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authordiva2009-05-25 20:30:24 +0000
committerdiva2009-05-25 20:30:24 +0000
commitcb704ecde19c512bfa4fc0b317d37fec63e76713 (patch)
tree1960e54ce2312b95f030009c335b5211322ef60d /OpenSim
parent* reseparate inventory item creator id and creator uuid (diff)
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Beginning of refactoring RESTComms/LocalComms in the new style of services and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok.
Diffstat (limited to '')
-rw-r--r--OpenSim/Server/Handlers/Simulation/AgentHandlers.cs182
-rw-r--r--OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs53
-rw-r--r--OpenSim/Server/Handlers/Simulation/Utils.cs70
-rw-r--r--OpenSim/Services/Interfaces/IAuthenticationService.cs14
-rw-r--r--OpenSim/Services/Interfaces/ISimulationService.cs81
-rw-r--r--OpenSim/SimulatorServices/SimulationService.cs85
6 files changed, 485 insertions, 0 deletions
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
new file mode 100644
index 0000000..1d455c6
--- /dev/null
+++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
@@ -0,0 +1,182 @@
1using System;
2using System.IO;
3using System.Reflection;
4using System.Net;
5using System.Text;
6
7using OpenSim.Server.Base;
8using OpenSim.Services.Interfaces;
9using OpenSim.Framework;
10using OpenSim.Framework.Servers.HttpServer;
11
12using OpenMetaverse;
13using OpenMetaverse.StructuredData;
14using Nini.Config;
15using log4net;
16
17
18namespace OpenSim.Server.Handlers.Simulation
19{
20 public class AgentGetHandler : BaseStreamHandler
21 {
22 private ISimulationService m_SimulationService;
23 private IAuthenticationService m_AuthenticationService;
24
25 public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
26 base("GET", "/agent")
27 {
28 m_SimulationService = service;
29 m_AuthenticationService = authentication;
30 }
31
32 public override byte[] Handle(string path, Stream request,
33 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
34 {
35 // Not implemented yet
36 httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
37 return new byte[] { };
38 }
39 }
40
41 public class AgentPostHandler : BaseStreamHandler
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 private ISimulationService m_SimulationService;
45 private IAuthenticationService m_AuthenticationService;
46 private bool m_AllowForeignGuests;
47
48 public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
49 base("POST", "/agent")
50 {
51 m_SimulationService = service;
52 m_AuthenticationService = authentication;
53 m_AllowForeignGuests = foreignGuests;
54 }
55
56 public override byte[] Handle(string path, Stream request,
57 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
58 {
59 byte[] result = new byte[0];
60
61 UUID agentID;
62 string action;
63 ulong regionHandle;
64 if (!Utils.GetParams(path, out agentID, out regionHandle, out action))
65 {
66 m_log.InfoFormat("[AgentPostHandler]: Invalid parameters for agent message {0}", path);
67 httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
68 httpResponse.StatusDescription = "Invalid parameters for agent message " + path;
69
70 return result;
71 }
72
73 if (m_AuthenticationService != null)
74 {
75 // Authentication
76 string authority = string.Empty;
77 string authToken = string.Empty;
78 if (!Utils.GetAuthentication(httpRequest, out authority, out authToken))
79 {
80 m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path);
81 httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
82 return result;
83 }
84 if (!m_AuthenticationService.VerifyKey(agentID, authToken))
85 {
86 m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path);
87 httpResponse.StatusCode = (int)HttpStatusCode.Forbidden;
88 return result;
89 }
90 m_log.DebugFormat("[AgentPostHandler]: Authentication succeeded for {0}", agentID);
91 }
92
93 OSDMap args = Util.GetOSDMap(request, (int)httpRequest.ContentLength);
94 if (args == null)
95 {
96 httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
97 httpResponse.StatusDescription = "Unable to retrieve data";
98 m_log.DebugFormat("[AgentPostHandler]: Unable to retrieve data for post {0}", path);
99 return result;
100 }
101
102 // retrieve the regionhandle
103 ulong regionhandle = 0;
104 if (args["destination_handle"] != null)
105 UInt64.TryParse(args["destination_handle"].AsString(), out regionhandle);
106
107 AgentCircuitData aCircuit = new AgentCircuitData();
108 try
109 {
110 aCircuit.UnpackAgentCircuitData(args);
111 }
112 catch (Exception ex)
113 {
114 m_log.InfoFormat("[AgentPostHandler]: exception on unpacking CreateAgent message {0}", ex.Message);
115 httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
116 httpResponse.StatusDescription = "Problems with data deserialization";
117 return result;
118 }
119
120 string reason = string.Empty;
121
122 // We need to clean up a few things in the user service before I can do this
123 //if (m_AllowForeignGuests)
124 // m_regionClient.AdjustUserInformation(aCircuit);
125
126 // Finally!
127 bool success = m_SimulationService.CreateAgent(regionhandle, aCircuit, out reason);
128
129 OSDMap resp = new OSDMap(1);
130
131 resp["success"] = OSD.FromBoolean(success);
132
133 httpResponse.StatusCode = (int)HttpStatusCode.OK;
134
135 return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
136
137 }
138 }
139
140 public class AgentPutHandler : BaseStreamHandler
141 {
142 private ISimulationService m_SimulationService;
143 private IAuthenticationService m_AuthenticationService;
144
145 public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
146 base("PUT", "/agent")
147 {
148 m_SimulationService = service;
149 m_AuthenticationService = authentication;
150 }
151
152 public override byte[] Handle(string path, Stream request,
153 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
154 {
155 // Not implemented yet
156 httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
157 return new byte[] { };
158 }
159 }
160
161 public class AgentDeleteHandler : BaseStreamHandler
162 {
163 private ISimulationService m_SimulationService;
164 private IAuthenticationService m_AuthenticationService;
165
166 public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
167 base("DELETE", "/agent")
168 {
169 m_SimulationService = service;
170 m_AuthenticationService = authentication;
171 }
172
173 public override byte[] Handle(string path, Stream request,
174 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
175 {
176 // Not implemented yet
177 httpResponse.StatusCode = (int)HttpStatusCode.NotImplemented;
178 return new byte[] { };
179 }
180 }
181
182}
diff --git a/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs b/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs
new file mode 100644
index 0000000..80b22b0
--- /dev/null
+++ b/OpenSim/Server/Handlers/Simulation/SimulationServiceInConnector.cs
@@ -0,0 +1,53 @@
1using System;
2using Nini.Config;
3using OpenSim.Server.Base;
4using OpenSim.Services.Interfaces;
5using OpenSim.Framework;
6using OpenSim.Framework.Servers.HttpServer;
7using OpenSim.Server.Handlers.Base;
8
9namespace OpenSim.Server.Handlers.Simulation
10{
11 public class SimulationServiceInConnector : ServiceConnector
12 {
13 private ISimulationService m_SimulationService;
14 private IAuthenticationService m_AuthenticationService;
15
16 public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
17 base(config, server)
18 {
19 IConfig serverConfig = config.Configs["SimulationService"];
20 if (serverConfig == null)
21 throw new Exception("No section 'SimulationService' in config file");
22
23 bool authentication = serverConfig.GetBoolean("RequireAuthentication", false);
24
25 if (authentication)
26 m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
27
28 bool foreignGuests = serverConfig.GetBoolean("AllowForeignGuests", false);
29
30 //string simService = serverConfig.GetString("LocalServiceModule",
31 // String.Empty);
32
33 //if (simService == String.Empty)
34 // throw new Exception("No SimulationService in config file");
35
36 //Object[] args = new Object[] { config };
37 m_SimulationService = scene.RequestModuleInterface<ISimulationService>();
38 //ServerUtils.LoadPlugin<ISimulationService>(simService, args);
39 if (m_SimulationService == null)
40 throw new Exception("No Local ISimulationService Module");
41
42
43
44 //System.Console.WriteLine("XXXXXXXXXXXXXXXXXXX m_AssetSetvice == null? " + ((m_AssetService == null) ? "yes" : "no"));
45 server.AddStreamHandler(new AgentGetHandler(m_SimulationService, m_AuthenticationService));
46 server.AddStreamHandler(new AgentPostHandler(m_SimulationService, m_AuthenticationService, foreignGuests));
47 server.AddStreamHandler(new AgentPutHandler(m_SimulationService, m_AuthenticationService));
48 server.AddStreamHandler(new AgentDeleteHandler(m_SimulationService, m_AuthenticationService));
49 //server.AddStreamHandler(new ObjectPostHandler(m_SimulationService, authentication));
50 //server.AddStreamHandler(new NeighborPostHandler(m_SimulationService, authentication));
51 }
52 }
53}
diff --git a/OpenSim/Server/Handlers/Simulation/Utils.cs b/OpenSim/Server/Handlers/Simulation/Utils.cs
new file mode 100644
index 0000000..581622c
--- /dev/null
+++ b/OpenSim/Server/Handlers/Simulation/Utils.cs
@@ -0,0 +1,70 @@
1using System;
2using System.Collections;
3using System.Net;
4
5using OpenSim.Framework;
6using OpenSim.Framework.Servers.HttpServer;
7using OpenSim.Services.Interfaces;
8using OpenMetaverse;
9
10namespace OpenSim.Server.Handlers.Simulation
11{
12 public class Utils
13 {
14 /// <summary>
15 /// Extract the param from an uri.
16 /// </summary>
17 /// <param name="uri">Something like this: /uuid/ or /uuid/handle/release</param>
18 /// <param name="uri">uuid on uuid field</param>
19 /// <param name="action">optional action</param>
20 public static bool GetParams(string path, out UUID uuid, out ulong regionHandle, out string action)
21 {
22 uuid = UUID.Zero;
23 action = "";
24 regionHandle = 0;
25
26 path = path.Trim(new char[] { '/' });
27 string[] parts = path.Split('/');
28 if (parts.Length <= 1)
29 {
30 return false;
31 }
32 else
33 {
34 if (!UUID.TryParse(parts[0], out uuid))
35 return false;
36
37 if (parts.Length >= 2)
38 UInt64.TryParse(parts[1], out regionHandle);
39 if (parts.Length >= 3)
40 action = parts[2];
41
42 return true;
43 }
44 }
45
46 public static bool GetAuthentication(OSHttpRequest httpRequest, out string authority, out string authKey)
47 {
48 authority = string.Empty;
49 authKey = string.Empty;
50
51 Uri authUri;
52
53 string auth = httpRequest.Headers["authentication"];
54 // Authentication keys look like this:
55 // http://orgrid.org:8002/<uuid>
56 if ((auth != null) && (!string.Empty.Equals(auth)) && auth != "None")
57 {
58 if (Uri.TryCreate(auth, UriKind.Absolute, out authUri))
59 {
60 authority = authUri.Authority;
61 authKey = authUri.PathAndQuery.Trim('/');
62 return true;
63 }
64 }
65
66 return false;
67 }
68
69 }
70}
diff --git a/OpenSim/Services/Interfaces/IAuthenticationService.cs b/OpenSim/Services/Interfaces/IAuthenticationService.cs
new file mode 100644
index 0000000..25ceaa6
--- /dev/null
+++ b/OpenSim/Services/Interfaces/IAuthenticationService.cs
@@ -0,0 +1,14 @@
1using System;
2using OpenMetaverse;
3
4namespace OpenSim.Services.Interfaces
5{
6 public interface IAuthenticationService
7 {
8 string GetNewKey(UUID userID, UUID authToken);
9
10 bool VerifyKey(UUID userID, string key);
11
12 bool VerifySession(UUID iserID, UUID sessionID);
13 }
14}
diff --git a/OpenSim/Services/Interfaces/ISimulationService.cs b/OpenSim/Services/Interfaces/ISimulationService.cs
new file mode 100644
index 0000000..da5410b
--- /dev/null
+++ b/OpenSim/Services/Interfaces/ISimulationService.cs
@@ -0,0 +1,81 @@
1using System;
2using OpenSim.Framework;
3using OpenMetaverse;
4
5namespace OpenSim.Services.Interfaces
6{
7 public interface ISimulationService
8 {
9 #region Agents
10
11 bool CreateAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason);
12
13 /// <summary>
14 /// Full child agent update.
15 /// </summary>
16 /// <param name="regionHandle"></param>
17 /// <param name="data"></param>
18 /// <returns></returns>
19 bool UpdateAgent(ulong regionHandle, AgentData data);
20
21 /// <summary>
22 /// Short child agent update, mostly for position.
23 /// </summary>
24 /// <param name="regionHandle"></param>
25 /// <param name="data"></param>
26 /// <returns></returns>
27 bool UpdateAgent(ulong regionHandle, AgentPosition data);
28
29 bool RetrieveAgent(ulong regionHandle, UUID id, out IAgentData agent);
30
31 /// <summary>
32 /// Message from receiving region to departing region, telling it got contacted by the client.
33 /// When sent over REST, it invokes the opaque uri.
34 /// </summary>
35 /// <param name="regionHandle"></param>
36 /// <param name="id"></param>
37 /// <param name="uri"></param>
38 /// <returns></returns>
39 bool ReleaseAgent(ulong regionHandle, UUID id, string uri);
40
41 /// <summary>
42 /// Close agent.
43 /// </summary>
44 /// <param name="regionHandle"></param>
45 /// <param name="id"></param>
46 /// <returns></returns>
47 bool CloseAgent(ulong regionHandle, UUID id);
48
49 #endregion Agents
50
51 #region Objects
52
53 /// <summary>
54 /// Create an object in the destination region. This message is used primarily for prim crossing.
55 /// </summary>
56 /// <param name="regionHandle"></param>
57 /// <param name="sog"></param>
58 /// <param name="isLocalCall"></param>
59 /// <returns></returns>
60 bool CreateObject(ulong regionHandle, ISceneObject sog, bool isLocalCall);
61
62 /// <summary>
63 /// Create an object from the user's inventory in the destination region.
64 /// This message is used primarily by clients.
65 /// </summary>
66 /// <param name="regionHandle"></param>
67 /// <param name="userID"></param>
68 /// <param name="itemID"></param>
69 /// <returns></returns>
70 bool CreateObject(ulong regionHandle, UUID userID, UUID itemID);
71
72 #endregion Objects
73
74 #region Regions
75
76 bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion);
77
78 #endregion Regions
79
80 }
81}
diff --git a/OpenSim/SimulatorServices/SimulationService.cs b/OpenSim/SimulatorServices/SimulationService.cs
new file mode 100644
index 0000000..8f01436
--- /dev/null
+++ b/OpenSim/SimulatorServices/SimulationService.cs
@@ -0,0 +1,85 @@
1using System;
2using System.Reflection;
3using System.Collections.Generic;
4using log4net;
5using Nini.Config;
6using OpenSim.Framework;
7using OpenSim.Framework.Servers.HttpServer;
8using OpenSim.Region.Framework.Scenes;
9using OpenSim.Region.Framework.Interfaces;
10using OpenSim.Server.Base;
11using OpenSim.Server.Handlers.Base;
12
13
14namespace OpenSim.SimulatorServices
15{
16 public class SimulationService : ISharedRegionModule
17 {
18 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
19 private static bool m_Enabled = false;
20
21 private IConfigSource m_Config;
22 bool m_Registered = false;
23
24 #region IRegionModule interface
25
26 public void Initialise(IConfigSource config)
27 {
28 m_Config = config;
29
30 IConfig moduleConfig = config.Configs["Modules"];
31 if (moduleConfig != null)
32 {
33 string name = moduleConfig.GetString("AssetServices", "");
34 if (name == Name)
35 {
36 m_Enabled = true;
37 m_log.Info("[SIM SERVICE]: SimulationService enabled");
38
39 }
40 }
41
42 }
43
44 public void PostInitialise()
45 {
46 }
47
48 public void Close()
49 {
50 }
51
52 public string Name
53 {
54 get { return "SimulationService"; }
55 }
56
57 public void AddRegion(Scene scene)
58 {
59 if (!m_Enabled)
60 return;
61
62 if (!m_Registered)
63 {
64 m_Registered = true;
65
66 m_log.Info("[SIM SERVICE]: Starting...");
67
68 Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer, scene };
69
70 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:SimulationServiceInConnector", args);
71 }
72 }
73
74 public void RemoveRegion(Scene scene)
75 {
76 }
77
78 public void RegionLoaded(Scene scene)
79 {
80 }
81
82 #endregion
83
84 }
85}