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author | Dan Lake | 2011-11-01 17:11:43 -0700 |
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committer | Dan Lake | 2011-11-01 17:11:43 -0700 |
commit | 3bead3eb5070a94623ebb72037ad3b5feedaf659 (patch) | |
tree | af98c742ca5f67106a6f7f49541939cd14d4a0b9 /OpenSim | |
parent | Removed see_into_this_sim_from_neighbor configuration option. (diff) | |
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Part 2 of see_into_this_sim_from_neighbor configuration option removal
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneViewer.cs | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index ded90a3..d6bb81c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs | |||
@@ -84,18 +84,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
84 | { | 84 | { |
85 | if (m_pendingObjects == null) | 85 | if (m_pendingObjects == null) |
86 | { | 86 | { |
87 | if (!m_presence.IsChildAgent) | 87 | m_pendingObjects = new Queue<SceneObjectGroup>(); |
88 | { | ||
89 | m_pendingObjects = new Queue<SceneObjectGroup>(); | ||
90 | 88 | ||
91 | lock (m_pendingObjects) | 89 | lock (m_pendingObjects) |
90 | { | ||
91 | EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); | ||
92 | foreach (EntityBase e in entities) | ||
92 | { | 93 | { |
93 | EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); | 94 | if (e != null && e is SceneObjectGroup) |
94 | foreach (EntityBase e in entities) | 95 | m_pendingObjects.Enqueue((SceneObjectGroup)e); |
95 | { | ||
96 | if (e != null && e is SceneObjectGroup) | ||
97 | m_pendingObjects.Enqueue((SceneObjectGroup)e); | ||
98 | } | ||
99 | } | 96 | } |
100 | } | 97 | } |
101 | } | 98 | } |