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authorMW2007-07-27 16:23:04 +0000
committerMW2007-07-27 16:23:04 +0000
commit1b850b4483956a8ef7cb5b44911b1e8dab9f7e86 (patch)
tree2a85ba5f6c11b1d2f5fbb23fbc3ae6f448bdcf31 /OpenSim
parentA few changes so that the number of warnings is less but without deleting eve... (diff)
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Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs15
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs49
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs2
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLManager.cs4
-rw-r--r--OpenSim/Framework/Data/InventoryData.cs6
-rw-r--r--OpenSim/Framework/General/Types/AgentWearable.cs10
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs12
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs60
9 files changed, 130 insertions, 30 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 32ba830..0c6d971 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -350,7 +350,6 @@ namespace OpenSim.Framework.Communications.Caches
350 Transfer.TransferInfo.TargetType = 0; 350 Transfer.TransferInfo.TargetType = 0;
351 if (req.AssetRequestSource == 2) 351 if (req.AssetRequestSource == 2)
352 { 352 {
353 //Transfer.TransferInfo.Params = req.Params;
354 Transfer.TransferInfo.Params = new byte[20]; 353 Transfer.TransferInfo.Params = new byte[20];
355 Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); 354 Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16);
356 int assType = (int)req.AssetInf.Type; 355 int assType = (int)req.AssetInf.Type;
@@ -389,19 +388,19 @@ namespace OpenSim.Framework.Communications.Caches
389 { 388 {
390 chunk = new byte[req.AssetInf.Data.Length]; 389 chunk = new byte[req.AssetInf.Data.Length];
391 Array.Copy(req.AssetInf.Data, chunk, req.AssetInf.Data.Length); 390 Array.Copy(req.AssetInf.Data, chunk, req.AssetInf.Data.Length);
391 TransferPacket.TransferData.Data = chunk;
392 TransferPacket.TransferData.Status = 1;
393 req.RequestUser.OutPacket(TransferPacket);
392 } 394 }
393 else 395 else
394 { 396 {
395 chunk = new byte[1000]; 397 chunk = new byte[1000];
396 Array.Copy(req.AssetInf.Data, chunk, 1000); 398 Array.Copy(req.AssetInf.Data, chunk, 1000);
397 }
398 399
399 TransferPacket.TransferData.Data = chunk; 400 TransferPacket.TransferData.Data = chunk;
400 TransferPacket.TransferData.Status = 0; 401 TransferPacket.TransferData.Status = 0;
401 req.RequestUser.OutPacket(TransferPacket); 402 req.RequestUser.OutPacket(TransferPacket);
402 403
403 if (req.AssetInf.Data.Length > 1000)
404 {
405 TransferPacket = new TransferPacketPacket(); 404 TransferPacket = new TransferPacketPacket();
406 TransferPacket.TransferData.Packet = 1; 405 TransferPacket.TransferData.Packet = 1;
407 TransferPacket.TransferData.ChannelType = 2; 406 TransferPacket.TransferData.ChannelType = 2;
@@ -411,7 +410,7 @@ namespace OpenSim.Framework.Communications.Caches
411 TransferPacket.TransferData.Data = chunk1; 410 TransferPacket.TransferData.Data = chunk1;
412 TransferPacket.TransferData.Status = 1; 411 TransferPacket.TransferData.Status = 1;
413 req.RequestUser.OutPacket(TransferPacket); 412 req.RequestUser.OutPacket(TransferPacket);
414 } 413 }
415 } 414 }
416 415
417 } 416 }
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index f807b2b..7813adc 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Framework.Communications.Caches
43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); 43 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
44 item.inventoryDescription = "Plywood texture"; 44 item.inventoryDescription = "Plywood texture";
45 item.inventoryName = "Plywood"; 45 item.inventoryName = "Plywood";
46 item.type = 0; 46 item.assetType = 0;
47 item.parentFolderID = m_textureFolder.folderID; 47 item.parentFolderID = m_textureFolder.folderID;
48 item.inventoryBasePermissions = 0x7FFFFFFF; 48 item.inventoryBasePermissions = 0x7FFFFFFF;
49 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 49 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Communications.Caches
58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003"); 58 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000003");
59 item.inventoryDescription = "Rocks texture"; 59 item.inventoryDescription = "Rocks texture";
60 item.inventoryName = "Rocks"; 60 item.inventoryName = "Rocks";
61 item.type = 0; 61 item.assetType = 0;
62 item.parentFolderID = m_textureFolder.folderID; 62 item.parentFolderID = m_textureFolder.folderID;
63 item.inventoryBasePermissions = 0x7FFFFFFF; 63 item.inventoryBasePermissions = 0x7FFFFFFF;
64 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 64 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Caches
73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001"); 73 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000001");
74 item.inventoryDescription = "Bricks texture"; 74 item.inventoryDescription = "Bricks texture";
75 item.inventoryName = "Bricks"; 75 item.inventoryName = "Bricks";
76 item.type = 0; 76 item.assetType = 0;
77 item.parentFolderID = m_textureFolder.folderID; 77 item.parentFolderID = m_textureFolder.folderID;
78 item.inventoryBasePermissions = 0x7FFFFFFF; 78 item.inventoryBasePermissions = 0x7FFFFFFF;
79 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 79 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Communications.Caches
88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004"); 88 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000004");
89 item.inventoryDescription = "Granite texture"; 89 item.inventoryDescription = "Granite texture";
90 item.inventoryName = "Granite"; 90 item.inventoryName = "Granite";
91 item.type = 0; 91 item.assetType = 0;
92 item.parentFolderID = m_textureFolder.folderID; 92 item.parentFolderID = m_textureFolder.folderID;
93 item.inventoryBasePermissions = 0x7FFFFFFF; 93 item.inventoryBasePermissions = 0x7FFFFFFF;
94 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 94 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -103,7 +103,7 @@ namespace OpenSim.Framework.Communications.Caches
103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005"); 103 item.assetID = new LLUUID("00000000-0000-0000-9999-000000000005");
104 item.inventoryDescription = "Hardwood texture"; 104 item.inventoryDescription = "Hardwood texture";
105 item.inventoryName = "Hardwood"; 105 item.inventoryName = "Hardwood";
106 item.type = 0; 106 item.assetType = 0;
107 item.parentFolderID = m_textureFolder.folderID; 107 item.parentFolderID = m_textureFolder.folderID;
108 item.inventoryBasePermissions = 0x7FFFFFFF; 108 item.inventoryBasePermissions = 0x7FFFFFFF;
109 item.inventoryEveryOnePermissions = 0x7FFFFFFF; 109 item.inventoryEveryOnePermissions = 0x7FFFFFFF;
@@ -118,7 +118,8 @@ namespace OpenSim.Framework.Communications.Caches
118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 118 item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
119 item.inventoryDescription = "Default Shape"; 119 item.inventoryDescription = "Default Shape";
120 item.inventoryName = "Default Shape"; 120 item.inventoryName = "Default Shape";
121 item.type = 13; 121 item.assetType = 13;
122 item.invType = 18;
122 item.parentFolderID = this.folderID; 123 item.parentFolderID = this.folderID;
123 item.inventoryCurrentPermissions = 0; 124 item.inventoryCurrentPermissions = 0;
124 item.inventoryNextPermissions = 0; 125 item.inventoryNextPermissions = 0;
@@ -131,12 +132,41 @@ namespace OpenSim.Framework.Communications.Caches
131 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 132 item.assetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
132 item.inventoryDescription = "Default Skin"; 133 item.inventoryDescription = "Default Skin";
133 item.inventoryName = "Default Skin"; 134 item.inventoryName = "Default Skin";
134 item.type = 13; 135 item.assetType = 13;
136 item.invType = 18;
135 item.parentFolderID = this.folderID; 137 item.parentFolderID = this.folderID;
136 item.inventoryCurrentPermissions = 0; 138 item.inventoryCurrentPermissions = 0;
137 item.inventoryNextPermissions = 0; 139 item.inventoryNextPermissions = 0;
138 this.Items.Add(item.inventoryID, item); 140 this.Items.Add(item.inventoryID, item);
139 141
142 item = new InventoryItemBase();
143 item.avatarID = libOwner;
144 item.creatorsID = libOwner;
145 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
146 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111110");
147 item.inventoryDescription = "Default Shirt";
148 item.inventoryName = "Default Shirt";
149 item.assetType = 5;
150 item.invType = 18;
151 item.parentFolderID = this.folderID;
152 item.inventoryCurrentPermissions = 0;
153 item.inventoryNextPermissions = 0;
154 this.Items.Add(item.inventoryID, item);
155
156 item = new InventoryItemBase();
157 item.avatarID = libOwner;
158 item.creatorsID = libOwner;
159 item.inventoryID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
160 item.assetID = new LLUUID("00000000-38f9-1111-024e-222222111120");
161 item.inventoryDescription = "Default Pants";
162 item.inventoryName = "Default Pants";
163 item.assetType = 5;
164 item.invType = 18;
165 item.parentFolderID = this.folderID;
166 item.inventoryCurrentPermissions = 0;
167 item.inventoryNextPermissions = 0;
168 this.Items.Add(item.inventoryID, item);
169
140 item = new InventoryItemBase(); 170 item = new InventoryItemBase();
141 item.avatarID = libOwner; 171 item.avatarID = libOwner;
142 item.creatorsID = libOwner; 172 item.creatorsID = libOwner;
@@ -144,7 +174,8 @@ namespace OpenSim.Framework.Communications.Caches
144 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001"); 174 item.assetID = new LLUUID("00000000-0000-2222-3333-000000000001");
145 item.inventoryDescription = "Welcome"; 175 item.inventoryDescription = "Welcome";
146 item.inventoryName = "Welcome"; 176 item.inventoryName = "Welcome";
147 item.type = 7; 177 item.assetType = 7;
178 item.invType = 7;
148 item.parentFolderID = this.folderID; 179 item.parentFolderID = this.folderID;
149 item.inventoryCurrentPermissions = (1 << 15); 180 item.inventoryCurrentPermissions = (1 << 15);
150 item.inventoryNextPermissions = (1 << 15); 181 item.inventoryNextPermissions = (1 << 15);
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 5df66f4..a55297a 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -299,7 +299,7 @@ namespace OpenSim.Region.Capabilities
299 private LLUUID newAssetID; 299 private LLUUID newAssetID;
300 private LLUUID inventoryItemID; 300 private LLUUID inventoryItemID;
301 private BaseHttpServer httpListener; 301 private BaseHttpServer httpListener;
302 private bool SaveImages = true; 302 private bool SaveImages = false;
303 private string m_assetName = ""; 303 private string m_assetName = "";
304 304
305 /// <summary> 305 /// <summary>
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
index affb8f3..3624c7d 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs
@@ -405,7 +405,7 @@ namespace OpenSim.Framework.Data.MySQL
405 item.inventoryName = (string)reader["inventoryName"]; 405 item.inventoryName = (string)reader["inventoryName"];
406 item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString()); 406 item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString());
407 item.parentFolderID = new LLUUID((string)reader["parentFolderID"]); 407 item.parentFolderID = new LLUUID((string)reader["parentFolderID"]);
408 item.type = Convert.ToInt32(reader["type"].ToString()); 408 item.assetType = Convert.ToInt32(reader["type"].ToString());
409 409
410 rows.Add(item); 410 rows.Add(item);
411 } 411 }
@@ -474,7 +474,7 @@ namespace OpenSim.Framework.Data.MySQL
474 Dictionary<string, string> parameters = new Dictionary<string, string>(); 474 Dictionary<string, string> parameters = new Dictionary<string, string>();
475 parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated(); 475 parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated();
476 parameters["?assetID"] = item.assetID.ToStringHyphenated(); 476 parameters["?assetID"] = item.assetID.ToStringHyphenated();
477 parameters["?type"] = item.type.ToString(); 477 parameters["?type"] = item.assetType.ToString();
478 parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated(); 478 parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated();
479 parameters["?avatarID"] = item.avatarID.ToStringHyphenated(); 479 parameters["?avatarID"] = item.avatarID.ToStringHyphenated();
480 parameters["?inventoryName"] = item.inventoryName; 480 parameters["?inventoryName"] = item.inventoryName;
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs
index c43ff1a..a12b87b 100644
--- a/OpenSim/Framework/Data/InventoryData.cs
+++ b/OpenSim/Framework/Data/InventoryData.cs
@@ -46,7 +46,11 @@ namespace OpenSim.Framework.Data
46 /// <summary> 46 /// <summary>
47 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) 47 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
48 /// </summary> 48 /// </summary>
49 public int type; 49 public int assetType;
50 /// <summary>
51 /// The type of inventory item. (Can be slightly different to the asset type
52 /// </summary>
53 public int invType;
50 /// <summary> 54 /// <summary>
51 /// The folder this item is contained in 55 /// The folder this item is contained in
52 /// </summary> 56 /// </summary>
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs
index 8c704ce..1b287a9 100644
--- a/OpenSim/Framework/General/Types/AgentWearable.cs
+++ b/OpenSim/Framework/General/Types/AgentWearable.cs
@@ -51,8 +51,14 @@ namespace OpenSim.Framework.Types
51 defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); 51 defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
52 defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 52 defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
53 53
54 //defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); 54 defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9");
55 //defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); 55 defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
56
57 defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
58 defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110");
59
60 defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
61 defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120");
56 return defaultWearables; 62 return defaultWearables;
57 } 63 }
58 } 64 }
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 9a296f1..2733f0a 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -541,14 +541,14 @@ namespace OpenSim.Region.ClientStack
541 descend.ItemData[i].FolderID = item.parentFolderID; 541 descend.ItemData[i].FolderID = item.parentFolderID;
542 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 542 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
543 descend.ItemData[i].GroupMask = 0; 543 descend.ItemData[i].GroupMask = 0;
544 descend.ItemData[i].InvType = (sbyte)item.type; 544 descend.ItemData[i].InvType = (sbyte)item.invType;
545 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0"); 545 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
546 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; 546 descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions;
547 descend.ItemData[i].OwnerID = item.avatarID; 547 descend.ItemData[i].OwnerID = item.avatarID;
548 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; 548 descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions;
549 descend.ItemData[i].SalePrice = 0; 549 descend.ItemData[i].SalePrice = 0;
550 descend.ItemData[i].SaleType = 0; 550 descend.ItemData[i].SaleType = 0;
551 descend.ItemData[i].Type = (sbyte)item.type; 551 descend.ItemData[i].Type = (sbyte)item.assetType;
552 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 552 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
553 553
554 i++; 554 i++;
@@ -577,14 +577,14 @@ namespace OpenSim.Region.ClientStack
577 inventoryReply.InventoryData[0].FolderID = item.parentFolderID; 577 inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
578 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 578 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
579 inventoryReply.InventoryData[0].GroupMask = 0; 579 inventoryReply.InventoryData[0].GroupMask = 0;
580 inventoryReply.InventoryData[0].InvType = (sbyte)item.type; 580 inventoryReply.InventoryData[0].InvType = (sbyte)item.invType;
581 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0"); 581 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
582 inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions; 582 inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions;
583 inventoryReply.InventoryData[0].OwnerID = item.avatarID; 583 inventoryReply.InventoryData[0].OwnerID = item.avatarID;
584 inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions; 584 inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions;
585 inventoryReply.InventoryData[0].SalePrice = 0; 585 inventoryReply.InventoryData[0].SalePrice = 0;
586 inventoryReply.InventoryData[0].SaleType = 0; 586 inventoryReply.InventoryData[0].SaleType = 0;
587 inventoryReply.InventoryData[0].Type = (sbyte)item.type; 587 inventoryReply.InventoryData[0].Type = (sbyte)item.assetType;
588 inventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, inventoryReply.InventoryData[0].GroupID, 100, inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 588 inventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, inventoryReply.InventoryData[0].GroupID, 100, inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
589 589
590 this.OutPacket(inventoryReply); 590 this.OutPacket(inventoryReply);
@@ -610,14 +610,14 @@ namespace OpenSim.Region.ClientStack
610 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; 610 InventoryReply.InventoryData[0].FolderID = Item.parentFolderID;
611 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); 611 InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
612 InventoryReply.InventoryData[0].GroupMask = 0; 612 InventoryReply.InventoryData[0].GroupMask = 0;
613 InventoryReply.InventoryData[0].InvType =(sbyte) Item.type; 613 InventoryReply.InventoryData[0].InvType =(sbyte) Item.invType;
614 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0"); 614 InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0");
615 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions; 615 InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions;
616 InventoryReply.InventoryData[0].OwnerID = Item.avatarID; 616 InventoryReply.InventoryData[0].OwnerID = Item.avatarID;
617 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions; 617 InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions;
618 InventoryReply.InventoryData[0].SalePrice = 100; 618 InventoryReply.InventoryData[0].SalePrice = 100;
619 InventoryReply.InventoryData[0].SaleType = 0; 619 InventoryReply.InventoryData[0].SaleType = 0;
620 InventoryReply.InventoryData[0].Type =(sbyte) Item.type; 620 InventoryReply.InventoryData[0].Type =(sbyte) Item.assetType;
621 InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); 621 InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
622 622
623 OutPacket(InventoryReply); 623 OutPacket(InventoryReply);
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 11c2030..70bd003 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -688,7 +688,7 @@ namespace OpenSim.Region.Environment.Scenes
688 item.assetID = asset.FullID; 688 item.assetID = asset.FullID;
689 item.inventoryDescription = description; 689 item.inventoryDescription = description;
690 item.inventoryName = name; 690 item.inventoryName = name;
691 item.type = invType; 691 item.assetType = invType;
692 item.parentFolderID = folderID; 692 item.parentFolderID = folderID;
693 item.inventoryCurrentPermissions = 2147483647; 693 item.inventoryCurrentPermissions = 2147483647;
694 item.inventoryNextPermissions = nextOwnerMask; 694 item.inventoryNextPermissions = nextOwnerMask;
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
index 919ad6c..38bf9bf 100644
--- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
+++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
@@ -246,6 +246,40 @@ namespace OpenSim.Region.GridInterfaces.Local
246 db.Set(store); 246 db.Set(store);
247 db.Commit(); 247 db.Commit();
248 248
249 Image = new AssetBase();
250 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000010");
251 Image.Name = "Female Body Texture";
252 this.LoadAsset(Image, true, "femalebody.jp2");
253 store = new AssetStorage();
254 store.Data = Image.Data;
255 store.Name = Image.Name;
256 store.UUID = Image.FullID;
257 db.Set(store);
258 db.Commit();
259
260 Image = new AssetBase();
261 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000011");
262 Image.Name = "Female Bottom Texture";
263 this.LoadAsset(Image, true, "femalebottom.jp2");
264 store = new AssetStorage();
265 store.Data = Image.Data;
266 store.Name = Image.Name;
267 store.UUID = Image.FullID;
268 db.Set(store);
269 db.Commit();
270
271 Image = new AssetBase();
272 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000012");
273 Image.Name = "Female Face Texture";
274 this.LoadAsset(Image, true, "femaleface.jp2");
275 store = new AssetStorage();
276 store.Data = Image.Data;
277 store.Name = Image.Name;
278 store.UUID = Image.FullID;
279 db.Set(store);
280 db.Commit();
281
282
249 /* 283 /*
250 Image = new AssetBase(); 284 Image = new AssetBase();
251 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008"); 285 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008");
@@ -286,6 +320,32 @@ namespace OpenSim.Region.GridInterfaces.Local
286 db.Commit(); 320 db.Commit();
287 321
288 Image = new AssetBase(); 322 Image = new AssetBase();
323 Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111110");
324 Image.Name = "Shirt";
325 Image.Type = 5;
326 Image.InvType = 18;
327 this.LoadAsset(Image, false, "newshirt.dat");
328 store = new AssetStorage();
329 store.Data = Image.Data;
330 store.Name = Image.Name;
331 store.UUID = Image.FullID;
332 db.Set(store);
333 db.Commit();
334
335 Image = new AssetBase();
336 Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111120");
337 Image.Name = "Shirt";
338 Image.Type = 5;
339 Image.InvType = 18;
340 this.LoadAsset(Image, false, "newpants.dat");
341 store = new AssetStorage();
342 store.Data = Image.Data;
343 store.Name = Image.Name;
344 store.UUID = Image.FullID;
345 db.Set(store);
346 db.Commit();
347
348 Image = new AssetBase();
289 Image.FullID = new LLUUID("00000000-0000-2222-3333-000000000001"); 349 Image.FullID = new LLUUID("00000000-0000-2222-3333-000000000001");
290 Image.Name = "WelcomeNote"; 350 Image.Name = "WelcomeNote";
291 Image.Type = 7; 351 Image.Type = 7;