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authorJohn Hurliman2009-10-13 14:50:03 -0700
committerJohn Hurliman2009-10-13 14:50:03 -0700
commit23a334b9f54a1ef5df3b503c165e7b76b746a2b1 (patch)
tree93003db47fcd77af4085c0c49cbc1f2f0293b5eb /OpenSim/Tests/Common
parent* Unregister event handlers in LLUDPServer when a client logs out and disconn... (diff)
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* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
* Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 2b54890..ad90817 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -865,7 +865,7 @@ namespace OpenSim.Tests.Common.Mock
865 { 865 {
866 } 866 }
867 867
868 public void Close(bool ShutdownCircuit) 868 public void Close()
869 { 869 {
870 m_scene.RemoveClient(AgentId); 870 m_scene.RemoveClient(AgentId);
871 } 871 }