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author | Tedd Hansen | 2008-12-06 03:28:34 +0000 |
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committer | Tedd Hansen | 2008-12-06 03:28:34 +0000 |
commit | f2cbc48a9e704da8e86ed659437c1e338e212c50 (patch) | |
tree | 483255008f063c08d541ae56760f894273eaf041 /OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs | |
parent | Minor formatting cleanup. (diff) | |
download | opensim-SC_OLD-f2cbc48a9e704da8e86ed659437c1e338e212c50.zip opensim-SC_OLD-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.gz opensim-SC_OLD-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.bz2 opensim-SC_OLD-f2cbc48a9e704da8e86ed659437c1e338e212c50.tar.xz |
GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon
This means that OpenSim can now run in a single console for those who want that.
Console functionallity is not too rich yet, but code/framework is there... more to come. :)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs new file mode 100644 index 0000000..88b0ceb --- /dev/null +++ b/OpenSim/Tools/OpenSim.GridLaunch/Properties/Resources.Designer.cs | |||
@@ -0,0 +1,84 @@ | |||
1 | //------------------------------------------------------------------------------ | ||
2 | // <auto-generated> | ||
3 | // This code was generated by a tool. | ||
4 | // Runtime Version:2.0.50727.3053 | ||
5 | // | ||
6 | // Changes to this file may cause incorrect behavior and will be lost if | ||
7 | // the code is regenerated. | ||
8 | // </auto-generated> | ||
9 | //------------------------------------------------------------------------------ | ||
10 | |||
11 | namespace OpenSim.GridLaunch.Properties { | ||
12 | using System; | ||
13 | |||
14 | |||
15 | /// <summary> | ||
16 | /// A strongly-typed resource class, for looking up localized strings, etc. | ||
17 | /// </summary> | ||
18 | // This class was auto-generated by the StronglyTypedResourceBuilder | ||
19 | // class via a tool like ResGen or Visual Studio. | ||
20 | // To add or remove a member, edit your .ResX file then rerun ResGen | ||
21 | // with the /str option, or rebuild your VS project. | ||
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] | ||
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | ||
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | ||
25 | internal class Resources { | ||
26 | |||
27 | private static global::System.Resources.ResourceManager resourceMan; | ||
28 | |||
29 | private static global::System.Globalization.CultureInfo resourceCulture; | ||
30 | |||
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | ||
32 | internal Resources() { | ||
33 | } | ||
34 | |||
35 | /// <summary> | ||
36 | /// Returns the cached ResourceManager instance used by this class. | ||
37 | /// </summary> | ||
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | ||
39 | internal static global::System.Resources.ResourceManager ResourceManager { | ||
40 | get { | ||
41 | if (object.ReferenceEquals(resourceMan, null)) { | ||
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GridLaunch.Properties.Resources", typeof(Resources).Assembly); | ||
43 | resourceMan = temp; | ||
44 | } | ||
45 | return resourceMan; | ||
46 | } | ||
47 | } | ||
48 | |||
49 | /// <summary> | ||
50 | /// Overrides the current thread's CurrentUICulture property for all | ||
51 | /// resource lookups using this strongly typed resource class. | ||
52 | /// </summary> | ||
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | ||
54 | internal static global::System.Globalization.CultureInfo Culture { | ||
55 | get { | ||
56 | return resourceCulture; | ||
57 | } | ||
58 | set { | ||
59 | resourceCulture = value; | ||
60 | } | ||
61 | } | ||
62 | |||
63 | internal static System.Drawing.Bitmap OpenSim { | ||
64 | get { | ||
65 | object obj = ResourceManager.GetObject("OpenSim", resourceCulture); | ||
66 | return ((System.Drawing.Bitmap)(obj)); | ||
67 | } | ||
68 | } | ||
69 | |||
70 | internal static System.Drawing.Bitmap OpenSim_Bottom_Border { | ||
71 | get { | ||
72 | object obj = ResourceManager.GetObject("OpenSim_Bottom_Border", resourceCulture); | ||
73 | return ((System.Drawing.Bitmap)(obj)); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | internal static System.Drawing.Bitmap OpenSim_Right_Border { | ||
78 | get { | ||
79 | object obj = ResourceManager.GetObject("OpenSim_Right_Border", resourceCulture); | ||
80 | return ((System.Drawing.Bitmap)(obj)); | ||
81 | } | ||
82 | } | ||
83 | } | ||
84 | } | ||