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authorSean Dague2009-02-09 21:47:55 +0000
committerSean Dague2009-02-09 21:47:55 +0000
commit8088802c218d7eb4a47018b5b3bb70e7463a03b1 (patch)
treeac22b97c3dce09a91bae18b5840f8654813dcfc8 /OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
parentThank you kindly, TLaukkan (Tommil) for a patch that: (diff)
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From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
Diffstat (limited to 'OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs')
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 3a0f72a..81fccbb 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -74,7 +74,7 @@ namespace OpenSim.Tests.Common.Setup
74 SceneCommunicationService scs = new SceneCommunicationService(cm); 74 SceneCommunicationService scs = new SceneCommunicationService(cm);
75 75
76 SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin()); 76 SQLAssetServer assetService = new SQLAssetServer(new TestAssetDataPlugin());
77 AssetCache ac = new AssetCache(assetService); 77 IAssetCache ac = (IAssetCache) new AssetCache(assetService);
78 78
79 StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", ""); 79 StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", "");
80 IConfigSource configSource = new IniConfigSource(); 80 IConfigSource configSource = new IniConfigSource();