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author | Justin Clark-Casey (justincc) | 2011-10-22 00:13:46 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-22 00:13:46 +0100 |
commit | 9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0 (patch) | |
tree | edaf907442c015451195ccc6c396f9376e6a24a5 /OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs | |
parent | RemoteAdmin - Added optional terrain loading on region create using parameter... (diff) | |
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refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs index ceb7905..0de38c2 100644 --- a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Tests.Common | |||
86 | AssetBase asset = null; | 86 | AssetBase asset = null; |
87 | 87 | ||
88 | if (type == InventoryType.Notecard) | 88 | if (type == InventoryType.Notecard) |
89 | asset = AssetHelpers.CreateAsset(scene, userId); | 89 | asset = AssetHelpers.CreateNotecardAsset(scene, userId); |
90 | else if (type == InventoryType.Object) | 90 | else if (type == InventoryType.Object) |
91 | asset = AssetHelpers.CreateAsset(assetId, SceneHelpers.CreateSceneObject(1, userId)); | 91 | asset = AssetHelpers.CreateAsset(assetId, SceneHelpers.CreateSceneObject(1, userId)); |
92 | else | 92 | else |