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author | Justin Clark-Casey (justincc) | 2011-04-15 00:42:06 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-04-15 00:42:06 +0100 |
commit | a0d80140f2d0ad6dd63970a3a3d5c0da8320ae75 (patch) | |
tree | 4c1f6780b2f8c766f7af29e827d77269790a94e9 /OpenSim/Tests/Common | |
parent | implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet. (diff) | |
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Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug.
It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockAssetService.cs | 22 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/AssetHelpers.cs | 7 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 7 |
3 files changed, 30 insertions, 6 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockAssetService.cs b/OpenSim/Tests/Common/Mock/MockAssetService.cs index 4118308..9d7c5e2 100644 --- a/OpenSim/Tests/Common/Mock/MockAssetService.cs +++ b/OpenSim/Tests/Common/Mock/MockAssetService.cs | |||
@@ -54,13 +54,19 @@ namespace OpenSim.Tests.Common.Mock | |||
54 | 54 | ||
55 | public AssetBase Get(string id) | 55 | public AssetBase Get(string id) |
56 | { | 56 | { |
57 | m_log.DebugFormat("[MOCK ASSET SERVICE]: Getting asset with id {0}", id); | 57 | // m_log.DebugFormat("[MOCK ASSET SERVICE]: Getting asset with id {0}", id); |
58 | 58 | ||
59 | AssetBase asset; | 59 | AssetBase asset; |
60 | if (Assets.ContainsKey(id)) | 60 | if (Assets.ContainsKey(id)) |
61 | { | ||
61 | asset = Assets[id]; | 62 | asset = Assets[id]; |
63 | // m_log.DebugFormat( | ||
64 | // "[MOCK ASSET SERVICE]: Got asset {0} {1}, bytes {2}", asset.Name, asset.ID, asset.Data.Length); | ||
65 | } | ||
62 | else | 66 | else |
63 | asset = null; | 67 | { |
68 | asset = null; | ||
69 | } | ||
64 | 70 | ||
65 | return asset; | 71 | return asset; |
66 | } | 72 | } |
@@ -77,7 +83,14 @@ namespace OpenSim.Tests.Common.Mock | |||
77 | 83 | ||
78 | public byte[] GetData(string id) | 84 | public byte[] GetData(string id) |
79 | { | 85 | { |
80 | throw new System.NotImplementedException(); | 86 | // m_log.DebugFormat("[MOCK ASSET SERVICE]: Requesting data for asset {0}", id); |
87 | |||
88 | AssetBase asset = Get(id); | ||
89 | |||
90 | if (asset == null) | ||
91 | return null; | ||
92 | else | ||
93 | return asset.Data; | ||
81 | } | 94 | } |
82 | 95 | ||
83 | public bool Get(string id, object sender, AssetRetrieved handler) | 96 | public bool Get(string id, object sender, AssetRetrieved handler) |
@@ -89,7 +102,8 @@ namespace OpenSim.Tests.Common.Mock | |||
89 | 102 | ||
90 | public string Store(AssetBase asset) | 103 | public string Store(AssetBase asset) |
91 | { | 104 | { |
92 | m_log.DebugFormat("[MOCK ASSET SERVICE]: Storing asset {0}", asset.ID); | 105 | // m_log.DebugFormat( |
106 | // "[MOCK ASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.ID, asset.Data.Length); | ||
93 | 107 | ||
94 | Assets[asset.ID] = asset; | 108 | Assets[asset.ID] = asset; |
95 | 109 | ||
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 971c6bc..d572249 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs | |||
@@ -30,6 +30,7 @@ using OpenMetaverse; | |||
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Framework.Scenes; | 31 | using OpenSim.Region.Framework.Scenes; |
32 | using OpenSim.Region.Framework.Scenes.Serialization; | 32 | using OpenSim.Region.Framework.Scenes.Serialization; |
33 | using OpenSim.Services.Interfaces; | ||
33 | 34 | ||
34 | namespace OpenSim.Tests.Common | 35 | namespace OpenSim.Tests.Common |
35 | { | 36 | { |
@@ -118,5 +119,11 @@ namespace OpenSim.Tests.Common | |||
118 | asset.Data = data; | 119 | asset.Data = data; |
119 | return asset; | 120 | return asset; |
120 | } | 121 | } |
122 | |||
123 | public static string ReadAssetAsString(IAssetService assetService, UUID uuid) | ||
124 | { | ||
125 | byte[] assetData = assetService.GetData(uuid.ToString()); | ||
126 | return Encoding.ASCII.GetString(assetData); | ||
127 | } | ||
121 | } | 128 | } |
122 | } | 129 | } |
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index eb08b62..837f4e2 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -168,14 +168,17 @@ namespace OpenSim.Tests.Common.Setup | |||
168 | { | 168 | { |
169 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | 169 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); |
170 | IConfigSource config = new IniConfigSource(); | 170 | IConfigSource config = new IniConfigSource(); |
171 | config.AddConfig("Modules"); | 171 | config.AddConfig("Modules"); |
172 | config.AddConfig("AssetService"); | ||
173 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | 172 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); |
173 | |||
174 | config.AddConfig("AssetService"); | ||
174 | if (real) | 175 | if (real) |
175 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | 176 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); |
176 | else | 177 | else |
177 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); | 178 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); |
179 | |||
178 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 180 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
181 | |||
179 | assetService.Initialise(config); | 182 | assetService.Initialise(config); |
180 | assetService.AddRegion(testScene); | 183 | assetService.AddRegion(testScene); |
181 | assetService.RegionLoaded(testScene); | 184 | assetService.RegionLoaded(testScene); |