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authorMelanie2013-05-11 02:35:26 +0100
committerMelanie2013-05-11 02:35:26 +0100
commit13cd8c17d781c517e083cdf9d5cc3b1b95802c2d (patch)
tree41e9d608cc0fbb486ae885d4c9e9a6ad85e39ff3 /OpenSim/Tests/Common/Mock
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
Diffstat (limited to 'OpenSim/Tests/Common/Mock')
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs26
-rw-r--r--OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs4
2 files changed, 8 insertions, 22 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 32f6a64..26479be 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -47,9 +47,9 @@ namespace OpenSim.Tests.Common.Mock
47 EventWaitHandle wh = new EventWaitHandle (false, EventResetMode.AutoReset, "Crossing"); 47 EventWaitHandle wh = new EventWaitHandle (false, EventResetMode.AutoReset, "Crossing");
48 48
49 private Scene m_scene; 49 private Scene m_scene;
50 private SceneManager m_sceneManager;
51 50
52 // Properties so that we can get at received data for test purposes 51 // Properties so that we can get at received data for test purposes
52 public List<uint> ReceivedKills { get; private set; }
53 public List<UUID> ReceivedOfflineNotifications { get; private set; } 53 public List<UUID> ReceivedOfflineNotifications { get; private set; }
54 public List<UUID> ReceivedOnlineNotifications { get; private set; } 54 public List<UUID> ReceivedOnlineNotifications { get; private set; }
55 public List<UUID> ReceivedFriendshipTerminations { get; private set; } 55 public List<UUID> ReceivedFriendshipTerminations { get; private set; }
@@ -437,33 +437,21 @@ namespace OpenSim.Tests.Common.Mock
437 /// <summary> 437 /// <summary>
438 /// Constructor 438 /// Constructor
439 /// </summary> 439 /// </summary>
440 /// <remarks>
441 /// Can be used for a test where there is only one region or where there are multiple regions that are not
442 /// neighbours and where no teleporting takes place. In other situations, the constructor that takes in a
443 /// scene manager should be used.
444 /// </remarks>
445 /// <param name="agentData"></param>
446 /// <param name="scene"></param>
447 public TestClient(AgentCircuitData agentData, Scene scene) : this(agentData, scene, null) {}
448
449 /// <summary>
450 /// Constructor
451 /// </summary>
452 /// <param name="agentData"></param> 440 /// <param name="agentData"></param>
453 /// <param name="scene"></param> 441 /// <param name="scene"></param>
454 /// <param name="sceneManager"></param> 442 /// <param name="sceneManager"></param>
455 public TestClient(AgentCircuitData agentData, Scene scene, SceneManager sceneManager) 443 public TestClient(AgentCircuitData agentData, Scene scene)
456 { 444 {
457 m_agentId = agentData.AgentID; 445 m_agentId = agentData.AgentID;
458 m_firstName = agentData.firstname; 446 m_firstName = agentData.firstname;
459 m_lastName = agentData.lastname; 447 m_lastName = agentData.lastname;
460 m_circuitCode = agentData.circuitcode; 448 m_circuitCode = agentData.circuitcode;
461 m_scene = scene; 449 m_scene = scene;
462 m_sceneManager = sceneManager;
463 SessionId = agentData.SessionID; 450 SessionId = agentData.SessionID;
464 SecureSessionId = agentData.SecureSessionID; 451 SecureSessionId = agentData.SecureSessionID;
465 CapsSeedUrl = agentData.CapsPath; 452 CapsSeedUrl = agentData.CapsPath;
466 453
454 ReceivedKills = new List<uint>();
467 ReceivedOfflineNotifications = new List<UUID>(); 455 ReceivedOfflineNotifications = new List<UUID>();
468 ReceivedOnlineNotifications = new List<UUID>(); 456 ReceivedOnlineNotifications = new List<UUID>();
469 ReceivedFriendshipTerminations = new List<UUID>(); 457 ReceivedFriendshipTerminations = new List<UUID>();
@@ -532,11 +520,11 @@ namespace OpenSim.Tests.Common.Mock
532 520
533 public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) 521 public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
534 { 522 {
535
536 } 523 }
537 524
538 public virtual void SendKillObject(ulong regionHandle, List<uint> localID) 525 public virtual void SendKillObject(List<uint> localID)
539 { 526 {
527 ReceivedKills.AddRange(localID);
540 } 528 }
541 529
542 public virtual void SetChildAgentThrottle(byte[] throttle) 530 public virtual void SetChildAgentThrottle(byte[] throttle)
@@ -545,15 +533,13 @@ namespace OpenSim.Tests.Common.Mock
545 533
546 public void SetAgentThrottleSilent(int throttle, int setting) 534 public void SetAgentThrottleSilent(int throttle, int setting)
547 { 535 {
548
549
550 } 536 }
537
551 public byte[] GetThrottlesPacked(float multiplier) 538 public byte[] GetThrottlesPacked(float multiplier)
552 { 539 {
553 return new byte[0]; 540 return new byte[0];
554 } 541 }
555 542
556
557 public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) 543 public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
558 { 544 {
559 } 545 }
diff --git a/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
index 30b1f38..2be5524 100644
--- a/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
@@ -118,8 +118,8 @@ namespace OpenSim.Tests.Common.Mock
118 118
119 folder.parentFolderID = new UUID(newParent); 119 folder.parentFolderID = new UUID(newParent);
120 120
121 XInventoryFolder[] newParentFolders 121// XInventoryFolder[] newParentFolders
122 = GetFolders(new string[] { "folderID" }, new string[] { folder.parentFolderID.ToString() }); 122// = GetFolders(new string[] { "folderID" }, new string[] { folder.parentFolderID.ToString() });
123 123
124// Console.WriteLine( 124// Console.WriteLine(
125// "Moved folder {0} {1}, to {2} {3}", 125// "Moved folder {0} {1}, to {2} {3}",