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author | Justin Clark-Casey (justincc) | 2011-08-30 01:58:32 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-30 01:58:32 +0100 |
commit | be357f8feeb438e3292292d163918a307d69c69a (patch) | |
tree | f1f45b0a5bb58262885065b7a3fa37dde0d3d03e /OpenSim/Tests/Common | |
parent | Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... (diff) | |
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Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist. This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 086a725..2cf40d7 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Region.Framework; | |||
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.CoreModules.Avatar.Gods; | 42 | using OpenSim.Region.CoreModules.Avatar.Gods; |
43 | using OpenSim.Region.CoreModules.Asset; | ||
43 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; | 44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; |
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication; | 45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication; |
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; | 46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; |
@@ -56,6 +57,11 @@ namespace OpenSim.Tests.Common | |||
56 | /// </summary> | 57 | /// </summary> |
57 | public class SceneHelpers | 58 | public class SceneHelpers |
58 | { | 59 | { |
60 | public static TestScene SetupScene() | ||
61 | { | ||
62 | return SetupScene(null); | ||
63 | } | ||
64 | |||
59 | /// <summary> | 65 | /// <summary> |
60 | /// Set up a test scene | 66 | /// Set up a test scene |
61 | /// </summary> | 67 | /// </summary> |
@@ -63,9 +69,14 @@ namespace OpenSim.Tests.Common | |||
63 | /// Automatically starts service threads, as would the normal runtime. | 69 | /// Automatically starts service threads, as would the normal runtime. |
64 | /// </remarks> | 70 | /// </remarks> |
65 | /// <returns></returns> | 71 | /// <returns></returns> |
66 | public static TestScene SetupScene() | 72 | public static TestScene SetupScene(CoreAssetCache cache) |
73 | { | ||
74 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000, cache); | ||
75 | } | ||
76 | |||
77 | public static TestScene SetupScene(string name, UUID id, uint x, uint y) | ||
67 | { | 78 | { |
68 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000); | 79 | return SetupScene(name, id, x, y, null); |
69 | } | 80 | } |
70 | 81 | ||
71 | /// <summary> | 82 | /// <summary> |
@@ -78,7 +89,7 @@ namespace OpenSim.Tests.Common | |||
78 | /// <param name="y">Y co-ordinate of the region</param> | 89 | /// <param name="y">Y co-ordinate of the region</param> |
79 | /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> | 90 | /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> |
80 | /// <returns></returns> | 91 | /// <returns></returns> |
81 | public static TestScene SetupScene(string name, UUID id, uint x, uint y) | 92 | public static TestScene SetupScene(string name, UUID id, uint x, uint y, CoreAssetCache cache) |
82 | { | 93 | { |
83 | Console.WriteLine("Setting up test scene {0}", name); | 94 | Console.WriteLine("Setting up test scene {0}", name); |
84 | 95 | ||
@@ -103,7 +114,7 @@ namespace OpenSim.Tests.Common | |||
103 | godsModule.Initialise(testScene, new IniConfigSource()); | 114 | godsModule.Initialise(testScene, new IniConfigSource()); |
104 | testScene.AddModule(godsModule.Name, godsModule); | 115 | testScene.AddModule(godsModule.Name, godsModule); |
105 | 116 | ||
106 | LocalAssetServicesConnector assetService = StartAssetService(testScene); | 117 | LocalAssetServicesConnector assetService = StartAssetService(testScene, cache); |
107 | StartAuthenticationService(testScene); | 118 | StartAuthenticationService(testScene); |
108 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); | 119 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); |
109 | StartGridService(testScene); | 120 | StartGridService(testScene); |
@@ -132,7 +143,7 @@ namespace OpenSim.Tests.Common | |||
132 | return testScene; | 143 | return testScene; |
133 | } | 144 | } |
134 | 145 | ||
135 | private static LocalAssetServicesConnector StartAssetService(Scene testScene) | 146 | private static LocalAssetServicesConnector StartAssetService(Scene testScene, CoreAssetCache cache) |
136 | { | 147 | { |
137 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | 148 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); |
138 | IConfigSource config = new IniConfigSource(); | 149 | IConfigSource config = new IniConfigSource(); |
@@ -145,6 +156,20 @@ namespace OpenSim.Tests.Common | |||
145 | 156 | ||
146 | assetService.Initialise(config); | 157 | assetService.Initialise(config); |
147 | assetService.AddRegion(testScene); | 158 | assetService.AddRegion(testScene); |
159 | |||
160 | if (cache != null) | ||
161 | { | ||
162 | IConfigSource cacheConfig = new IniConfigSource(); | ||
163 | cacheConfig.AddConfig("Modules"); | ||
164 | cacheConfig.Configs["Modules"].Set("AssetCaching", "CoreAssetCache"); | ||
165 | cacheConfig.AddConfig("AssetCache"); | ||
166 | |||
167 | cache.Initialise(cacheConfig); | ||
168 | cache.AddRegion(testScene); | ||
169 | cache.RegionLoaded(testScene); | ||
170 | testScene.AddRegionModule(cache.Name, cache); | ||
171 | } | ||
172 | |||
148 | assetService.RegionLoaded(testScene); | 173 | assetService.RegionLoaded(testScene); |
149 | testScene.AddRegionModule(assetService.Name, assetService); | 174 | testScene.AddRegionModule(assetService.Name, assetService); |
150 | 175 | ||