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author | Jeff Ames | 2009-06-10 04:28:56 +0000 |
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committer | Jeff Ames | 2009-06-10 04:28:56 +0000 |
commit | a23d64dec1cbf88abc3c7e84664a683dee534e4a (patch) | |
tree | 7e85403f29839775209481ba7f6ee55aac56f209 /OpenSim/Tests/Common | |
parent | Letting the Flotsam cache be enabled even when [AssetCache] section is missin... (diff) | |
download | opensim-SC_OLD-a23d64dec1cbf88abc3c7e84664a683dee534e4a.zip opensim-SC_OLD-a23d64dec1cbf88abc3c7e84664a683dee534e4a.tar.gz opensim-SC_OLD-a23d64dec1cbf88abc3c7e84664a683dee534e4a.tar.bz2 opensim-SC_OLD-a23d64dec1cbf88abc3c7e84664a683dee534e4a.tar.xz |
Formatting cleanup.
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestAssetCache.cs | 2 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/GetAssetStreamHandlerTestHelpers.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestAssetCache.cs b/OpenSim/Tests/Common/Mock/TestAssetCache.cs index 66886d0..ebbea75 100644 --- a/OpenSim/Tests/Common/Mock/TestAssetCache.cs +++ b/OpenSim/Tests/Common/Mock/TestAssetCache.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Tests.Common.Mock | |||
103 | 103 | ||
104 | public void AddAsset(AssetBase asset) | 104 | public void AddAsset(AssetBase asset) |
105 | { | 105 | { |
106 | CreateAsset( asset ); | 106 | CreateAsset(asset); |
107 | } | 107 | } |
108 | 108 | ||
109 | public void ExpireAsset(UUID assetID) | 109 | public void ExpireAsset(UUID assetID) |
diff --git a/OpenSim/Tests/Common/Setup/GetAssetStreamHandlerTestHelpers.cs b/OpenSim/Tests/Common/Setup/GetAssetStreamHandlerTestHelpers.cs index d338f00..ffa7283 100644 --- a/OpenSim/Tests/Common/Setup/GetAssetStreamHandlerTestHelpers.cs +++ b/OpenSim/Tests/Common/Setup/GetAssetStreamHandlerTestHelpers.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Tests.Common.Setup | |||
103 | public static AssetBase CreateTestAsset() | 103 | public static AssetBase CreateTestAsset() |
104 | { | 104 | { |
105 | byte[] expected = new byte[] { 1,2,3 }; | 105 | byte[] expected = new byte[] { 1,2,3 }; |
106 | AssetBase asset = new AssetBase( ); | 106 | AssetBase asset = new AssetBase(); |
107 | asset.ID = Guid.NewGuid().ToString(); | 107 | asset.ID = Guid.NewGuid().ToString(); |
108 | asset.Data = expected; | 108 | asset.Data = expected; |
109 | asset.Type = 2; | 109 | asset.Type = 2; |