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authorJustin Clarke Casey2009-01-16 21:56:13 +0000
committerJustin Clarke Casey2009-01-16 21:56:13 +0000
commiteca6442bae4093019bd221e87413c74c77c4ff5d (patch)
treee62245b1cf2a5f0afdde443fba38c2b62d401100 /OpenSim/Tests
parent* minor: Future archiver test stub (diff)
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* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs79
1 files changed, 61 insertions, 18 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 5b3b27b..6254272 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -28,6 +28,8 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Net; 30using System.Net;
31using System.Reflection;
32using log4net;
31using OpenMetaverse; 33using OpenMetaverse;
32using OpenMetaverse.Packets; 34using OpenMetaverse.Packets;
33using OpenSim.Framework; 35using OpenSim.Framework;
@@ -37,11 +39,18 @@ namespace OpenSim.Tests.Common.Mock
37{ 39{
38 public class TestClient : IClientAPI 40 public class TestClient : IClientAPI
39 { 41 {
40 private Scene m_scene; 42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41 43
42 // Mock testing variables 44 // Mock testing variables
43 public List<ImageDataPacket> sentdatapkt = new List<ImageDataPacket>(); 45 public List<ImageDataPacket> sentdatapkt = new List<ImageDataPacket>();
44 public List<ImagePacketPacket> sentpktpkt = new List<ImagePacketPacket>(); 46 public List<ImagePacketPacket> sentpktpkt = new List<ImagePacketPacket>();
47
48 // TODO: This is a really nasty (and temporary) means of telling the test client which scene to invoke setup
49 // methods on when a teleport is requested
50 public Scene TeleportTargetScene;
51 private TestClient TeleportSceneClient;
52
53 private IScene m_scene;
45 54
46// disable warning: public events, part of the public API 55// disable warning: public events, part of the public API
47#pragma warning disable 67 56#pragma warning disable 67
@@ -259,7 +268,7 @@ namespace OpenSim.Tests.Common.Mock
259 /// <value> 268 /// <value>
260 /// This agent's UUID 269 /// This agent's UUID
261 /// </value> 270 /// </value>
262 private UUID myID; 271 private UUID m_agentId;
263 272
264 private Vector3 startPos = new Vector3(128, 128, 2); 273 private Vector3 startPos = new Vector3(128, 128, 2);
265 274
@@ -271,7 +280,7 @@ namespace OpenSim.Tests.Common.Mock
271 280
272 public virtual UUID AgentId 281 public virtual UUID AgentId
273 { 282 {
274 get { return myID; } 283 get { return m_agentId; }
275 } 284 }
276 285
277 public UUID SessionId 286 public UUID SessionId
@@ -359,11 +368,14 @@ namespace OpenSim.Tests.Common.Mock
359 /// Constructor 368 /// Constructor
360 /// </summary> 369 /// </summary>
361 /// <param name="agentData"></param> 370 /// <param name="agentData"></param>
362 public TestClient(AgentCircuitData agentData) 371 /// <param name="scene"></param>
372 public TestClient(AgentCircuitData agentData, IScene scene)
363 { 373 {
364 myID = agentData.AgentID; 374 m_agentId = agentData.AgentID;
365 m_firstName = agentData.firstname; 375 m_firstName = agentData.firstname;
366 m_lastName = agentData.lastname; 376 m_lastName = agentData.lastname;
377 m_circuitCode = agentData.circuitcode;
378 m_scene = scene;
367 } 379 }
368 380
369 /// <summary> 381 /// <summary>
@@ -376,6 +388,11 @@ namespace OpenSim.Tests.Common.Mock
376 { 388 {
377 OnTeleportLocationRequest(this, regionHandle, position, lookAt, 16); 389 OnTeleportLocationRequest(this, regionHandle, position, lookAt, 16);
378 } 390 }
391
392 public void CompleteMovement()
393 {
394 OnCompleteMovementToRegion();
395 }
379 396
380 public virtual void ActivateGesture(UUID assetId, UUID gestureId) 397 public virtual void ActivateGesture(UUID assetId, UUID gestureId)
381 { 398 {
@@ -465,14 +482,48 @@ namespace OpenSim.Tests.Common.Mock
465 { 482 {
466 } 483 }
467 484
485 public virtual AgentCircuitData RequestClientInfo()
486 {
487 AgentCircuitData agentData = new AgentCircuitData();
488 agentData.AgentID = AgentId;
489 agentData.SessionID = UUID.Zero;
490 agentData.SecureSessionID = UUID.Zero;
491 agentData.circuitcode = m_circuitCode;
492 agentData.child = false;
493 agentData.firstname = m_firstName;
494 agentData.lastname = m_lastName;
495 agentData.CapsPath = m_scene.GetCapsPath(m_agentId);
496 agentData.ChildrenCapSeeds = new Dictionary<ulong,string>(m_scene.GetChildrenSeeds(m_agentId));
497
498 return agentData;
499 }
500
468 public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) 501 public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
469 { 502 {
503 m_log.DebugFormat("[TEST CLIENT]: Processing inform client of neighbour");
504
505 // In response to this message, we are going to make a teleport to the scene we've previous been told
506 // about by test code (this needs to be improved).
507 AgentCircuitData newAgent = RequestClientInfo();
508
509 // Stage 2: add the new client as a child agent to the scene
510 TeleportSceneClient = new TestClient(newAgent, TeleportTargetScene);
511 TeleportTargetScene.AddNewClient(TeleportSceneClient);
512 }
513
514 public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
515 uint locationID, uint flags, string capsURL)
516 {
517 m_log.DebugFormat("[TEST CLIENT]: Received SendRegionTeleport");
518
519 TeleportSceneClient.CompleteMovement();
520 //TeleportTargetScene.AgentCrossing(newAgent.AgentID, new Vector3(90, 90, 90), false);
470 } 521 }
471 522
472 public virtual AgentCircuitData RequestClientInfo() 523 public virtual void SendTeleportFailed(string reason)
473 { 524 {
474 return new AgentCircuitData(); 525 m_log.DebugFormat("[TEST CLIENT]: Teleport failed with reason {0}", reason);
475 } 526 }
476 527
477 public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, 528 public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt,
478 IPEndPoint newRegionExternalEndPoint, string capsURL) 529 IPEndPoint newRegionExternalEndPoint, string capsURL)
@@ -487,15 +538,6 @@ namespace OpenSim.Tests.Common.Mock
487 { 538 {
488 } 539 }
489 540
490 public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
491 uint locationID, uint flags, string capsURL)
492 {
493 }
494
495 public virtual void SendTeleportFailed(string reason)
496 {
497 }
498
499 public virtual void SendTeleportLocationStart() 541 public virtual void SendTeleportLocationStart()
500 { 542 {
501 } 543 }
@@ -788,6 +830,7 @@ namespace OpenSim.Tests.Common.Mock
788 830
789 public void Close(bool ShutdownCircuit) 831 public void Close(bool ShutdownCircuit)
790 { 832 {
833 m_scene.RemoveClient(AgentId);
791 } 834 }
792 835
793 public void Start() 836 public void Start()