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author | John Hurliman | 2009-10-15 16:35:27 -0700 |
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committer | John Hurliman | 2009-10-15 16:35:27 -0700 |
commit | 4b75353cbf50de3cae4c48ec90b55f30c1612c92 (patch) | |
tree | 2b5bf30d2a0c8558437f757e28081cb60a8b5dfc /OpenSim/Tests/Common/Mock/TestClient.cs | |
parent | Replaced the update lists with a priority queue implementation in LLClientView (diff) | |
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 28 |
1 files changed, 5 insertions, 23 deletions
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 5c838c5..21606e2 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -592,13 +592,11 @@ namespace OpenSim.Tests.Common.Mock | |||
592 | { | 592 | { |
593 | } | 593 | } |
594 | 594 | ||
595 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, | 595 | public virtual void SendAvatarData(SendAvatarData data) |
596 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) | ||
597 | { | 596 | { |
598 | } | 597 | } |
599 | 598 | ||
600 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 599 | public virtual void SendAvatarTerseUpdate(SendAvatarTerseData data) |
601 | Vector3 position, Vector3 velocity, Quaternion rotation, UUID agentid) | ||
602 | { | 600 | { |
603 | } | 601 | } |
604 | 602 | ||
@@ -614,27 +612,11 @@ namespace OpenSim.Tests.Common.Mock | |||
614 | { | 612 | { |
615 | } | 613 | } |
616 | 614 | ||
617 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 615 | public virtual void SendPrimitiveToClient(SendPrimitiveData data) |
618 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, | ||
619 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, | ||
620 | UUID objectID, UUID ownerID, string text, byte[] color, | ||
621 | uint parentID, | ||
622 | byte[] particleSystem, byte clickAction, byte material) | ||
623 | { | 616 | { |
624 | } | 617 | } |
625 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 618 | |
626 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, | 619 | public virtual void SendPrimTerseUpdate(SendPrimitiveTerseData data) |
627 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, | ||
628 | UUID objectID, UUID ownerID, string text, byte[] color, | ||
629 | uint parentID, | ||
630 | byte[] particleSystem, byte clickAction, byte material, byte[] textureanimation, | ||
631 | bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | ||
632 | { | ||
633 | } | ||
634 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | ||
635 | Vector3 position, Quaternion rotation, Vector3 velocity, | ||
636 | Vector3 rotationalvelocity, byte state, UUID AssetId, | ||
637 | UUID ownerID, int attachPoint) | ||
638 | { | 620 | { |
639 | } | 621 | } |
640 | 622 | ||