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authordiva2009-06-10 16:48:26 +0000
committerdiva2009-06-10 16:48:26 +0000
commit6242b01ac8ddd78ae47b609b42b55acc5bf4d8ea (patch)
treee07b1d6563012a7ad1bfc25acbd52388d6f401ff /OpenSim
parentAdded some defaults to OpenSim.ini.example so that it works out of the box ag... (diff)
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Removing the default reading of AssetCaching on all cache modules.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs2
-rw-r--r--OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs
index d3947a2..0ae206d 100644
--- a/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/CoreAssetCache.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Region.CoreModules.Asset
60 60
61 if (moduleConfig != null) 61 if (moduleConfig != null)
62 { 62 {
63 string name = moduleConfig.GetString("AssetCaching", "CoreAssetCache"); 63 string name = moduleConfig.GetString("AssetCaching");
64 m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); 64 m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
65 65
66 if (name == Name) 66 if (name == Name)
diff --git a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs
index 3fc564d..d3a5006 100644
--- a/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/GlynnTuckerAssetCache.cs
@@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.Asset
62 62
63 if (moduleConfig != null) 63 if (moduleConfig != null)
64 { 64 {
65 string name = moduleConfig.GetString("AssetCaching", "GlynnTuckerAssetCache"); 65 string name = moduleConfig.GetString("AssetCaching");
66 m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized); 66 m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized);
67 67
68 if (name == Name) 68 if (name == Name)