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author | UbitUmarov | 2017-05-29 07:11:13 +0100 |
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committer | UbitUmarov | 2017-05-29 07:11:13 +0100 |
commit | a317bba8cf4783b9f664c4b4bc9974eedbca6feb (patch) | |
tree | 577e92ea6122f5ebf23e602941edcaff9191c8fa /OpenSim | |
parent | remove a unnecessary dns check (diff) | |
download | opensim-SC_OLD-a317bba8cf4783b9f664c4b4bc9974eedbca6feb.zip opensim-SC_OLD-a317bba8cf4783b9f664c4b4bc9974eedbca6feb.tar.gz opensim-SC_OLD-a317bba8cf4783b9f664c4b4bc9974eedbca6feb.tar.bz2 opensim-SC_OLD-a317bba8cf4783b9f664c4b4bc9974eedbca6feb.tar.xz |
cache endpoints (and other paths) dns requests for 5min, this delay should be acceptable in all cases ?
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Util.cs | 30 |
1 files changed, 25 insertions, 5 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 061743d..a3c7750 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -991,6 +991,8 @@ namespace OpenSim.Framework | |||
991 | return output.ToString(); | 991 | return output.ToString(); |
992 | } | 992 | } |
993 | 993 | ||
994 | static ExpiringCache<string,IPAddress> dnscache = new ExpiringCache<string, IPAddress>(); | ||
995 | |||
994 | /// <summary> | 996 | /// <summary> |
995 | /// Converts a URL to a IPAddress | 997 | /// Converts a URL to a IPAddress |
996 | /// </summary> | 998 | /// </summary> |
@@ -1008,15 +1010,20 @@ namespace OpenSim.Framework | |||
1008 | /// <returns>An IP address, or null</returns> | 1010 | /// <returns>An IP address, or null</returns> |
1009 | public static IPAddress GetHostFromDNS(string dnsAddress) | 1011 | public static IPAddress GetHostFromDNS(string dnsAddress) |
1010 | { | 1012 | { |
1011 | // If it is already an IP, avoid possible broken mono from seeing it | ||
1012 | if(String.IsNullOrWhiteSpace(dnsAddress)) | 1013 | if(String.IsNullOrWhiteSpace(dnsAddress)) |
1013 | return null; | 1014 | return null; |
1014 | 1015 | ||
1015 | IPAddress ia = null; | 1016 | IPAddress ia = null; |
1017 | if(dnscache.TryGetValue(dnsAddress, out ia) && ia != null) | ||
1018 | return ia; | ||
1019 | |||
1020 | ia = null; | ||
1021 | // If it is already an IP, don't let GetHostEntry see it | ||
1016 | if (IPAddress.TryParse(dnsAddress, out ia) && ia != null) | 1022 | if (IPAddress.TryParse(dnsAddress, out ia) && ia != null) |
1017 | { | 1023 | { |
1018 | if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any)) | 1024 | if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any)) |
1019 | return null; | 1025 | return null; |
1026 | dnscache.AddOrUpdate(dnsAddress, ia, 300); | ||
1020 | return ia; | 1027 | return ia; |
1021 | } | 1028 | } |
1022 | 1029 | ||
@@ -1027,7 +1034,7 @@ namespace OpenSim.Framework | |||
1027 | } | 1034 | } |
1028 | catch // (SocketException e) | 1035 | catch // (SocketException e) |
1029 | { | 1036 | { |
1030 | return null; | 1037 | return null; |
1031 | } | 1038 | } |
1032 | 1039 | ||
1033 | if(IPH == null || IPH.AddressList.Length == 0) | 1040 | if(IPH == null || IPH.AddressList.Length == 0) |
@@ -1045,6 +1052,8 @@ namespace OpenSim.Framework | |||
1045 | break; | 1052 | break; |
1046 | } | 1053 | } |
1047 | } | 1054 | } |
1055 | if(ia != null) | ||
1056 | dnscache.AddOrUpdate(dnsAddress, ia, 300); | ||
1048 | return ia; | 1057 | return ia; |
1049 | } | 1058 | } |
1050 | 1059 | ||
@@ -1071,14 +1080,22 @@ namespace OpenSim.Framework | |||
1071 | return null; | 1080 | return null; |
1072 | 1081 | ||
1073 | IPAddress ia = null; | 1082 | IPAddress ia = null; |
1074 | // If it is already an IP, avoid possible broken mono from seeing it | 1083 | if(dnscache.TryGetValue(hostname, out ia) && ia != null) |
1084 | return getEndPoint(ia, port); | ||
1085 | |||
1086 | ia = null; | ||
1087 | |||
1088 | // If it is already an IP, don't let GetHostEntry see it | ||
1075 | if (IPAddress.TryParse(hostname, out ia) && ia != null) | 1089 | if (IPAddress.TryParse(hostname, out ia) && ia != null) |
1076 | { | 1090 | { |
1077 | if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any)) | 1091 | if (ia.Equals(IPAddress.Any) || ia.Equals(IPAddress.IPv6Any)) |
1078 | return null; | 1092 | return null; |
1093 | |||
1094 | dnscache.AddOrUpdate(hostname, ia, 300); | ||
1079 | return getEndPoint(ia, port); | 1095 | return getEndPoint(ia, port); |
1080 | } | 1096 | } |
1081 | 1097 | ||
1098 | |||
1082 | IPHostEntry IPH; | 1099 | IPHostEntry IPH; |
1083 | try | 1100 | try |
1084 | { | 1101 | { |
@@ -1086,7 +1103,7 @@ namespace OpenSim.Framework | |||
1086 | } | 1103 | } |
1087 | catch // (SocketException e) | 1104 | catch // (SocketException e) |
1088 | { | 1105 | { |
1089 | return null; | 1106 | return null; |
1090 | } | 1107 | } |
1091 | 1108 | ||
1092 | if(IPH == null || IPH.AddressList.Length == 0) | 1109 | if(IPH == null || IPH.AddressList.Length == 0) |
@@ -1105,6 +1122,9 @@ namespace OpenSim.Framework | |||
1105 | } | 1122 | } |
1106 | } | 1123 | } |
1107 | 1124 | ||
1125 | if(ia != null) | ||
1126 | dnscache.AddOrUpdate(hostname, ia, 300); | ||
1127 | |||
1108 | return getEndPoint(ia,port); | 1128 | return getEndPoint(ia,port); |
1109 | } | 1129 | } |
1110 | 1130 | ||