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authorTedd Hansen2008-12-06 03:28:34 +0000
committerTedd Hansen2008-12-06 03:28:34 +0000
commitf2cbc48a9e704da8e86ed659437c1e338e212c50 (patch)
tree483255008f063c08d541ae56760f894273eaf041 /OpenSim/Tools/OpenSim.GridLaunch/Properties
parentMinor formatting cleanup. (diff)
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GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :)
Diffstat (limited to 'OpenSim/Tools/OpenSim.GridLaunch/Properties')
-rw-r--r--OpenSim/Tools/OpenSim.GridLaunch/Properties/AssemblyInfo.cs63
-rw-r--r--OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs84
-rw-r--r--OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.resx130
3 files changed, 277 insertions, 0 deletions
diff --git a/OpenSim/Tools/OpenSim.GridLaunch/Properties/AssemblyInfo.cs b/OpenSim/Tools/OpenSim.GridLaunch/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..4c300d0
--- /dev/null
+++ b/OpenSim/Tools/OpenSim.GridLaunch/Properties/AssemblyInfo.cs
@@ -0,0 +1,63 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Reflection;
29using System.Runtime.CompilerServices;
30using System.Runtime.InteropServices;
31
32// General information about an assembly is controlled through the following
33// set of attributes. Change these attribute values to modify the information
34// associated with an assembly.
35[assembly: AssemblyTitle("OpenSim.GridLaunch")]
36[assembly: AssemblyDescription("")]
37[assembly: AssemblyConfiguration("")]
38[assembly: AssemblyCompany("")]
39[assembly: AssemblyProduct("OpenSim.GridLaunch")]
40[assembly: AssemblyCopyright("Copyright (c) 2008")]
41[assembly: AssemblyTrademark("")]
42[assembly: AssemblyCulture("")]
43
44// Setting ComVisible to false makes the types in this assembly not visible
45// to COM components. If you need to access a type in this assembly from
46// COM, set the ComVisible attribute to true on that type.
47[assembly: ComVisible(false)]
48
49// The following GUID is for the ID of the typelib if this project is exposed to COM
50[assembly: Guid("5072e919-46ab-47e6-8a63-08108324ccdf")]
51
52// Version information for an assembly consists of the following four values:
53//
54// Major Version
55// Minor Version
56// Build Number
57// Revision
58//
59// You can specify all the values or you can default the Build and Revision Numbers
60// by using the '*' as shown below:
61// [assembly: AssemblyVersion("1.0.*")]
62[assembly: AssemblyVersion("1.0.0.0")]
63[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..88b0ceb
--- /dev/null
+++ b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs
@@ -0,0 +1,84 @@
1//------------------------------------------------------------------------------
2// <auto-generated>
3// This code was generated by a tool.
4// Runtime Version:2.0.50727.3053
5//
6// Changes to this file may cause incorrect behavior and will be lost if
7// the code is regenerated.
8// </auto-generated>
9//------------------------------------------------------------------------------
10
11namespace OpenSim.GridLaunch.Properties {
12 using System;
13
14
15 /// <summary>
16 /// A strongly-typed resource class, for looking up localized strings, etc.
17 /// </summary>
18 // This class was auto-generated by the StronglyTypedResourceBuilder
19 // class via a tool like ResGen or Visual Studio.
20 // To add or remove a member, edit your .ResX file then rerun ResGen
21 // with the /str option, or rebuild your VS project.
22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
23 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 internal class Resources {
26
27 private static global::System.Resources.ResourceManager resourceMan;
28
29 private static global::System.Globalization.CultureInfo resourceCulture;
30
31 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 internal Resources() {
33 }
34
35 /// <summary>
36 /// Returns the cached ResourceManager instance used by this class.
37 /// </summary>
38 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 internal static global::System.Resources.ResourceManager ResourceManager {
40 get {
41 if (object.ReferenceEquals(resourceMan, null)) {
42 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GridLaunch.Properties.Resources", typeof(Resources).Assembly);
43 resourceMan = temp;
44 }
45 return resourceMan;
46 }
47 }
48
49 /// <summary>
50 /// Overrides the current thread's CurrentUICulture property for all
51 /// resource lookups using this strongly typed resource class.
52 /// </summary>
53 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 internal static global::System.Globalization.CultureInfo Culture {
55 get {
56 return resourceCulture;
57 }
58 set {
59 resourceCulture = value;
60 }
61 }
62
63 internal static System.Drawing.Bitmap OpenSim {
64 get {
65 object obj = ResourceManager.GetObject("OpenSim", resourceCulture);
66 return ((System.Drawing.Bitmap)(obj));
67 }
68 }
69
70 internal static System.Drawing.Bitmap OpenSim_Bottom_Border {
71 get {
72 object obj = ResourceManager.GetObject("OpenSim_Bottom_Border", resourceCulture);
73 return ((System.Drawing.Bitmap)(obj));
74 }
75 }
76
77 internal static System.Drawing.Bitmap OpenSim_Right_Border {
78 get {
79 object obj = ResourceManager.GetObject("OpenSim_Right_Border", resourceCulture);
80 return ((System.Drawing.Bitmap)(obj));
81 }
82 }
83 }
84}
diff --git a/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.resx b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.resx
new file mode 100644
index 0000000..b82a1fc
--- /dev/null
+++ b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.resx
@@ -0,0 +1,130 @@
1<?xml version="1.0" encoding="utf-8"?>
2<root>
3 <!--
4 Microsoft ResX Schema
5
6 Version 2.0
7
8 The primary goals of this format is to allow a simple XML format
9 that is mostly human readable. The generation and parsing of the
10 various data types are done through the TypeConverter classes
11 associated with the data types.
12
13 Example:
14
15 ... ado.net/XML headers & schema ...
16 <resheader name="resmimetype">text/microsoft-resx</resheader>
17 <resheader name="version">2.0</resheader>
18 <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 <value>[base64 mime encoded serialized .NET Framework object]</value>
24 </data>
25 <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 <comment>This is a comment</comment>
28 </data>
29
30 There are any number of "resheader" rows that contain simple
31 name/value pairs.
32
33 Each data row contains a name, and value. The row also contains a
34 type or mimetype. Type corresponds to a .NET class that support
35 text/value conversion through the TypeConverter architecture.
36 Classes that don't support this are serialized and stored with the
37 mimetype set.
38
39 The mimetype is used for serialized objects, and tells the
40 ResXResourceReader how to depersist the object. This is currently not
41 extensible. For a given mimetype the value must be set accordingly:
42
43 Note - application/x-microsoft.net.object.binary.base64 is the format
44 that the ResXResourceWriter will generate, however the reader can
45 read any of the formats listed below.
46
47 mimetype: application/x-microsoft.net.object.binary.base64
48 value : The object must be serialized with
49 : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 : and then encoded with base64 encoding.
51
52 mimetype: application/x-microsoft.net.object.soap.base64
53 value : The object must be serialized with
54 : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 : and then encoded with base64 encoding.
56
57 mimetype: application/x-microsoft.net.object.bytearray.base64
58 value : The object must be serialized into a byte array
59 : using a System.ComponentModel.TypeConverter
60 : and then encoded with base64 encoding.
61 -->
62 <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 <xsd:element name="root" msdata:IsDataSet="true">
65 <xsd:complexType>
66 <xsd:choice maxOccurs="unbounded">
67 <xsd:element name="metadata">
68 <xsd:complexType>
69 <xsd:sequence>
70 <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 </xsd:sequence>
72 <xsd:attribute name="name" use="required" type="xsd:string" />
73 <xsd:attribute name="type" type="xsd:string" />
74 <xsd:attribute name="mimetype" type="xsd:string" />
75 <xsd:attribute ref="xml:space" />
76 </xsd:complexType>
77 </xsd:element>
78 <xsd:element name="assembly">
79 <xsd:complexType>
80 <xsd:attribute name="alias" type="xsd:string" />
81 <xsd:attribute name="name" type="xsd:string" />
82 </xsd:complexType>
83 </xsd:element>
84 <xsd:element name="data">
85 <xsd:complexType>
86 <xsd:sequence>
87 <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 </xsd:sequence>
90 <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 <xsd:attribute ref="xml:space" />
94 </xsd:complexType>
95 </xsd:element>
96 <xsd:element name="resheader">
97 <xsd:complexType>
98 <xsd:sequence>
99 <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 </xsd:sequence>
101 <xsd:attribute name="name" type="xsd:string" use="required" />
102 </xsd:complexType>
103 </xsd:element>
104 </xsd:choice>
105 </xsd:complexType>
106 </xsd:element>
107 </xsd:schema>
108 <resheader name="resmimetype">
109 <value>text/microsoft-resx</value>
110 </resheader>
111 <resheader name="version">
112 <value>2.0</value>
113 </resheader>
114 <resheader name="reader">
115 <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 </resheader>
117 <resheader name="writer">
118 <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 </resheader>
120 <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
121 <data name="OpenSim" type="System.Resources.ResXFileRef, System.Windows.Forms">
122 <value>..\gui\winform\opensim.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
123 </data>
124 <data name="OpenSim_Bottom_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
125 <value>..\gui\winform\opensim bottom border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
126 </data>
127 <data name="OpenSim_Right_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
128 <value>..\gui\winform\opensim right border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
129 </data>
130</root> \ No newline at end of file