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author | Robert Adams | 2013-10-02 16:57:02 -0700 |
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committer | Robert Adams | 2013-10-07 13:57:30 -0700 |
commit | 25ae59b9ebf71d39d2ff5237b791f2599f4fa082 (patch) | |
tree | 2a7a96da851cc236e1c5842301d08ed852c24f65 /OpenSim | |
parent | varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres... (diff) | |
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varregion: remove scattered use of Constants.RegionSize by having routines reference RegionInfo.RegionWorldLoc?.
Diffstat (limited to '')
5 files changed, 10 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 4616170..7bc5e51 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -180,8 +180,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
180 | string message = c.Message; | 180 | string message = c.Message; |
181 | Scene scene = (Scene)c.Scene; | 181 | Scene scene = (Scene)c.Scene; |
182 | Vector3 fromPos = c.Position; | 182 | Vector3 fromPos = c.Position; |
183 | Vector3 regionPos = new Vector3(scene.RegionInfo.LegacyRegionLocX * Constants.RegionSize, | 183 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionWorldLocX, scene.RegionInfo.RegionWorldLocY, 0); |
184 | scene.RegionInfo.LegacyRegionLocY * Constants.RegionSize, 0); | ||
185 | 184 | ||
186 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; | 185 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; |
187 | 186 | ||
@@ -333,8 +332,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
333 | { | 332 | { |
334 | Vector3 fromRegionPos = fromPos + regionPos; | 333 | Vector3 fromRegionPos = fromPos + regionPos; |
335 | Vector3 toRegionPos = presence.AbsolutePosition + | 334 | Vector3 toRegionPos = presence.AbsolutePosition + |
336 | new Vector3(presence.Scene.RegionInfo.LegacyRegionLocX * Constants.RegionSize, | 335 | new Vector3(presence.Scene.RegionInfo.RegionWorldLocX, presence.Scene.RegionInfo.RegionWorldLocY, 0); |
337 | presence.Scene.RegionInfo.LegacyRegionLocY * Constants.RegionSize, 0); | ||
338 | 336 | ||
339 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 337 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
340 | 338 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index 7c60a40..a982466 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
663 | 663 | ||
664 | Vector3 avaPos = p.AbsolutePosition; | 664 | Vector3 avaPos = p.AbsolutePosition; |
665 | // Getting the global position for the Avatar | 665 | // Getting the global position for the Avatar |
666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.LegacyRegionLocX*Constants.RegionSize + avaPos.X, | 666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X, |
667 | remoteClient.Scene.RegionInfo.LegacyRegionLocY*Constants.RegionSize + avaPos.Y, | 667 | remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y, |
668 | avaPos.Z); | 668 | avaPos.Z); |
669 | 669 | ||
670 | string landOwnerName = string.Empty; | 670 | string landOwnerName = string.Empty; |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index 769d662..bf87392 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
213 | if (part != null) | 213 | if (part != null) |
214 | { | 214 | { |
215 | ObjectRegionName = s.RegionInfo.RegionName; | 215 | ObjectRegionName = s.RegionInfo.RegionName; |
216 | uint localX = (s.RegionInfo.LegacyRegionLocX * (int)Constants.RegionSize); | 216 | uint localX = s.RegionInfo.RegionWorldLocX; |
217 | uint localY = (s.RegionInfo.LegacyRegionLocY * (int)Constants.RegionSize); | 217 | uint localY = s.RegionInfo.RegionWorldLocY; |
218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; |
219 | return part; | 219 | return part; |
220 | } | 220 | } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7ef144c..297ee5f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2094,8 +2094,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2094 | // } | 2094 | // } |
2095 | 2095 | ||
2096 | // Get terrain height for sub-region in a megaregion if necessary | 2096 | // Get terrain height for sub-region in a megaregion if necessary |
2097 | int X = (int)((m_scene.RegionInfo.LegacyRegionLocX * Constants.RegionSize) + pos.X); | 2097 | int X = (int)((m_scene.RegionInfo.RegionWorldLocX) + pos.X); |
2098 | int Y = (int)((m_scene.RegionInfo.LegacyRegionLocY * Constants.RegionSize) + pos.Y); | 2098 | int Y = (int)((m_scene.RegionInfo.RegionWorldLocY) + pos.Y); |
2099 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); | 2099 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); |
2100 | // If X and Y is NaN, target_region will be null | 2100 | // If X and Y is NaN, target_region will be null |
2101 | if (target_region == null) | 2101 | if (target_region == null) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c9c284f..2ac0805 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4241,10 +4241,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4241 | DataserverPlugin.RegisterRequest(m_host.LocalId, | 4241 | DataserverPlugin.RegisterRequest(m_host.LocalId, |
4242 | m_item.ItemID, item.AssetID.ToString()); | 4242 | m_item.ItemID, item.AssetID.ToString()); |
4243 | 4243 | ||
4244 | Vector3 region = new Vector3( | 4244 | Vector3 region = new Vector3(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); |
4245 | World.RegionInfo.LegacyRegionLocX * Constants.RegionSize, | ||
4246 | World.RegionInfo.LegacyRegionLocY * Constants.RegionSize, | ||
4247 | 0); | ||
4248 | 4245 | ||
4249 | World.AssetService.Get(item.AssetID.ToString(), this, | 4246 | World.AssetService.Get(item.AssetID.ToString(), this, |
4250 | delegate(string i, object sender, AssetBase a) | 4247 | delegate(string i, object sender, AssetBase a) |
@@ -5478,7 +5475,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5478 | public LSL_Vector llGetRegionCorner() | 5475 | public LSL_Vector llGetRegionCorner() |
5479 | { | 5476 | { |
5480 | m_host.AddScriptLPS(1); | 5477 | m_host.AddScriptLPS(1); |
5481 | return new LSL_Vector(World.RegionInfo.LegacyRegionLocX * Constants.RegionSize, World.RegionInfo.LegacyRegionLocY * Constants.RegionSize, 0); | 5478 | return new LSL_Vector(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); |
5482 | } | 5479 | } |
5483 | 5480 | ||
5484 | /// <summary> | 5481 | /// <summary> |