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authorTeravus Ovares (Dan Olivares)2009-09-04 04:25:56 -0400
committerTeravus Ovares (Dan Olivares)2009-09-04 04:25:56 -0400
commitf7861a6badd7b62ab6f2607e52b642918e4fff31 (patch)
tree909f52b0a18e198b4f7425ed5866fd19e9fb3e26 /OpenSim
parent* Fix for GetTerrainHeightAtXY to make it compatible when Constants.RegionSiz... (diff)
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* Make the RegionCombinerModule also register to handle permissions for the virtual region scenes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs306
1 files changed, 303 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
index 0ede5c1..95efa79 100644
--- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
@@ -495,8 +495,15 @@ namespace OpenSim.Region.CoreModules.World.Land
495 rdata.RegionScene = scene; 495 rdata.RegionScene = scene;
496 regionConnections.RegionLandChannel = scene.LandChannel; 496 regionConnections.RegionLandChannel = scene.LandChannel;
497 497
498 LargeLandChannel lnd = new LargeLandChannel(rdata,scene.LandChannel,regionConnections.ConnectedRegions); 498 RegionCombinerLargeLandChannel lnd = new RegionCombinerLargeLandChannel(rdata,scene.LandChannel,regionConnections.ConnectedRegions);
499 scene.LandChannel = lnd; 499 scene.LandChannel = lnd;
500 lock (m_regions)
501 {
502 foreach (RegionData r in regionConnections.ConnectedRegions)
503 {
504 ForwardPermissionRequests(regionConnections, r.RegionScene);
505 }
506 }
500 507
501 m_regions.Add(scene.RegionInfo.originRegionID,regionConnections); 508 m_regions.Add(scene.RegionInfo.originRegionID,regionConnections);
502 } 509 }
@@ -656,6 +663,64 @@ namespace OpenSim.Region.CoreModules.World.Land
656 } 663 }
657 return new RegionData(); 664 return new RegionData();
658 } 665 }
666
667 public void ForwardPermissionRequests(RegionConnections BigRegion, Scene VirtualRegion)
668 {
669 if (BigRegion.PermissionModule == null)
670 BigRegion.PermissionModule = new RegionCombinerPermissionModule(BigRegion.RegionScene);
671
672
673
674 BigRegion.RegionScene.Permissions.OnBypassPermissions += BigRegion.PermissionModule.BypassPermissions;
675 BigRegion.RegionScene.Permissions.OnSetBypassPermissions += BigRegion.PermissionModule.SetBypassPermissions;
676 BigRegion.RegionScene.Permissions.OnPropagatePermissions += BigRegion.PermissionModule.PropagatePermissions;
677 BigRegion.RegionScene.Permissions.OnGenerateClientFlags += BigRegion.PermissionModule.GenerateClientFlags;
678 BigRegion.RegionScene.Permissions.OnAbandonParcel += BigRegion.PermissionModule.CanAbandonParcel;
679 BigRegion.RegionScene.Permissions.OnReclaimParcel += BigRegion.PermissionModule.CanReclaimParcel;
680 BigRegion.RegionScene.Permissions.OnDeedParcel += BigRegion.PermissionModule.CanDeedParcel;
681 BigRegion.RegionScene.Permissions.OnDeedObject += BigRegion.PermissionModule.CanDeedObject;
682 BigRegion.RegionScene.Permissions.OnIsGod += BigRegion.PermissionModule.IsGod;
683 BigRegion.RegionScene.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject;
684 BigRegion.RegionScene.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED
685 BigRegion.RegionScene.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED
686 BigRegion.RegionScene.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED
687 BigRegion.RegionScene.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage;
688 BigRegion.RegionScene.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED
689 BigRegion.RegionScene.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED
690 BigRegion.RegionScene.Permissions.OnMoveObject += BigRegion.PermissionModule.CanMoveObject; //MAYBE FULLY IMPLEMENTED
691 BigRegion.RegionScene.Permissions.OnObjectEntry += BigRegion.PermissionModule.CanObjectEntry;
692 BigRegion.RegionScene.Permissions.OnReturnObject += BigRegion.PermissionModule.CanReturnObject; //NOT YET IMPLEMENTED
693 BigRegion.RegionScene.Permissions.OnRezObject += BigRegion.PermissionModule.CanRezObject; //MAYBE FULLY IMPLEMENTED
694 BigRegion.RegionScene.Permissions.OnRunConsoleCommand += BigRegion.PermissionModule.CanRunConsoleCommand;
695 BigRegion.RegionScene.Permissions.OnRunScript += BigRegion.PermissionModule.CanRunScript; //NOT YET IMPLEMENTED
696 BigRegion.RegionScene.Permissions.OnCompileScript += BigRegion.PermissionModule.CanCompileScript;
697 BigRegion.RegionScene.Permissions.OnSellParcel += BigRegion.PermissionModule.CanSellParcel;
698 BigRegion.RegionScene.Permissions.OnTakeObject += BigRegion.PermissionModule.CanTakeObject;
699 BigRegion.RegionScene.Permissions.OnTakeCopyObject += BigRegion.PermissionModule.CanTakeCopyObject;
700 BigRegion.RegionScene.Permissions.OnTerraformLand += BigRegion.PermissionModule.CanTerraformLand;
701 BigRegion.RegionScene.Permissions.OnLinkObject += BigRegion.PermissionModule.CanLinkObject; //NOT YET IMPLEMENTED
702 BigRegion.RegionScene.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED
703 BigRegion.RegionScene.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED
704
705 BigRegion.RegionScene.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED
706 BigRegion.RegionScene.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED
707 BigRegion.RegionScene.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED
708 BigRegion.RegionScene.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED
709
710 BigRegion.RegionScene.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE
711 BigRegion.RegionScene.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED
712 BigRegion.RegionScene.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED
713 BigRegion.RegionScene.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED
714 BigRegion.RegionScene.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript;
715
716 BigRegion.RegionScene.Permissions.OnCreateUserInventory += BigRegion.PermissionModule.CanCreateUserInventory; //NOT YET IMPLEMENTED
717 BigRegion.RegionScene.Permissions.OnCopyUserInventory += BigRegion.PermissionModule.CanCopyUserInventory; //NOT YET IMPLEMENTED
718 BigRegion.RegionScene.Permissions.OnEditUserInventory += BigRegion.PermissionModule.CanEditUserInventory; //NOT YET IMPLEMENTED
719 BigRegion.RegionScene.Permissions.OnDeleteUserInventory += BigRegion.PermissionModule.CanDeleteUserInventory; //NOT YET IMPLEMENTED
720
721 BigRegion.RegionScene.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED
722 BigRegion.RegionScene.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED
723 }
659 } 724 }
660 public class RegionConnections 725 public class RegionConnections
661 { 726 {
@@ -667,6 +732,7 @@ namespace OpenSim.Region.CoreModules.World.Land
667 public int XEnd; 732 public int XEnd;
668 public int YEnd; 733 public int YEnd;
669 public List<RegionData> ConnectedRegions; 734 public List<RegionData> ConnectedRegions;
735 public RegionCombinerPermissionModule PermissionModule;
670 public void UpdateExtents(Vector3 extents) 736 public void UpdateExtents(Vector3 extents)
671 { 737 {
672 XEnd = (int)extents.X; 738 XEnd = (int)extents.X;
@@ -683,7 +749,7 @@ namespace OpenSim.Region.CoreModules.World.Land
683 749
684 } 750 }
685 751
686 public class LargeLandChannel : ILandChannel 752 public class RegionCombinerLargeLandChannel : ILandChannel
687 { 753 {
688 // private static readonly ILog m_log = 754 // private static readonly ILog m_log =
689 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 755 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -693,7 +759,7 @@ namespace OpenSim.Region.CoreModules.World.Land
693 759
694 #region ILandChannel Members 760 #region ILandChannel Members
695 761
696 public LargeLandChannel(RegionData regData, ILandChannel rootRegionLandChannel,List<RegionData> regionConnections) 762 public RegionCombinerLargeLandChannel(RegionData regData, ILandChannel rootRegionLandChannel,List<RegionData> regionConnections)
697 { 763 {
698 RegData = regData; 764 RegData = regData;
699 RootRegionLandChannel = rootRegionLandChannel; 765 RootRegionLandChannel = rootRegionLandChannel;
@@ -811,4 +877,238 @@ namespace OpenSim.Region.CoreModules.World.Land
811 877
812 #endregion 878 #endregion
813 } 879 }
880
881 public class RegionCombinerPermissionModule
882 {
883 private Scene m_rootScene;
884 public RegionCombinerPermissionModule(Scene RootScene)
885 {
886 m_rootScene = RootScene;
887 }
888
889 public bool BypassPermissions()
890 {
891 return m_rootScene.Permissions.BypassPermissions();
892 }
893
894 public void SetBypassPermissions(bool value)
895 {
896 m_rootScene.Permissions.SetBypassPermissions(value);
897 }
898
899 public bool PropagatePermissions()
900 {
901 return m_rootScene.Permissions.PropagatePermissions();
902 }
903
904 public uint GenerateClientFlags(UUID userid, UUID objectidid)
905 {
906 return m_rootScene.Permissions.GenerateClientFlags(userid,objectidid);
907 }
908
909 public bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene)
910 {
911 return m_rootScene.Permissions.CanAbandonParcel(user,parcel);
912 }
913
914 public bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene)
915 {
916 return m_rootScene.Permissions.CanReclaimParcel(user, parcel);
917 }
918
919 public bool CanDeedParcel(UUID user, ILandObject parcel, Scene scene)
920 {
921 return m_rootScene.Permissions.CanDeedParcel(user, parcel);
922 }
923
924 public bool CanDeedObject(UUID user, UUID @group, Scene scene)
925 {
926 return m_rootScene.Permissions.CanDeedObject(user,@group);
927 }
928
929 public bool IsGod(UUID user, Scene requestfromscene)
930 {
931 return m_rootScene.Permissions.IsGod(user);
932 }
933
934 public bool CanDuplicateObject(int objectcount, UUID objectid, UUID owner, Scene scene, Vector3 objectposition)
935 {
936 return m_rootScene.Permissions.CanDuplicateObject(objectcount, objectid, owner, objectposition);
937 }
938
939 public bool CanDeleteObject(UUID objectid, UUID deleter, Scene scene)
940 {
941 return m_rootScene.Permissions.CanDeleteObject(objectid, deleter);
942 }
943
944 public bool CanEditObject(UUID objectid, UUID editorid, Scene scene)
945 {
946 return m_rootScene.Permissions.CanEditObject(objectid, editorid);
947 }
948
949 public bool CanEditParcel(UUID user, ILandObject parcel, Scene scene)
950 {
951 return m_rootScene.Permissions.CanEditParcel(user, parcel);
952 }
953
954 public bool CanInstantMessage(UUID user, UUID target, Scene startscene)
955 {
956 return m_rootScene.Permissions.CanInstantMessage(user, target);
957 }
958
959 public bool CanInventoryTransfer(UUID user, UUID target, Scene startscene)
960 {
961 return m_rootScene.Permissions.CanInventoryTransfer(user, target);
962 }
963
964 public bool CanIssueEstateCommand(UUID user, Scene requestfromscene, bool ownercommand)
965 {
966 return m_rootScene.Permissions.CanIssueEstateCommand(user, ownercommand);
967 }
968
969 public bool CanMoveObject(UUID objectid, UUID moverid, Scene scene)
970 {
971 return m_rootScene.Permissions.CanMoveObject(objectid, moverid);
972 }
973
974 public bool CanObjectEntry(UUID objectid, bool enteringregion, Vector3 newpoint, Scene scene)
975 {
976 return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint);
977 }
978
979 public bool CanReturnObject(UUID objectid, UUID returnerid, Scene scene)
980 {
981 return m_rootScene.Permissions.CanReturnObject(objectid, returnerid);
982 }
983
984 public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene)
985 {
986 return m_rootScene.Permissions.CanRezObject(objectcount, owner, objectposition);
987 }
988
989 public bool CanRunConsoleCommand(UUID user, Scene requestfromscene)
990 {
991 return m_rootScene.Permissions.CanRunConsoleCommand(user);
992 }
993
994 public bool CanRunScript(UUID script, UUID objectid, UUID user, Scene scene)
995 {
996 return m_rootScene.Permissions.CanRunScript(script, objectid, user);
997 }
998
999 public bool CanCompileScript(UUID owneruuid, int scripttype, Scene scene)
1000 {
1001 return m_rootScene.Permissions.CanCompileScript(owneruuid, scripttype);
1002 }
1003
1004 public bool CanSellParcel(UUID user, ILandObject parcel, Scene scene)
1005 {
1006 return m_rootScene.Permissions.CanSellParcel(user, parcel);
1007 }
1008
1009 public bool CanTakeObject(UUID objectid, UUID stealer, Scene scene)
1010 {
1011 return m_rootScene.Permissions.CanTakeObject(objectid, stealer);
1012 }
1013
1014 public bool CanTakeCopyObject(UUID objectid, UUID userid, Scene inscene)
1015 {
1016 return m_rootScene.Permissions.CanTakeObject(objectid, userid);
1017 }
1018
1019 public bool CanTerraformLand(UUID user, Vector3 position, Scene requestfromscene)
1020 {
1021 return m_rootScene.Permissions.CanTerraformLand(user, position);
1022 }
1023
1024 public bool CanLinkObject(UUID user, UUID objectid)
1025 {
1026 return m_rootScene.Permissions.CanLinkObject(user, objectid);
1027 }
1028
1029 public bool CanDelinkObject(UUID user, UUID objectid)
1030 {
1031 return m_rootScene.Permissions.CanDelinkObject(user, objectid);
1032 }
1033
1034 public bool CanBuyLand(UUID user, ILandObject parcel, Scene scene)
1035 {
1036 return m_rootScene.Permissions.CanBuyLand(user, parcel);
1037 }
1038
1039 public bool CanViewNotecard(UUID script, UUID objectid, UUID user, Scene scene)
1040 {
1041 return m_rootScene.Permissions.CanViewNotecard(script, objectid, user);
1042 }
1043
1044 public bool CanViewScript(UUID script, UUID objectid, UUID user, Scene scene)
1045 {
1046 return m_rootScene.Permissions.CanViewScript(script, objectid, user);
1047 }
1048
1049 public bool CanEditNotecard(UUID notecard, UUID objectid, UUID user, Scene scene)
1050 {
1051 return m_rootScene.Permissions.CanEditNotecard(notecard, objectid, user);
1052 }
1053
1054 public bool CanEditScript(UUID script, UUID objectid, UUID user, Scene scene)
1055 {
1056 return m_rootScene.Permissions.CanEditScript(script, objectid, user);
1057 }
1058
1059 public bool CanCreateObjectInventory(int invtype, UUID objectid, UUID userid)
1060 {
1061 return m_rootScene.Permissions.CanCreateObjectInventory(invtype, objectid, userid);
1062 }
1063
1064 public bool CanEditObjectInventory(UUID objectid, UUID editorid, Scene scene)
1065 {
1066 return m_rootScene.Permissions.CanEditObjectInventory(objectid, editorid);
1067 }
1068
1069 public bool CanCopyObjectInventory(UUID itemid, UUID objectid, UUID userid)
1070 {
1071 return m_rootScene.Permissions.CanCopyObjectInventory(itemid, objectid, userid);
1072 }
1073
1074 public bool CanDeleteObjectInventory(UUID itemid, UUID objectid, UUID userid)
1075 {
1076 return m_rootScene.Permissions.CanDeleteObjectInventory(itemid, objectid, userid);
1077 }
1078
1079 public bool CanResetScript(UUID prim, UUID script, UUID user, Scene scene)
1080 {
1081 return m_rootScene.Permissions.CanResetScript(prim, script, user);
1082 }
1083
1084 public bool CanCreateUserInventory(int invtype, UUID userid)
1085 {
1086 return m_rootScene.Permissions.CanCreateUserInventory(invtype, userid);
1087 }
1088
1089 public bool CanCopyUserInventory(UUID itemid, UUID userid)
1090 {
1091 return m_rootScene.Permissions.CanCopyUserInventory(itemid, userid);
1092 }
1093
1094 public bool CanEditUserInventory(UUID itemid, UUID userid)
1095 {
1096 return m_rootScene.Permissions.CanEditUserInventory(itemid, userid);
1097 }
1098
1099 public bool CanDeleteUserInventory(UUID itemid, UUID userid)
1100 {
1101 return m_rootScene.Permissions.CanDeleteUserInventory(itemid, userid);
1102 }
1103
1104 public bool CanTeleport(UUID userid, Scene scene)
1105 {
1106 return m_rootScene.Permissions.CanTeleport(userid);
1107 }
1108
1109 public bool CanUseObjectReturn(ILandObject landdata, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene)
1110 {
1111 return m_rootScene.Permissions.CanUseObjectReturn(landdata, type, client, retlist);
1112 }
1113 }
814} 1114}