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author | onefang | 2019-05-19 21:24:15 +1000 |
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committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Tests/Stress | |
parent | Add a build script. (diff) | |
download | opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Tests/Stress')
-rw-r--r-- | OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs index 0ab407e..e9767f3 100644 --- a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs +++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Tests.Stress | |||
105 | public void Draw() | 105 | public void Draw() |
106 | { | 106 | { |
107 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene); | 107 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene); |
108 | 108 | ||
109 | while (Ready) | 109 | while (Ready) |
110 | { | 110 | { |
111 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | 111 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; |
@@ -118,9 +118,8 @@ namespace OpenSim.Tests.Stress | |||
118 | so.UUID, | 118 | so.UUID, |
119 | m_tests.Vrm.GetContentType(), | 119 | m_tests.Vrm.GetContentType(), |
120 | string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text), | 120 | string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text), |
121 | "", | 121 | ""); |
122 | 0); | 122 | |
123 | |||
124 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | 123 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); |
125 | 124 | ||
126 | Pass++; | 125 | Pass++; |