aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-03-15 23:17:54 +0000
committerJustin Clark-Casey (justincc)2013-03-15 23:17:54 +0000
commite9f3cd1a60bfc5e936d1029495ada2c2bff99430 (patch)
tree10e065b2eda5f37d9cae6248ef205130fb26bc73 /OpenSim
parentrefactor: Reuse Get() method in AssetService to eliminate some copy/paste in ... (diff)
downloadopensim-SC_OLD-e9f3cd1a60bfc5e936d1029495ada2c2bff99430.zip
opensim-SC_OLD-e9f3cd1a60bfc5e936d1029495ada2c2bff99430.tar.gz
opensim-SC_OLD-e9f3cd1a60bfc5e936d1029495ada2c2bff99430.tar.bz2
opensim-SC_OLD-e9f3cd1a60bfc5e936d1029495ada2c2bff99430.tar.xz
Implement access time updates on assets for XAssetService.
This only happens if access time is older than 30 days currently, in order to reduce database updates. The idea is to give some idea of assets which haven't been accessed for a very, very long time. These might conceivably be deleteable, though this will be a risk due to caching at other points in the chain. This is actually currently much less useable on the xasset service since access time is on metadata rather than the data itself. And many metadata entries may point to the same data. Probably need to address this.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLXAssetData.cs95
1 files changed, 57 insertions, 38 deletions
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs
index c2282c8..273fbca 100644
--- a/OpenSim/Data/MySQL/MySQLXAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs
@@ -50,6 +50,11 @@ namespace OpenSim.Data.MySQL
50 get { return GetType().Assembly; } 50 get { return GetType().Assembly; }
51 } 51 }
52 52
53 /// <summary>
54 /// Number of days that must pass before we update the access time on an asset when it has been fetched.
55 /// </summary>
56 private const int DaysBetweenAccessTimeUpdates = 30;
57
53 private bool m_enableCompression = false; 58 private bool m_enableCompression = false;
54 private string m_connectionString; 59 private string m_connectionString;
55 private object m_dbLock = new object(); 60 private object m_dbLock = new object();
@@ -133,7 +138,7 @@ namespace OpenSim.Data.MySQL
133 dbcon.Open(); 138 dbcon.Open();
134 139
135 using (MySqlCommand cmd = new MySqlCommand( 140 using (MySqlCommand cmd = new MySqlCommand(
136 "SELECT name, description, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id", 141 "SELECT name, description, access_time, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id",
137 dbcon)) 142 dbcon))
138 { 143 {
139 cmd.Parameters.AddWithValue("?id", assetID.ToString()); 144 cmd.Parameters.AddWithValue("?id", assetID.ToString());
@@ -171,12 +176,14 @@ namespace OpenSim.Data.MySQL
171 // asset.ID, asset.Name, asset.Data.Length, compressedLength); 176 // asset.ID, asset.Name, asset.Data.Length, compressedLength);
172 } 177 }
173 } 178 }
179
180 UpdateAccessTime(asset.Metadata, (int)dbReader["access_time"]);
174 } 181 }
175 } 182 }
176 } 183 }
177 catch (Exception e) 184 catch (Exception e)
178 { 185 {
179 m_log.Error("[MYSQL XASSET DATA]: MySql failure fetching asset " + assetID + ": " + e.Message); 186 m_log.Error("[MYSQL XASSET DATA]: Failure fetching asset " + assetID + ": " + e.Message);
180 } 187 }
181 } 188 }
182 } 189 }
@@ -303,41 +310,49 @@ namespace OpenSim.Data.MySQL
303 } 310 }
304 } 311 }
305 312
306// private void UpdateAccessTime(AssetBase asset) 313 /// <summary>
307// { 314 /// Updates the access time of the asset if it was accessed above a given threshhold amount of time.
308// lock (m_dbLock) 315 /// </summary>
309// { 316 /// <remarks>
310// using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 317 /// This gives us some insight into assets which haven't ben accessed for a long period. This is only done
311// { 318 /// over the threshold time to avoid excessive database writes as assets are fetched.
312// dbcon.Open(); 319 /// </remarks>
313// MySqlCommand cmd = 320 /// <param name='asset'></param>
314// new MySqlCommand("update assets set access_time=?access_time where id=?id", 321 /// <param name='accessTime'></param>
315// dbcon); 322 private void UpdateAccessTime(AssetMetadata assetMetadata, int accessTime)
316// 323 {
317// // need to ensure we dispose 324 DateTime now = DateTime.UtcNow;
318// try 325
319// { 326 if ((now - Utils.UnixTimeToDateTime(accessTime)).TotalDays < DaysBetweenAccessTimeUpdates)
320// using (cmd) 327 return;
321// { 328
322// // create unix epoch time 329 lock (m_dbLock)
323// int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); 330 {
324// cmd.Parameters.AddWithValue("?id", asset.ID); 331 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
325// cmd.Parameters.AddWithValue("?access_time", now); 332 {
326// cmd.ExecuteNonQuery(); 333 dbcon.Open();
327// cmd.Dispose(); 334 MySqlCommand cmd =
328// } 335 new MySqlCommand("update assets set access_time=?access_time where id=?id", dbcon);
329// } 336
330// catch (Exception e) 337 try
331// { 338 {
332// m_log.ErrorFormat( 339 using (cmd)
333// "[ASSETS DB]: " + 340 {
334// "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString() 341 // create unix epoch time
335// + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); 342 cmd.Parameters.AddWithValue("?id", assetMetadata.ID);
336// } 343 cmd.Parameters.AddWithValue("?access_time", (int)Utils.DateTimeToUnixTime(now));
337// } 344 cmd.ExecuteNonQuery();
338// } 345 }
339// 346 }
340// } 347 catch (Exception e)
348 {
349 m_log.ErrorFormat(
350 "[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
351 assetMetadata.ID, assetMetadata.Name);
352 }
353 }
354 }
355 }
341 356
342 /// <summary> 357 /// <summary>
343 /// We assume we already have the m_dbLock. 358 /// We assume we already have the m_dbLock.
@@ -422,6 +437,8 @@ namespace OpenSim.Data.MySQL
422 return assetExists; 437 return assetExists;
423 } 438 }
424 439
440
441
425 /// <summary> 442 /// <summary>
426 /// Returns a list of AssetMetadata objects. The list is a subset of 443 /// Returns a list of AssetMetadata objects. The list is a subset of
427 /// the entire data set offset by <paramref name="start" /> containing 444 /// the entire data set offset by <paramref name="start" /> containing
@@ -439,7 +456,7 @@ namespace OpenSim.Data.MySQL
439 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 456 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
440 { 457 {
441 dbcon.Open(); 458 dbcon.Open();
442 MySqlCommand cmd = new MySqlCommand("SELECT name,description,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon); 459 MySqlCommand cmd = new MySqlCommand("SELECT name,description,access_time,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon);
443 cmd.Parameters.AddWithValue("?start", start); 460 cmd.Parameters.AddWithValue("?start", start);
444 cmd.Parameters.AddWithValue("?count", count); 461 cmd.Parameters.AddWithValue("?count", count);
445 462
@@ -461,6 +478,8 @@ namespace OpenSim.Data.MySQL
461 // We'll ignore this for now - it appears unused! 478 // We'll ignore this for now - it appears unused!
462// metadata.SHA1 = dbReader["hash"]); 479// metadata.SHA1 = dbReader["hash"]);
463 480
481 UpdateAccessTime(metadata, (int)dbReader["access_time"]);
482
464 retList.Add(metadata); 483 retList.Add(metadata);
465 } 484 }
466 } 485 }