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authorJustin Clark-Casey (justincc)2012-03-20 23:12:21 +0000
committerJustin Clark-Casey (justincc)2012-03-20 23:12:21 +0000
commit30b2a8c778d02926e038bc62977c4a4c9dbec5ee (patch)
tree0b35af969e4ac337cf4521d07b1f25765a5b3273 /OpenSim/Tests/Torture
parentreduce avatar verticle jump from the absurd 5 meter jump to a less (diff)
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Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
Diffstat (limited to 'OpenSim/Tests/Torture')
-rw-r--r--OpenSim/Tests/Torture/ObjectTortureTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs
index 978a308..d0d2199 100644
--- a/OpenSim/Tests/Torture/ObjectTortureTests.cs
+++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs
@@ -157,7 +157,7 @@ namespace OpenSim.Tests.Torture
157 // 157 //
158 // However, that means that we need to manually run an update here to clear out that list so that deleted 158 // However, that means that we need to manually run an update here to clear out that list so that deleted
159 // objects will be clean up by the garbage collector before the next stress test is run. 159 // objects will be clean up by the garbage collector before the next stress test is run.
160 scene.Update(); 160 scene.Update(1);
161 161
162 Console.WriteLine( 162 Console.WriteLine(
163 "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", 163 "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)",