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authorDiva Canto2016-06-22 20:31:01 -0700
committerDiva Canto2016-06-22 20:31:01 -0700
commit56e2358ec27a9cbac7719c11f2a56f0192f42810 (patch)
treedaf66276cb9b1aacabf6f38c25bc84f97b567037 /OpenSim
parentSet culture also in object crossings. (diff)
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Because there's no such thing as too much culture. (looking forward to .NET 4.5 to set this globally)
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index bd8c278..3a0d197 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -288,6 +288,8 @@ namespace OpenSim.Services.Connectors.Simulation
288 288
289 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> featuresAvailable, EntityTransferContext ctx, out string reason) 289 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> featuresAvailable, EntityTransferContext ctx, out string reason)
290 { 290 {
291 Culture.SetCurrentCulture();
292
291 reason = "Failed to contact destination"; 293 reason = "Failed to contact destination";
292 294
293 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position); 295 // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position);