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author | Justin Clarke Casey | 2008-12-12 20:04:58 +0000 |
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committer | Justin Clarke Casey | 2008-12-12 20:04:58 +0000 |
commit | 1531035b14367cfa44986e4a733524391d58af93 (patch) | |
tree | 304a1a9295bdd2e094a5c4d28c52d5b27f75e27d /OpenSim/Tests | |
parent | Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort ... (diff) | |
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* Actually properly enable the purge folders test and correct some problems
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs index 52b469b..808c212 100644 --- a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs | |||
@@ -87,7 +87,19 @@ namespace OpenSim.Tests.Common.Mock | |||
87 | return folder; | 87 | return folder; |
88 | } | 88 | } |
89 | 89 | ||
90 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return null; } | 90 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
91 | { | ||
92 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
93 | |||
94 | foreach (InventoryFolderBase folder in m_folders.Values) | ||
95 | { | ||
96 | if (folder.ParentID == parentID) | ||
97 | folders.Add(folder); | ||
98 | } | ||
99 | |||
100 | return folders; | ||
101 | } | ||
102 | |||
91 | public InventoryItemBase getInventoryItem(UUID item) { return null; } | 103 | public InventoryItemBase getInventoryItem(UUID item) { return null; } |
92 | 104 | ||
93 | public InventoryFolderBase getInventoryFolder(UUID folderId) | 105 | public InventoryFolderBase getInventoryFolder(UUID folderId) |
@@ -118,7 +130,12 @@ namespace OpenSim.Tests.Common.Mock | |||
118 | m_folders[folder.ID] = folder; | 130 | m_folders[folder.ID] = folder; |
119 | } | 131 | } |
120 | 132 | ||
121 | public void deleteInventoryFolder(UUID folder) {} | 133 | public void deleteInventoryFolder(UUID folderId) |
134 | { | ||
135 | if (m_folders.ContainsKey(folderId)) | ||
136 | m_folders.Remove(folderId); | ||
137 | } | ||
138 | |||
122 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) { return null; } | 139 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) { return null; } |
123 | } | 140 | } |
124 | } | 141 | } |