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author | Melanie | 2011-10-11 22:15:25 +0100 |
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committer | Melanie | 2011-10-11 22:15:25 +0100 |
commit | 03d533dc1e9ad236e0aa437287bc9a79de548af6 (patch) | |
tree | f9a4ae4fb5367a6a415ee8559b6f9d66d1e99124 /OpenSim | |
parent | Merge commit '744602f6d170373882cb31155c8c899b43a5339e' into bigmerge (diff) | |
parent | On setting a new avatar appearance, if height hasn't changed then don't set t... (diff) | |
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Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 |
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index c5a1828..bb63bcd 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -211,8 +211,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
211 | // Process the visual params, this may change height as well | 211 | // Process the visual params, this may change height as well |
212 | if (visualParams != null) | 212 | if (visualParams != null) |
213 | { | 213 | { |
214 | float oldHeight = sp.Appearance.AvatarHeight; | ||
214 | changed = sp.Appearance.SetVisualParams(visualParams); | 215 | changed = sp.Appearance.SetVisualParams(visualParams); |
215 | if (sp.Appearance.AvatarHeight > 0) | 216 | |
217 | if (sp.Appearance.AvatarHeight != oldHeight && sp.Appearance.AvatarHeight > 0) | ||
216 | sp.SetHeight(sp.Appearance.AvatarHeight); | 218 | sp.SetHeight(sp.Appearance.AvatarHeight); |
217 | } | 219 | } |
218 | 220 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 697a9f8..ef291f7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3661,6 +3661,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3661 | /// </summary> | 3661 | /// </summary> |
3662 | public void AddToPhysicalScene(bool isFlying) | 3662 | public void AddToPhysicalScene(bool isFlying) |
3663 | { | 3663 | { |
3664 | // m_log.DebugFormat( | ||
3665 | // "[SCENE PRESENCE]: Adding physics actor for {0}, ifFlying = {1} in {2}", | ||
3666 | // Name, isFlying, Scene.RegionInfo.RegionName); | ||
3667 | |||
3664 | if (m_appearance.AvatarHeight == 0) | 3668 | if (m_appearance.AvatarHeight == 0) |
3665 | m_appearance.SetHeight(); | 3669 | m_appearance.SetHeight(); |
3666 | 3670 | ||