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authorJeff Ames2010-09-12 13:43:49 -0400
committerJeff Ames2010-09-12 13:43:49 -0400
commitf1f0bc23f4501ba99035283d3407ddad2b21b785 (patch)
tree2b62a244eddf18f5608405abcefa9f763ab54340 /OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
parentAdd copyright headers. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs')
-rw-r--r--OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
index 315d405..f453a4b 100644
--- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Data.Null
99 } 99 }
100 100
101 public void RemoveObject(UUID obj, UUID regionUUID) 101 public void RemoveObject(UUID obj, UUID regionUUID)
102 { 102 {
103 // All parts belonging to the object with the uuid are removed. 103 // All parts belonging to the object with the uuid are removed.
104 List<SceneObjectPart> parts = new List<SceneObjectPart>(m_sceneObjectParts.Values); 104 List<SceneObjectPart> parts = new List<SceneObjectPart>(m_sceneObjectParts.Values);
105 foreach (SceneObjectPart part in parts) 105 foreach (SceneObjectPart part in parts)
@@ -108,7 +108,7 @@ namespace OpenSim.Data.Null
108 { 108 {
109 m_log.DebugFormat( 109 m_log.DebugFormat(
110 "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}", 110 "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}",
111 part.Name, part.UUID, obj, regionUUID); 111 part.Name, part.UUID, obj, regionUUID);
112 m_sceneObjectParts.Remove(part.UUID); 112 m_sceneObjectParts.Remove(part.UUID);
113 } 113 }
114 } 114 }
@@ -129,7 +129,7 @@ namespace OpenSim.Data.Null
129 if (prim.IsRoot) 129 if (prim.IsRoot)
130 { 130 {
131 m_log.DebugFormat( 131 m_log.DebugFormat(
132 "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID); 132 "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID);
133 objects[prim.UUID] = new SceneObjectGroup(prim); 133 objects[prim.UUID] = new SceneObjectGroup(prim);
134 } 134 }
135 } 135 }