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author | Arthur Valadares | 2009-08-11 12:24:41 -0300 |
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committer | Arthur Valadares | 2009-08-11 12:24:41 -0300 |
commit | 205409390809d96ac0a51b8de2c56da17bcc910d (patch) | |
tree | 7a9ecb5ac041753f803e6de900303652ee70618d /OpenSim/Tests/Common/Setup | |
parent | * Improves SceneSetupHelper to allow the tester to choose a real or mock, inv... (diff) | |
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Added some needed comments to SceneSetupHelper (actually just retriggering panda)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index fbe0e46..b1b32cc 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -54,6 +54,8 @@ namespace OpenSim.Tests.Common.Setup | |||
54 | /// </summary> | 54 | /// </summary> |
55 | public class SceneSetupHelpers | 55 | public class SceneSetupHelpers |
56 | { | 56 | { |
57 | // These static variables in order to allow regions to be linked by shared modules and same | ||
58 | // CommunicationsManager. | ||
57 | private static ISharedRegionModule m_assetService = null; | 59 | private static ISharedRegionModule m_assetService = null; |
58 | private static ISharedRegionModule m_inventoryService = null; | 60 | private static ISharedRegionModule m_inventoryService = null; |
59 | private static TestCommunicationsManager commsManager = null; | 61 | private static TestCommunicationsManager commsManager = null; |
@@ -74,7 +76,7 @@ namespace OpenSim.Tests.Common.Setup | |||
74 | /// Set up a test scene | 76 | /// Set up a test scene |
75 | /// </summary> | 77 | /// </summary> |
76 | /// | 78 | /// |
77 | /// <param name="startServices">Start associated service threads for the scene</param> | 79 | /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param> |
78 | /// <returns></returns> | 80 | /// <returns></returns> |
79 | public static TestScene SetupScene(String realServices) | 81 | public static TestScene SetupScene(String realServices) |
80 | { | 82 | { |
@@ -82,6 +84,13 @@ namespace OpenSim.Tests.Common.Setup | |||
82 | "Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager(), realServices); | 84 | "Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager(), realServices); |
83 | } | 85 | } |
84 | 86 | ||
87 | /// <summary> | ||
88 | /// Set up a test scene | ||
89 | /// </summary> | ||
90 | /// | ||
91 | /// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param> | ||
92 | /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> | ||
93 | /// <returns></returns> | ||
85 | public static TestScene SetupScene(TestCommunicationsManager cm, String realServices) | 94 | public static TestScene SetupScene(TestCommunicationsManager cm, String realServices) |
86 | { | 95 | { |
87 | return SetupScene( | 96 | return SetupScene( |
@@ -102,7 +111,8 @@ namespace OpenSim.Tests.Common.Setup | |||
102 | } | 111 | } |
103 | 112 | ||
104 | /// <summary> | 113 | /// <summary> |
105 | /// Set up a scene. | 114 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions |
115 | /// or a different, to get a brand new scene with new shared region modules. | ||
106 | /// </summary> | 116 | /// </summary> |
107 | /// <param name="name">Name of the region</param> | 117 | /// <param name="name">Name of the region</param> |
108 | /// <param name="id">ID of the region</param> | 118 | /// <param name="id">ID of the region</param> |
@@ -117,6 +127,10 @@ namespace OpenSim.Tests.Common.Setup | |||
117 | bool newScene= false; | 127 | bool newScene= false; |
118 | 128 | ||
119 | Console.WriteLine("Setting up test scene {0}", name); | 129 | Console.WriteLine("Setting up test scene {0}", name); |
130 | |||
131 | // If cm is the same as our last commsManager used, this means the tester wants to link | ||
132 | // regions. In this case, don't use the sameshared region modules and dont initialize them again. | ||
133 | // Also, no need to start another MainServer and MainConsole instance. | ||
120 | if (cm == null || cm != commsManager) | 134 | if (cm == null || cm != commsManager) |
121 | { | 135 | { |
122 | System.Console.WriteLine("Starting a brand new scene"); | 136 | System.Console.WriteLine("Starting a brand new scene"); |
@@ -150,6 +164,8 @@ namespace OpenSim.Tests.Common.Setup | |||
150 | testScene.AddModule(godsModule.Name, godsModule); | 164 | testScene.AddModule(godsModule.Name, godsModule); |
151 | realServices = realServices.ToLower(); | 165 | realServices = realServices.ToLower(); |
152 | IniConfigSource config = new IniConfigSource(); | 166 | IniConfigSource config = new IniConfigSource(); |
167 | |||
168 | // If we have a brand new scene, need to initialize shared region modules | ||
153 | if ((m_assetService == null && m_inventoryService == null) || newScene) | 169 | if ((m_assetService == null && m_inventoryService == null) || newScene) |
154 | { | 170 | { |
155 | if (realServices.Contains("asset")) | 171 | if (realServices.Contains("asset")) |
@@ -161,6 +177,7 @@ namespace OpenSim.Tests.Common.Setup | |||
161 | else | 177 | else |
162 | StartInventoryService(testScene, false); | 178 | StartInventoryService(testScene, false); |
163 | } | 179 | } |
180 | // If not, make sure the shared module gets references to this new scene | ||
164 | else | 181 | else |
165 | { | 182 | { |
166 | m_assetService.AddRegion(testScene); | 183 | m_assetService.AddRegion(testScene); |