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author | Sean Dague | 2009-02-26 21:29:16 +0000 |
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committer | Sean Dague | 2009-02-26 21:29:16 +0000 |
commit | 57ab79e3312d9856a3534a1e2343b45c6cf74ac6 (patch) | |
tree | 470f8e5afc93a0604aa1b6cdf5dde9530de1898e /OpenSim/Tests/Common/Mock | |
parent | * Apply http://opensimulator.org/mantis/view.php?id=3191 (diff) | |
download | opensim-SC_OLD-57ab79e3312d9856a3534a1e2343b45c6cf74ac6.zip opensim-SC_OLD-57ab79e3312d9856a3534a1e2343b45c6cf74ac6.tar.gz opensim-SC_OLD-57ab79e3312d9856a3534a1e2343b45c6cf74ac6.tar.bz2 opensim-SC_OLD-57ab79e3312d9856a3534a1e2343b45c6cf74ac6.tar.xz |
* Update ScenePresenceTests to reflect current REST communication workflow.
* Fixed an issue with AssetCache where it would break unit tests randomly.
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
Diffstat (limited to 'OpenSim/Tests/Common/Mock')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 58 |
1 files changed, 33 insertions, 25 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 16c55ae..0635aab 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Threading; | ||
32 | using log4net; | 33 | using log4net; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
34 | using OpenMetaverse.Packets; | 35 | using OpenMetaverse.Packets; |
@@ -41,16 +42,17 @@ namespace OpenSim.Tests.Common.Mock | |||
41 | public class TestClient : IClientAPI | 42 | public class TestClient : IClientAPI |
42 | { | 43 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 45 | ||
45 | // Mock testing variables | 46 | // Mock testing variables |
46 | public List<ImageDataPacket> sentdatapkt = new List<ImageDataPacket>(); | 47 | public List<ImageDataPacket> sentdatapkt = new List<ImageDataPacket>(); |
47 | public List<ImagePacketPacket> sentpktpkt = new List<ImagePacketPacket>(); | 48 | public List<ImagePacketPacket> sentpktpkt = new List<ImagePacketPacket>(); |
48 | 49 | EventWaitHandle wh = new EventWaitHandle (false, EventResetMode.AutoReset, "Crossing"); | |
50 | |||
49 | // TODO: This is a really nasty (and temporary) means of telling the test client which scene to invoke setup | 51 | // TODO: This is a really nasty (and temporary) means of telling the test client which scene to invoke setup |
50 | // methods on when a teleport is requested | 52 | // methods on when a teleport is requested |
51 | public Scene TeleportTargetScene; | 53 | public Scene TeleportTargetScene; |
52 | private TestClient TeleportSceneClient; | 54 | private TestClient TeleportSceneClient; |
53 | 55 | ||
54 | private IScene m_scene; | 56 | private IScene m_scene; |
55 | 57 | ||
56 | // disable warning: public events, part of the public API | 58 | // disable warning: public events, part of the public API |
@@ -272,7 +274,7 @@ namespace OpenSim.Tests.Common.Mock | |||
272 | /// This agent's UUID | 274 | /// This agent's UUID |
273 | /// </value> | 275 | /// </value> |
274 | private UUID m_agentId; | 276 | private UUID m_agentId; |
275 | 277 | ||
276 | /// <value> | 278 | /// <value> |
277 | /// The last caps seed url that this client was given. | 279 | /// The last caps seed url that this client was given. |
278 | /// </value> | 280 | /// </value> |
@@ -363,15 +365,15 @@ namespace OpenSim.Tests.Common.Mock | |||
363 | { | 365 | { |
364 | set { } | 366 | set { } |
365 | } | 367 | } |
366 | 368 | ||
367 | private uint m_circuitCode; | 369 | private uint m_circuitCode; |
368 | 370 | ||
369 | public uint CircuitCode | 371 | public uint CircuitCode |
370 | { | 372 | { |
371 | get { return m_circuitCode; } | 373 | get { return m_circuitCode; } |
372 | set { m_circuitCode = value; } | 374 | set { m_circuitCode = value; } |
373 | } | 375 | } |
374 | 376 | ||
375 | /// <summary> | 377 | /// <summary> |
376 | /// Constructor | 378 | /// Constructor |
377 | /// </summary> | 379 | /// </summary> |
@@ -386,7 +388,7 @@ namespace OpenSim.Tests.Common.Mock | |||
386 | m_scene = scene; | 388 | m_scene = scene; |
387 | CapsSeedUrl = agentData.CapsPath; | 389 | CapsSeedUrl = agentData.CapsPath; |
388 | } | 390 | } |
389 | 391 | ||
390 | /// <summary> | 392 | /// <summary> |
391 | /// Attempt a teleport to the given region. | 393 | /// Attempt a teleport to the given region. |
392 | /// </summary> | 394 | /// </summary> |
@@ -395,9 +397,9 @@ namespace OpenSim.Tests.Common.Mock | |||
395 | /// <param name="lookAt"></param> | 397 | /// <param name="lookAt"></param> |
396 | public void Teleport(ulong regionHandle, Vector3 position, Vector3 lookAt) | 398 | public void Teleport(ulong regionHandle, Vector3 position, Vector3 lookAt) |
397 | { | 399 | { |
398 | OnTeleportLocationRequest(this, regionHandle, position, lookAt, 16); | 400 | OnTeleportLocationRequest(this, regionHandle, position, lookAt, 16); |
399 | } | 401 | } |
400 | 402 | ||
401 | public void CompleteMovement() | 403 | public void CompleteMovement() |
402 | { | 404 | { |
403 | OnCompleteMovementToRegion(); | 405 | OnCompleteMovementToRegion(); |
@@ -501,46 +503,52 @@ namespace OpenSim.Tests.Common.Mock | |||
501 | agentData.child = false; | 503 | agentData.child = false; |
502 | agentData.firstname = m_firstName; | 504 | agentData.firstname = m_firstName; |
503 | agentData.lastname = m_lastName; | 505 | agentData.lastname = m_lastName; |
504 | 506 | ||
505 | ICapabilitiesModule capsModule = m_scene.RequestModuleInterface<ICapabilitiesModule>(); | 507 | ICapabilitiesModule capsModule = m_scene.RequestModuleInterface<ICapabilitiesModule>(); |
506 | agentData.CapsPath = capsModule.GetCapsPath(m_agentId); | 508 | agentData.CapsPath = capsModule.GetCapsPath(m_agentId); |
507 | agentData.ChildrenCapSeeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(m_agentId)); | 509 | agentData.ChildrenCapSeeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(m_agentId)); |
508 | 510 | ||
509 | return agentData; | 511 | return agentData; |
510 | } | 512 | } |
511 | 513 | ||
512 | public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) | 514 | public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) |
513 | { | 515 | { |
514 | m_log.DebugFormat("[TEST CLIENT]: Processing inform client of neighbour"); | 516 | m_log.DebugFormat("[TEST CLIENT]: Processing inform client of neighbour"); |
515 | 517 | ||
516 | // In response to this message, we are going to make a teleport to the scene we've previous been told | 518 | // In response to this message, we are going to make a teleport to the scene we've previous been told |
517 | // about by test code (this needs to be improved). | 519 | // about by test code (this needs to be improved). |
518 | AgentCircuitData newAgent = RequestClientInfo(); | 520 | AgentCircuitData newAgent = RequestClientInfo(); |
519 | 521 | ||
520 | // Stage 2: add the new client as a child agent to the scene | 522 | // Stage 2: add the new client as a child agent to the scene |
521 | TeleportSceneClient = new TestClient(newAgent, TeleportTargetScene); | 523 | TeleportSceneClient = new TestClient(newAgent, TeleportTargetScene); |
522 | TeleportTargetScene.AddNewClient(TeleportSceneClient); | 524 | TeleportTargetScene.AddNewClient(TeleportSceneClient); |
523 | } | 525 | } |
524 | 526 | ||
525 | public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, | 527 | public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, |
526 | uint locationID, uint flags, string capsURL) | 528 | uint locationID, uint flags, string capsURL) |
527 | { | 529 | { |
528 | m_log.DebugFormat("[TEST CLIENT]: Received SendRegionTeleport"); | 530 | m_log.DebugFormat("[TEST CLIENT]: Received SendRegionTeleport"); |
529 | 531 | ||
530 | CapsSeedUrl = capsURL; | 532 | CapsSeedUrl = capsURL; |
531 | 533 | ||
532 | TeleportSceneClient.CompleteMovement(); | 534 | TeleportSceneClient.CompleteMovement(); |
533 | //TeleportTargetScene.AgentCrossing(newAgent.AgentID, new Vector3(90, 90, 90), false); | 535 | //TeleportTargetScene.AgentCrossing(newAgent.AgentID, new Vector3(90, 90, 90), false); |
534 | } | 536 | } |
535 | 537 | ||
536 | public virtual void SendTeleportFailed(string reason) | 538 | public virtual void SendTeleportFailed(string reason) |
537 | { | 539 | { |
538 | m_log.DebugFormat("[TEST CLIENT]: Teleport failed with reason {0}", reason); | 540 | m_log.DebugFormat("[TEST CLIENT]: Teleport failed with reason {0}", reason); |
539 | } | 541 | } |
540 | 542 | ||
541 | public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, | 543 | public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, |
542 | IPEndPoint newRegionExternalEndPoint, string capsURL) | 544 | IPEndPoint newRegionExternalEndPoint, string capsURL) |
543 | { | 545 | { |
546 | // This is supposed to send a packet to the client telling it's ready to start region crossing. | ||
547 | // Instead I will just signal I'm ready, mimicking the communication behavior. | ||
548 | // It's ugly, but avoids needless communication setup. This is used in ScenePresenceTests.cs. | ||
549 | // Arthur V. | ||
550 | |||
551 | wh.Set(); | ||
544 | } | 552 | } |
545 | 553 | ||
546 | public virtual void SendMapBlock(List<MapBlockData> mapBlocks, uint flag) | 554 | public virtual void SendMapBlock(List<MapBlockData> mapBlocks, uint flag) |
@@ -845,7 +853,7 @@ namespace OpenSim.Tests.Common.Mock | |||
845 | public void Start() | 853 | public void Start() |
846 | { | 854 | { |
847 | } | 855 | } |
848 | 856 | ||
849 | public void Stop() | 857 | public void Stop() |
850 | { | 858 | { |
851 | } | 859 | } |