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authorJustin Clark-Casey (justincc)2014-02-24 19:20:50 +0000
committerJustin Clark-Casey (justincc)2014-02-24 19:20:50 +0000
commitfd1b2a1c574a3397383a91279d56cece81945547 (patch)
tree6495d78f4904a835805b0177dbea87960cd93ee4 /OpenSim/Tests
parentMake Scene.DefaultDrawDistance to be the max of the region size and the (diff)
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Stop mesh avatars that specify the alpha texture in their bake slots from causing the simulator to continually request that they rebake
This is because the alpha texture is not in the cache, we must continue to have the fallback of looking for these and other persisted bakes in the asset service. Relates to http://opensimulator.org/mantis/view.php?id=6927
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index a4247e3..09ff531 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -63,6 +63,7 @@ namespace OpenSim.Tests.Common.Mock
63 public event Action<ulong, IPEndPoint> OnTestClientInformClientOfNeighbour; 63 public event Action<ulong, IPEndPoint> OnTestClientInformClientOfNeighbour;
64 public event TestClientOnSendRegionTeleportDelegate OnTestClientSendRegionTeleport; 64 public event TestClientOnSendRegionTeleportDelegate OnTestClientSendRegionTeleport;
65 public event Action<GridInstantMessage> OnReceivedInstantMessage; 65 public event Action<GridInstantMessage> OnReceivedInstantMessage;
66 public event Action<UUID> OnReceivedSendRebakeAvatarTextures;
66 67
67 public delegate void TestClientOnSendRegionTeleportDelegate( 68 public delegate void TestClientOnSendRegionTeleportDelegate(
68 ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, 69 ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
@@ -1227,6 +1228,8 @@ namespace OpenSim.Tests.Common.Mock
1227 1228
1228 public void SendRebakeAvatarTextures(UUID textureID) 1229 public void SendRebakeAvatarTextures(UUID textureID)
1229 { 1230 {
1231 if (OnReceivedSendRebakeAvatarTextures != null)
1232 OnReceivedSendRebakeAvatarTextures(textureID);
1230 } 1233 }
1231 1234
1232 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages) 1235 public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)