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author | Justin Clark-Casey (justincc) | 2011-09-22 00:16:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-22 00:16:05 +0100 |
commit | d358125cac4e01194dae4b1f0bc9afc87e463f76 (patch) | |
tree | 28e06b311c9bd1621e94305aa9da6b32eef8502c /OpenSim/Tests | |
parent | Move code which handles NPC movement into Scene so that this can also be used... (diff) | |
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Reinstate option to land an npc when it reaches a target.
This is moved into ScenePresence for now as a general facility
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index b7cefeb..71f2bf4 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Tests.Common.Mock | |||
234 | public event ScriptReset OnScriptReset; | 234 | public event ScriptReset OnScriptReset; |
235 | public event GetScriptRunning OnGetScriptRunning; | 235 | public event GetScriptRunning OnGetScriptRunning; |
236 | public event SetScriptRunning OnSetScriptRunning; | 236 | public event SetScriptRunning OnSetScriptRunning; |
237 | public event Action<Vector3, bool> OnAutoPilotGo; | 237 | public event Action<Vector3, bool, bool> OnAutoPilotGo; |
238 | 238 | ||
239 | public event TerrainUnacked OnUnackedTerrain; | 239 | public event TerrainUnacked OnUnackedTerrain; |
240 | 240 | ||