:43:42 +0000
committerAdam Frisby2008-02-04 13:43:42 +0000
commit5ffc22554548977cf91abf9b3fe6c1799ecfea86 (patch)
tree66cb86e0277571d8153ab3a2057f597ba85f8332 /OpenSim
parent* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :) (diff)
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* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index a8cdbd5..3451cce 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -284,6 +284,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
284 @"Public Sub New(): End Sub: " + 284 @"Public Sub New(): End Sub: " +
285 compileScript + 285 compileScript +
286 ":End Class :End Namespace\r\n"; 286 ":End Class :End Namespace\r\n";
287 break;
287 case enumCompileType.js: 288 case enumCompileType.js:
288 compileScript = String.Empty + 289 compileScript = String.Empty +
289 "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;" + 290 "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;" +