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author | Justin Clark-Casey (justincc) | 2012-02-03 23:47:01 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-02-03 23:47:01 +0000 |
commit | 312e1457dd576bc61ac2fd2e104813dd86134c4d (patch) | |
tree | a67d8bbdf782d5d276a2da4f6ea9d1d191ca0762 /OpenSim | |
parent | Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ... (diff) | |
download | opensim-SC_OLD-312e1457dd576bc61ac2fd2e104813dd86134c4d.zip opensim-SC_OLD-312e1457dd576bc61ac2fd2e104813dd86134c4d.tar.gz opensim-SC_OLD-312e1457dd576bc61ac2fd2e104813dd86134c4d.tar.bz2 opensim-SC_OLD-312e1457dd576bc61ac2fd2e104813dd86134c4d.tar.xz |
Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
Adds ability to submit a customized exception message to match logging.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs | 37 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 103 |
2 files changed, 57 insertions, 83 deletions
diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs index 39a9f37..a392af6 100644 --- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs +++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs | |||
@@ -47,15 +47,36 @@ namespace OpenSim.Framework.Serialization.External | |||
47 | /// Populate a node with data read from xml using a dictinoary of processors | 47 | /// Populate a node with data read from xml using a dictinoary of processors |
48 | /// </summary> | 48 | /// </summary> |
49 | /// <param name="nodeToFill"></param> | 49 | /// <param name="nodeToFill"></param> |
50 | /// <param name="processors"> | 50 | /// <param name="processors">/param> |
51 | /// A <see cref="Dictionary<System.String, Action<NodeType, XmlTextReader>>"/> | 51 | /// <param name="xtr"></param> |
52 | /// </param> | ||
53 | /// <param name="xtr"> | ||
54 | /// A <see cref="XmlTextReader"/> | ||
55 | /// </param> | ||
56 | public static void ExecuteReadProcessors<NodeType>( | 52 | public static void ExecuteReadProcessors<NodeType>( |
57 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr) | 53 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr) |
58 | { | 54 | { |
55 | ExecuteReadProcessors( | ||
56 | nodeToFill, | ||
57 | processors, | ||
58 | xtr, | ||
59 | (o, name, e) | ||
60 | => m_log.ErrorFormat( | ||
61 | "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", | ||
62 | name, e.Message, e.StackTrace)); | ||
63 | } | ||
64 | |||
65 | /// <summary> | ||
66 | /// Populate a node with data read from xml using a dictinoary of processors | ||
67 | /// </summary> | ||
68 | /// <param name="nodeToFill"></param> | ||
69 | /// <param name="processors"></param> | ||
70 | /// <param name="xtr"></param> | ||
71 | /// <param name="parseExceptionAction"> | ||
72 | /// Action to take if there is a parsing problem. This will usually just be to log the exception | ||
73 | /// </param> | ||
74 | public static void ExecuteReadProcessors<NodeType>( | ||
75 | NodeType nodeToFill, | ||
76 | Dictionary<string, Action<NodeType, XmlTextReader>> processors, | ||
77 | XmlTextReader xtr, | ||
78 | Action<NodeType, string, Exception> parseExceptionAction) | ||
79 | { | ||
59 | string nodeName = string.Empty; | 80 | string nodeName = string.Empty; |
60 | while (xtr.NodeType != XmlNodeType.EndElement) | 81 | while (xtr.NodeType != XmlNodeType.EndElement) |
61 | { | 82 | { |
@@ -74,9 +95,7 @@ namespace OpenSim.Framework.Serialization.External | |||
74 | } | 95 | } |
75 | catch (Exception e) | 96 | catch (Exception e) |
76 | { | 97 | { |
77 | m_log.ErrorFormat( | 98 | parseExceptionAction(nodeToFill, nodeName, e); |
78 | "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", | ||
79 | nodeName, e.Message, e.StackTrace); | ||
80 | 99 | ||
81 | if (xtr.NodeType == XmlNodeType.EndElement) | 100 | if (xtr.NodeType == XmlNodeType.EndElement) |
82 | xtr.Read(); | 101 | xtr.Read(); |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index b54fcb7..ab02f92 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -34,6 +34,7 @@ using System.Xml; | |||
34 | using log4net; | 34 | using log4net; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Serialization.External; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
39 | 40 | ||
@@ -276,14 +277,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
276 | 277 | ||
277 | #region manual serialization | 278 | #region manual serialization |
278 | 279 | ||
279 | private delegate void SOPXmlProcessor(SceneObjectPart sop, XmlTextReader reader); | 280 | private static Dictionary<string, Action<SceneObjectPart, XmlTextReader>> m_SOPXmlProcessors |
280 | private static Dictionary<string, SOPXmlProcessor> m_SOPXmlProcessors = new Dictionary<string, SOPXmlProcessor>(); | 281 | = new Dictionary<string, Action<SceneObjectPart, XmlTextReader>>(); |
281 | 282 | ||
282 | private delegate void TaskInventoryXmlProcessor(TaskInventoryItem item, XmlTextReader reader); | 283 | private static Dictionary<string, Action<TaskInventoryItem, XmlTextReader>> m_TaskInventoryXmlProcessors |
283 | private static Dictionary<string, TaskInventoryXmlProcessor> m_TaskInventoryXmlProcessors = new Dictionary<string, TaskInventoryXmlProcessor>(); | 284 | = new Dictionary<string, Action<TaskInventoryItem, XmlTextReader>>(); |
284 | 285 | ||
285 | private delegate void ShapeXmlProcessor(PrimitiveBaseShape shape, XmlTextReader reader); | 286 | private static Dictionary<string, Action<PrimitiveBaseShape, XmlTextReader>> m_ShapeXmlProcessors |
286 | private static Dictionary<string, ShapeXmlProcessor> m_ShapeXmlProcessors = new Dictionary<string, ShapeXmlProcessor>(); | 287 | = new Dictionary<string, Action<PrimitiveBaseShape, XmlTextReader>>(); |
287 | 288 | ||
288 | static SceneObjectSerializer() | 289 | static SceneObjectSerializer() |
289 | { | 290 | { |
@@ -1464,34 +1465,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1464 | 1465 | ||
1465 | reader.ReadStartElement("SceneObjectPart"); | 1466 | reader.ReadStartElement("SceneObjectPart"); |
1466 | 1467 | ||
1467 | string nodeName = string.Empty; | 1468 | ExternalRepresentationUtils.ExecuteReadProcessors( |
1468 | while (reader.NodeType != XmlNodeType.EndElement) | 1469 | obj, |
1469 | { | 1470 | m_SOPXmlProcessors, |
1470 | nodeName = reader.Name; | 1471 | reader, |
1471 | SOPXmlProcessor p = null; | 1472 | (o, nodeName, e) |
1472 | if (m_SOPXmlProcessors.TryGetValue(reader.Name, out p)) | 1473 | => m_log.ErrorFormat( |
1473 | { | 1474 | "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", |
1474 | //m_log.DebugFormat("[XXX] Processing: {0}", reader.Name); | 1475 | ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); |
1475 | try | ||
1476 | { | ||
1477 | p(obj, reader); | ||
1478 | } | ||
1479 | catch (Exception e) | ||
1480 | { | ||
1481 | m_log.DebugFormat( | ||
1482 | "[SceneObjectSerializer]: exception while parsing {0} in object {1} {2}: {3}{4}", | ||
1483 | obj.Name, obj.UUID, nodeName, e.Message, e.StackTrace); | ||
1484 | if (reader.NodeType == XmlNodeType.EndElement) | ||
1485 | reader.Read(); | ||
1486 | } | ||
1487 | } | ||
1488 | else | ||
1489 | { | ||
1490 | // m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName); | ||
1491 | reader.ReadOuterXml(); // ignore | ||
1492 | } | ||
1493 | |||
1494 | } | ||
1495 | 1476 | ||
1496 | reader.ReadEndElement(); // SceneObjectPart | 1477 | reader.ReadEndElement(); // SceneObjectPart |
1497 | 1478 | ||
@@ -1516,17 +1497,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1516 | reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory | 1497 | reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory |
1517 | 1498 | ||
1518 | TaskInventoryItem item = new TaskInventoryItem(); | 1499 | TaskInventoryItem item = new TaskInventoryItem(); |
1519 | while (reader.NodeType != XmlNodeType.EndElement) | 1500 | |
1520 | { | 1501 | ExternalRepresentationUtils.ExecuteReadProcessors( |
1521 | TaskInventoryXmlProcessor p = null; | 1502 | item, |
1522 | if (m_TaskInventoryXmlProcessors.TryGetValue(reader.Name, out p)) | 1503 | m_TaskInventoryXmlProcessors, |
1523 | p(item, reader); | 1504 | reader); |
1524 | else | 1505 | |
1525 | { | ||
1526 | // m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in TaskInventory {0}, {1}", reader.Name, reader.Value); | ||
1527 | reader.ReadOuterXml(); | ||
1528 | } | ||
1529 | } | ||
1530 | reader.ReadEndElement(); // TaskInventoryItem | 1506 | reader.ReadEndElement(); // TaskInventoryItem |
1531 | tinv.Add(item.ItemID, item); | 1507 | tinv.Add(item.ItemID, item); |
1532 | 1508 | ||
@@ -1559,35 +1535,14 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1559 | 1535 | ||
1560 | reader.ReadStartElement(name, String.Empty); // Shape | 1536 | reader.ReadStartElement(name, String.Empty); // Shape |
1561 | 1537 | ||
1562 | string nodeName = string.Empty; | 1538 | ExternalRepresentationUtils.ExecuteReadProcessors( |
1563 | while (reader.NodeType != XmlNodeType.EndElement) | 1539 | shape, |
1564 | { | 1540 | m_ShapeXmlProcessors, |
1565 | nodeName = reader.Name; | 1541 | reader, |
1566 | //m_log.DebugFormat("[XXX] Processing: {0}", reader.Name); | 1542 | (o, nodeName, e) |
1567 | ShapeXmlProcessor p = null; | 1543 | => m_log.ErrorFormat( |
1568 | if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p)) | 1544 | "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", |
1569 | { | 1545 | nodeName, e.Message, e.StackTrace)); |
1570 | try | ||
1571 | { | ||
1572 | p(shape, reader); | ||
1573 | } | ||
1574 | catch (Exception e) | ||
1575 | { | ||
1576 | errors = true; | ||
1577 | m_log.DebugFormat( | ||
1578 | "[SceneObjectSerializer]: exception while parsing Shape property {0}: {1}{2}", | ||
1579 | nodeName, e.Message, e.StackTrace); | ||
1580 | |||
1581 | if (reader.NodeType == XmlNodeType.EndElement) | ||
1582 | reader.Read(); | ||
1583 | } | ||
1584 | } | ||
1585 | else | ||
1586 | { | ||
1587 | // m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name); | ||
1588 | reader.ReadOuterXml(); | ||
1589 | } | ||
1590 | } | ||
1591 | 1546 | ||
1592 | reader.ReadEndElement(); // Shape | 1547 | reader.ReadEndElement(); // Shape |
1593 | 1548 | ||