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authorTeravus Ovares2009-04-07 16:13:17 +0000
committerTeravus Ovares2009-04-07 16:13:17 +0000
commit9bbc7e8bf690800affd4d5767959932ad033dd7c (patch)
tree555c666a712aa4de209c6ccf84107c53a743e308 /OpenSim/Tools/OpenSim.GridLaunch/OpenSim.GridLaunch.csproj
parent* Tweak the BulletDotNETPlugin character controller so it feels more finished. (diff)
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* Added a routine to check if a PhysicsVector and Quaternion is finite
* Now validating input to the Physics scene and warning when something is awry. * This should help nail down that Non Finite Avatar Position Detected issue.
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