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authorMW2007-09-11 14:18:34 +0000
committerMW2007-09-11 14:18:34 +0000
commit04cf04600c01f2cb328847133430f777bc7f1a7c (patch)
tree2976b99f12f66f86d94a2f23bdc953a8494d8dda /OpenSim
parentGet rid of extra green men in minimap on region crossings (they were (diff)
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Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs24
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs137
4 files changed, 162 insertions, 23 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 2122a4f..81c759d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -10,7 +10,7 @@ using libsecondlife.Packets;
10using OpenSim.Framework.Interfaces; 10using OpenSim.Framework.Interfaces;
11using OpenSim.Framework.Types; 11using OpenSim.Framework.Types;
12using OpenSim.Region.Environment.Scenes.Scripting; 12using OpenSim.Region.Environment.Scenes.Scripting;
13using OpenSim.Framework.Utilities; 13using OpenSim.Framework;
14using OpenSim.Region.Physics.Manager; 14using OpenSim.Region.Physics.Manager;
15using OpenSim.Region.Environment.Interfaces; 15using OpenSim.Region.Environment.Interfaces;
16 16
@@ -29,7 +29,6 @@ namespace OpenSim.Region.Environment.Scenes
29 29
30 protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>(); 30 protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>();
31 31
32 public LLUUID CreatorID;
33 public LLUUID OwnerID; 32 public LLUUID OwnerID;
34 public LLUUID GroupID; 33 public LLUUID GroupID;
35 public LLUUID LastOwnerID; 34 public LLUUID LastOwnerID;
@@ -56,6 +55,9 @@ namespace OpenSim.Region.Environment.Scenes
56 55
57 #region Properties 56 #region Properties
58 57
58 public LLUUID CreatorID;
59 public LLUUID ObjectCreator { get { return CreatorID; } }
60
59 /// <summary> 61 /// <summary>
60 /// Serial count for inventory file , used to tell if inventory has changed 62 /// Serial count for inventory file , used to tell if inventory has changed
61 /// no need for this to be part of Database backup 63 /// no need for this to be part of Database backup
@@ -210,6 +212,11 @@ namespace OpenSim.Region.Environment.Scenes
210 get { return OwnerID; } 212 get { return OwnerID; }
211 } 213 }
212 214
215 public SceneObjectGroup ParentGroup
216 {
217 get { return m_parentGroup; }
218 }
219
213 #region Constructors 220 #region Constructors
214 /// <summary> 221 /// <summary>
215 /// 222 ///
@@ -324,6 +331,15 @@ namespace OpenSim.Region.Environment.Scenes
324 331
325 } 332 }
326 333
334 public LLUUID GetRootPartUUID()
335 {
336 if (m_parentGroup != null)
337 {
338 return m_parentGroup.UUID;
339 }
340 return LLUUID.Zero;
341 }
342
327 #region Copying 343 #region Copying
328 /// <summary> 344 /// <summary>
329 /// 345 ///
@@ -615,12 +631,14 @@ namespace OpenSim.Region.Environment.Scenes
615 for (int i = 0; i < avatars.Count; i++) 631 for (int i = 0; i < avatars.Count; i++)
616 { 632 {
617 avatars[i].AddFullPart(this); 633 avatars[i].AddFullPart(this);
634 // avatars[i].QueuePartForUpdate(this);
618 } 635 }
619 } 636 }
620 637
621 public void AddFullUpdateToAvatar(ScenePresence presence) 638 public void AddFullUpdateToAvatar(ScenePresence presence)
622 { 639 {
623 presence.AddFullPart(this); 640 presence.AddFullPart(this);
641 //presence.QueuePartForUpdate(this);
624 } 642 }
625 643
626 /// <summary> 644 /// <summary>
@@ -677,12 +695,14 @@ namespace OpenSim.Region.Environment.Scenes
677 for (int i = 0; i < avatars.Count; i++) 695 for (int i = 0; i < avatars.Count; i++)
678 { 696 {
679 avatars[i].AddTersePart(this); 697 avatars[i].AddTersePart(this);
698 // avatars[i].QueuePartForUpdate(this);
680 } 699 }
681 } 700 }
682 701
683 public void AddTerseUpdateToAvatar(ScenePresence presence) 702 public void AddTerseUpdateToAvatar(ScenePresence presence)
684 { 703 {
685 presence.AddTersePart(this); 704 presence.AddTersePart(this);
705 // presence.QueuePartForUpdate(this);
686 } 706 }
687 707
688 /// <summary> 708 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
index e7d0570..2f248ce 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
@@ -8,8 +8,12 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
8 public interface IScriptHost 8 public interface IScriptHost
9 { 9 {
10 string Name { get; set;} 10 string Name { get; set;}
11 string SitName{ get; set;}
12 string TouchName { get; set;}
13 string Description { get; set; }
11 LLUUID UUID { get; } 14 LLUUID UUID { get; }
12 LLUUID ObjectOwner { get;} 15 LLUUID ObjectOwner { get;}
16 LLUUID ObjectCreator { get; }
13 LLVector3 AbsolutePosition { get; } 17 LLVector3 AbsolutePosition { get; }
14 void SetText(string text, Axiom.Math.Vector3 color, double alpha); 18 void SetText(string text, Axiom.Math.Vector3 color, double alpha);
15 } 19 }
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
index a50b142..5e3dcae 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
@@ -15,6 +15,24 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
15 set { } 15 set { }
16 } 16 }
17 17
18 public string SitName
19 {
20 get { return ""; }
21 set { }
22 }
23
24 public string TouchName
25 {
26 get { return ""; }
27 set { }
28 }
29
30 public string Description
31 {
32 get { return ""; }
33 set { }
34 }
35
18 public LLUUID UUID 36 public LLUUID UUID
19 { 37 {
20 get { return LLUUID.Zero; } 38 get { return LLUUID.Zero; }
@@ -23,6 +41,8 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
23 public LLUUID ObjectOwner 41 public LLUUID ObjectOwner
24 { get { return LLUUID.Zero; } } 42 { get { return LLUUID.Zero; } }
25 43
44 public LLUUID ObjectCreator { get { return LLUUID.Zero; } }
45
26 public LLVector3 AbsolutePosition 46 public LLVector3 AbsolutePosition
27 { 47 {
28 get { return m_pos; } 48 get { return m_pos; }
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 5d34229..d543eca 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -79,9 +79,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
79 79
80 public double llFrand(double mag) 80 public double llFrand(double mag)
81 { 81 {
82 lock (OpenSim.Framework.Utilities.Util.RandomClass) 82 lock (OpenSim.Framework.Util.RandomClass)
83 { 83 {
84 return OpenSim.Framework.Utilities.Util.RandomClass.Next((int)mag); 84 return OpenSim.Framework.Util.RandomClass.Next((int)mag);
85 } 85 }
86 } 86 }
87 87
@@ -217,7 +217,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
217 public void llScaleTexture(double u, double v, int face) { return; } 217 public void llScaleTexture(double u, double v, int face) { return; }
218 public void llOffsetTexture(double u, double v, int face) { return; } 218 public void llOffsetTexture(double u, double v, int face) { return; }
219 public void llRotateTexture(double rotation, int face) { return; } 219 public void llRotateTexture(double rotation, int face) { return; }
220 public string llGetTexture(int face) { return ""; } 220
221 public string llGetTexture(int face)
222 {
223 return "";
224 }
225
221 public void llSetPos(LSL_Types.Vector3 pos) { return; } 226 public void llSetPos(LSL_Types.Vector3 pos) { return; }
222 227
223 public LSL_Types.Vector3 llGetPos() 228 public LSL_Types.Vector3 llGetPos()
@@ -265,11 +270,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
265 public void llTriggerSound(string sound, double volume) { } 270 public void llTriggerSound(string sound, double volume) { }
266 public void llStopSound() { } 271 public void llStopSound() { }
267 public void llPreloadSound(string sound) { } 272 public void llPreloadSound(string sound) { }
268 public string llGetSubString(string src, int start, int end) { return src.Substring(start, end); } 273
274 public string llGetSubString(string src, int start, int end)
275 {
276 return src.Substring(start, end);
277 }
278
269 public string llDeleteSubString(string src, int start, int end) {return "";} 279 public string llDeleteSubString(string src, int start, int end) {return "";}
270 public string llInsertString(string dst, int position, string src) { return ""; } 280 public string llInsertString(string dst, int position, string src) { return ""; }
271 public string llToUpper(string src) { return src.ToUpper(); } 281
272 public string llToLower(string src) { return src.ToLower(); } 282 public string llToUpper(string src)
283 {
284 return src.ToUpper();
285 }
286
287 public string llToLower(string src)
288 {
289 return src.ToLower();
290 }
291
273 public int llGiveMoney(string destination, int amount) { return 0; } 292 public int llGiveMoney(string destination, int amount) { return 0; }
274 public void llMakeExplosion() { } 293 public void llMakeExplosion() { }
275 public void llMakeFountain() { } 294 public void llMakeFountain() { }
@@ -285,7 +304,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
285 m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); 304 m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
286 } 305 }
287 306
288 public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); } 307 public void llSleep(double sec)
308 {
309 System.Threading.Thread.Sleep((int)(sec * 1000));
310 }
311
289 public double llGetMass() { return 0; } 312 public double llGetMass() { return 0; }
290 public void llCollisionFilter(string name, string id, int accept) { } 313 public void llCollisionFilter(string name, string id, int accept) { }
291 public void llTakeControls(int controls, int accept, int pass_on) { } 314 public void llTakeControls(int controls, int accept, int pass_on) { }
@@ -294,7 +317,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
294 public void llDetachFromAvatar() { } 317 public void llDetachFromAvatar() { }
295 public void llTakeCamera() { } 318 public void llTakeCamera() { }
296 public void llReleaseCamera() { } 319 public void llReleaseCamera() { }
297 public string llGetOwner() { return m_host.ObjectOwner.ToStringHyphenated(); } 320
321 public string llGetOwner()
322 {
323 return m_host.ObjectOwner.ToStringHyphenated();
324 }
325
298 public void llInstantMessage(string user, string message) { } 326 public void llInstantMessage(string user, string message) { }
299 public void llEmail(string address, string subject, string message) { } 327 public void llEmail(string address, string subject, string message) { }
300 public void llGetNextEmail(string address, string subject) { } 328 public void llGetNextEmail(string address, string subject) { }
@@ -368,12 +396,23 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
368 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } 396 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { }
369 public void llPassCollisions(int pass) { } 397 public void llPassCollisions(int pass) { }
370 public string llGetScriptName() { return ""; } 398 public string llGetScriptName() { return ""; }
399
371 public int llGetNumberOfSides() { return 0; } 400 public int llGetNumberOfSides() { return 0; }
401
372 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } 402 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); }
373 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } 403 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); }
374 public void llRot2Angle() { } 404 public void llRot2Angle() { }
375 public double llAcos(double val) { return (double)Math.Acos(val); } 405
376 public double llAsin(double val) { return (double)Math.Asin(val); } 406 public double llAcos(double val)
407 {
408 return (double)Math.Acos(val);
409 }
410
411 public double llAsin(double val)
412 {
413 return (double)Math.Asin(val);
414 }
415
377 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } 416 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; }
378 public string llGetInventoryKey(string name) { return ""; } 417 public string llGetInventoryKey(string name) { return ""; }
379 public void llAllowInventoryDrop(int add) { } 418 public void llAllowInventoryDrop(int add) { }
@@ -387,7 +426,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
387 return source.IndexOf(pattern); 426 return source.IndexOf(pattern);
388 } 427 }
389 428
390 public string llGetOwnerKey(string id) { return ""; } 429 public string llGetOwnerKey(string id)
430 {
431 return "";
432 }
433
391 public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); } 434 public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); }
392 435
393 public List<string> llListSort(List<string> src, int stride, int ascending) 436 public List<string> llListSort(List<string> src, int stride, int ascending)
@@ -459,8 +502,16 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
459 public List<string> llListInsertList(List<string> dest, List<string> src, int start) 502 public List<string> llListInsertList(List<string> dest, List<string> src, int start)
460 { return new List<string>(); } 503 { return new List<string>(); }
461 public int llListFindList(List<string> src, List<string> test) { return 0; } 504 public int llListFindList(List<string> src, List<string> test) { return 0; }
462 public string llGetObjectName() { return m_host.Name; } 505
463 public void llSetObjectName(string name) { m_host.Name = name; } 506 public string llGetObjectName()
507 {
508 return m_host.Name;
509 }
510
511 public void llSetObjectName(string name)
512 {
513 m_host.Name = name;
514 }
464 515
465 public string llGetDate() 516 public string llGetDate()
466 { 517 {
@@ -478,7 +529,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
478 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { } 529 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { }
479 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { } 530 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { }
480 public void llEjectFromLand(string pest) { } 531 public void llEjectFromLand(string pest) { }
532
481 public void llParseString2List() { } 533 public void llParseString2List() { }
534
482 public int llOverMyLand(string id) { return 0; } 535 public int llOverMyLand(string id) { return 0; }
483 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; } 536 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; }
484 public string llGetNotecardLine(string name, int line) { return ""; } 537 public string llGetNotecardLine(string name, int line) { return ""; }
@@ -490,7 +543,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
490 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } 543 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
491 public int llGetAttached() { return 0; } 544 public int llGetAttached() { return 0; }
492 public int llGetFreeMemory() { return 0; } 545 public int llGetFreeMemory() { return 0; }
493 public string llGetRegionName() { return World.RegionInfo.RegionName; } 546
547 public string llGetRegionName()
548 {
549 return World.RegionInfo.RegionName;
550 }
551
494 public double llGetRegionTimeDilation() { return 1.0f; } 552 public double llGetRegionTimeDilation() { return 1.0f; }
495 public double llGetRegionFPS() { return 10.0f; } 553 public double llGetRegionFPS() { return 10.0f; }
496 public void llParticleSystem(List<Object> rules) { } 554 public void llParticleSystem(List<Object> rules) { }
@@ -505,13 +563,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
505 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { } 563 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { }
506 public string llAvatarOnSitTarget() { return ""; } 564 public string llAvatarOnSitTarget() { return ""; }
507 public void llAddToLandPassList(string avatar, double hours) { } 565 public void llAddToLandPassList(string avatar, double hours) { }
566
508 public void llSetTouchText(string text) 567 public void llSetTouchText(string text)
509 { 568 {
569 m_host.TouchName = text;
510 } 570 }
511 571
512 public void llSetSitText(string text) 572 public void llSetSitText(string text)
513 { 573 {
574 m_host.SitName = text;
514 } 575 }
576
515 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { } 577 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { }
516 public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { } 578 public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { }
517 public void llDumpList2String() { } 579 public void llDumpList2String() { }
@@ -532,10 +594,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
532 public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; } 594 public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; }
533 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { } 595 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { }
534 public void llCloseRemoteDataChannel(string channel) { } 596 public void llCloseRemoteDataChannel(string channel) { }
597
535 public string llMD5String(string src, int nonce) 598 public string llMD5String(string src, int nonce)
536 { 599 {
537 return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString()); 600 return OpenSim.Framework.Util.Md5Hash(src + ":" + nonce.ToString());
538 } 601 }
602
539 public void llSetPrimitiveParams(List<string> rules) { } 603 public void llSetPrimitiveParams(List<string> rules) { }
540 public string llStringToBase64(string str) { return ""; } 604 public string llStringToBase64(string str) { return ""; }
541 public string llBase64ToString(string str) { return ""; } 605 public string llBase64ToString(string str) { return ""; }
@@ -557,9 +621,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
557 return new LSL_Types.Quaternion(); 621 return new LSL_Types.Quaternion();
558 } 622 }
559 623
560 public string llGetObjectDesc() { return ""; } 624 public string llGetObjectDesc()
561 public void llSetObjectDesc(string desc) { } 625 {
562 public string llGetCreator() { return ""; } 626 return m_host.Description;
627 }
628
629 public void llSetObjectDesc(string desc)
630 {
631 m_host.Description = desc;
632 }
633
634 public string llGetCreator()
635 {
636 return m_host.ObjectCreator.ToStringHyphenated();
637 }
638
563 public string llGetTimestamp() { return ""; } 639 public string llGetTimestamp() { return ""; }
564 public void llSetLinkAlpha(int linknumber, double alpha, int face) { } 640 public void llSetLinkAlpha(int linknumber, double alpha, int face) { }
565 public int llGetNumberOfPrims() { return 0; } 641 public int llGetNumberOfPrims() { return 0; }
@@ -569,14 +645,26 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
569 public void llGetPrimitiveParams() { } 645 public void llGetPrimitiveParams() { }
570 public string llIntegerToBase64(int number) { return ""; } 646 public string llIntegerToBase64(int number) { return ""; }
571 public int llBase64ToInteger(string str) { return 0; } 647 public int llBase64ToInteger(string str) { return 0; }
572 public double llGetGMTclock() { return DateTime.UtcNow.TimeOfDay.TotalSeconds; } 648
573 public string llGetSimulatorHostname() { return System.Environment.MachineName; } 649 public double llGetGMTclock()
650 {
651 return DateTime.UtcNow.TimeOfDay.TotalSeconds;
652 }
653
654 public string llGetSimulatorHostname()
655 {
656 return System.Environment.MachineName;
657 }
658
574 public void llSetLocalRot(LSL_Types.Quaternion rot) { } 659 public void llSetLocalRot(LSL_Types.Quaternion rot) { }
575 public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) 660 public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
576 { return new List<string>(); } 661 { return new List<string>(); }
577 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { } 662 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { }
663
578 public int llGetObjectPermMask(int mask) { return 0; } 664 public int llGetObjectPermMask(int mask) { return 0; }
665
579 public void llSetObjectPermMask(int mask, int value) { } 666 public void llSetObjectPermMask(int mask, int value) { }
667
580 public void llGetInventoryPermMask(string item, int mask) { } 668 public void llGetInventoryPermMask(string item, int mask) { }
581 public void llSetInventoryPermMask(string item, int mask, int value) { } 669 public void llSetInventoryPermMask(string item, int mask, int value) { }
582 public string llGetInventoryCreator(string item) { return ""; } 670 public string llGetInventoryCreator(string item) { return ""; }
@@ -585,11 +673,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
585 public void llForceMouselook(int mouselook) { } 673 public void llForceMouselook(int mouselook) { }
586 public double llGetObjectMass(string id) { return 0; } 674 public double llGetObjectMass(string id) { return 0; }
587 public void llListReplaceList() { } 675 public void llListReplaceList() { }
676
588 public void llLoadURL(string avatar_id, string message, string url) 677 public void llLoadURL(string avatar_id, string message, string url)
589 { 678 {
590 LLUUID avatarId = new LLUUID(avatar_id); 679 LLUUID avatarId = new LLUUID(avatar_id);
591 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); 680 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url);
592 } 681 }
682
593 public void llParcelMediaCommandList(List<string> commandList) { } 683 public void llParcelMediaCommandList(List<string> commandList) { }
594 public void llParcelMediaQuery() { } 684 public void llParcelMediaQuery() { }
595 685
@@ -601,11 +691,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
601 } 691 }
602 692
603 public int llGetInventoryType(string name) { return 0; } 693 public int llGetInventoryType(string name) { return 0; }
694
604 public void llSetPayPrice(int price, List<string> quick_pay_buttons) { } 695 public void llSetPayPrice(int price, List<string> quick_pay_buttons) { }
605 public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); } 696 public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); }
606 public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); } 697 public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); }
607 public void llSetPrimURL() { } 698 public void llSetPrimURL() { }
608 public void llRefreshPrimURL() { } 699 public void llRefreshPrimURL() { }
700
609 public string llEscapeURL(string url) 701 public string llEscapeURL(string url)
610 { 702 {
611 try 703 try
@@ -617,6 +709,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
617 return "llEscapeURL: " + ex.ToString(); 709 return "llEscapeURL: " + ex.ToString();
618 } 710 }
619 } 711 }
712
620 public string llUnescapeURL(string url) 713 public string llUnescapeURL(string url)
621 { 714 {
622 try 715 try
@@ -635,10 +728,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
635 public void llSetCameraParams(List<string> rules) { } 728 public void llSetCameraParams(List<string> rules) { }
636 public void llClearCameraParams() { } 729 public void llClearCameraParams() { }
637 public double llListStatistics(int operation, List<string> src) { return 0; } 730 public double llListStatistics(int operation, List<string> src) { return 0; }
731
638 public int llGetUnixTime() 732 public int llGetUnixTime()
639 { 733 {
640 return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); 734 return OpenSim.Framework.Util.UnixTimeSinceEpoch();
641 } 735 }
736
642 public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; } 737 public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }
643 public int llGetRegionFlags() { return 0; } 738 public int llGetRegionFlags() { return 0; }
644 public string llXorBase64StringsCorrect(string str1, string str2) { return ""; } 739 public string llXorBase64StringsCorrect(string str1, string str2) { return ""; }