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authorMelanie2011-01-18 06:18:10 +0000
committerMelanie2011-01-18 06:18:10 +0000
commitf3968c49590cc1ace2a94ecc8e1fa9423d65844c (patch)
treeeb55ff50708e087424094e7a9f88af1f7858bbfa /OpenSim
parentMerge branch 'master' into careminster-presence-refactor (diff)
parentFix build break (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLXInventoryData.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLXInventoryData.cs b/OpenSim/Data/MySQL/MySQLXInventoryData.cs
index 3c73095..287c4dd 100644
--- a/OpenSim/Data/MySQL/MySQLXInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLXInventoryData.cs
@@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
130 { 130 {
131 using (MySqlCommand cmd = new MySqlCommand()) 131 using (MySqlCommand cmd = new MySqlCommand())
132 { 132 {
133 cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags = 1", m_Realm); 133 cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
134 134
135 cmd.Parameters.AddWithValue("?uuid", principalID.ToString()); 135 cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
136 cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture); 136 cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
index 914990c..7df2beb 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
85 item = invService.GetItem(item); 85 item = invService.GetItem(item);
86 if (item != null) 86 if (item != null)
87 { 87 {
88 item.Flags &= ~1; 88 item.Flags &= ~(uint)1;
89 invService.UpdateItem(item); 89 invService.UpdateItem(item);
90 } 90 }
91 else 91 else