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authorJustin Clark-Casey (justincc)2014-08-15 22:41:00 +0100
committerJustin Clark-Casey (justincc)2014-08-15 22:41:00 +0100
commit1d2933ca51feaad829ad5163903d18d8d3b16371 (patch)
treeb7edc7a04bed51b5ba8a353c80a9888353807bc5 /OpenSim/Tools
parentIf a user moves back in sight of a child region before the agent has been clo... (diff)
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Resolve a small race condition on removing bot behaviours that might leave previous behaviour active
Also closes behaviours on disconnect instead of interrupt, though this makes no practical difference. If existing behaviour is None, other added behavious will not take affect until None is removed (as this is an infinite wait until interrupted).
Diffstat (limited to 'OpenSim/Tools')
-rw-r--r--OpenSim/Tools/pCampBot/Bot.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Tools/pCampBot/Bot.cs b/OpenSim/Tools/pCampBot/Bot.cs
index fd9ae3f..c043186 100644
--- a/OpenSim/Tools/pCampBot/Bot.cs
+++ b/OpenSim/Tools/pCampBot/Bot.cs
@@ -214,10 +214,11 @@ namespace pCampBot
214 if (!updatedBehaviours.TryGetValue(abbreviatedName, out behaviour)) 214 if (!updatedBehaviours.TryGetValue(abbreviatedName, out behaviour))
215 return false; 215 return false;
216 216
217 behaviour.Close();
218 updatedBehaviours.Remove(abbreviatedName); 217 updatedBehaviours.Remove(abbreviatedName);
219 Behaviours = updatedBehaviours; 218 Behaviours = updatedBehaviours;
220 219
220 behaviour.Close();
221
221 return true; 222 return true;
222 } 223 }
223 224
@@ -299,7 +300,7 @@ namespace pCampBot
299 ConnectionState = ConnectionState.Disconnecting; 300 ConnectionState = ConnectionState.Disconnecting;
300 301
301 foreach (IBehaviour behaviour in Behaviours.Values) 302 foreach (IBehaviour behaviour in Behaviours.Values)
302 behaviour.Interrupt(); 303 behaviour.Close();
303 304
304 Client.Network.Logout(); 305 Client.Network.Logout();
305 } 306 }