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author | diva | 2009-06-10 13:49:13 +0000 |
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committer | diva | 2009-06-10 13:49:13 +0000 |
commit | b3ad2941ca9c5fdfd9919a9e09c7d60c1a488e22 (patch) | |
tree | 8f73bcd6c3d8c61420ca673e310c0dfe895d0b6a /OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |
parent | Attempt at fixing the inventory archiver tests. (diff) | |
download | opensim-SC_OLD-b3ad2941ca9c5fdfd9919a9e09c7d60c1a488e22.zip opensim-SC_OLD-b3ad2941ca9c5fdfd9919a9e09c7d60c1a488e22.tar.gz opensim-SC_OLD-b3ad2941ca9c5fdfd9919a9e09c7d60c1a488e22.tar.bz2 opensim-SC_OLD-b3ad2941ca9c5fdfd9919a9e09c7d60c1a488e22.tar.xz |
The previous commit was still wrong.
Diffstat (limited to 'OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs')
-rw-r--r-- | OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index de5dd83..9029ee1 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Tests.Common.Setup | |||
145 | config.AddConfig("Modules"); | 145 | config.AddConfig("Modules"); |
146 | config.AddConfig("InventoryService"); | 146 | config.AddConfig("InventoryService"); |
147 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); | 147 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); |
148 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:AssetService"); | 148 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); |
149 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 149 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
150 | assetService.Initialise(config); | 150 | assetService.Initialise(config); |
151 | assetService.AddRegion(testScene); | 151 | assetService.AddRegion(testScene); |