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author | Jeff Ames | 2007-11-13 02:30:43 +0000 |
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committer | Jeff Ames | 2007-11-13 02:30:43 +0000 |
commit | 3d10dbf2335333dfcc5f46e2b0e6d045c2b42166 (patch) | |
tree | 7e6f08bf605f7fa0fc28f5337176e526f7910da3 /OpenSim | |
parent | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. (diff) | |
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added IDs for all built-in animations
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 307dec7..4502fb3 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -749,7 +749,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
749 | { | 749 | { |
750 | direc.z *= 3; | 750 | direc.z *= 3; |
751 | //System.Console.WriteLine("Jump"); | 751 | //System.Console.WriteLine("Jump"); |
752 | SendAnimPack(Animations.AnimsLLUUID["PRE_JUMP"], 1); | 752 | SendAnimPack(Animations.AnimsLLUUID["PREJUMP"], 1); |
753 | SendAnimPack(Animations.AnimsLLUUID["JUMP"], 1); | 753 | SendAnimPack(Animations.AnimsLLUUID["JUMP"], 1); |
754 | } | 754 | } |
755 | } | 755 | } |