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author | Justin Clark-Casey (justincc) | 2012-05-15 23:43:59 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-15 23:43:59 +0100 |
commit | 1b5ce8c10e492308eeb44c82fee0c65cec855327 (patch) | |
tree | 699bb92bdb6b98be78d9933037961f5de8ede003 /OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |
parent | Allow use of regular expressions in "show object name", "show part name" and ... (diff) | |
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Fix issue where loading OARs could sometimes result in link numbers being reordered.
This was because the parts in scene objects were sometimes not serialized in link order.
This is perfectly fine since the parts still have the right link numbers, but an extra fix to adjust for this
had not been done in the SerialiserModule methods that OAR loading used.
Add regression test for same.
Addresses http://opensimulator.org/mantis/view.php?id=5948, http://opensimulator.org/mantis/view.php?id=5749
Diffstat (limited to 'OpenSim/Tests/Common/Helpers/SceneHelpers.cs')
-rw-r--r-- | OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 78f9434..59829d9 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -624,7 +624,7 @@ namespace OpenSim.Tests.Common | |||
624 | /// <param name="ownerId"></param> | 624 | /// <param name="ownerId"></param> |
625 | /// <param name="partNamePrefix"> | 625 | /// <param name="partNamePrefix"> |
626 | /// The prefix to be given to part names. This will be suffixed with "Part<part no>" | 626 | /// The prefix to be given to part names. This will be suffixed with "Part<part no>" |
627 | /// (e.g. mynamePart0 for the root part) | 627 | /// (e.g. mynamePart1 for the root part) |
628 | /// </param> | 628 | /// </param> |
629 | /// <param name="uuidTail"> | 629 | /// <param name="uuidTail"> |
630 | /// The hexadecimal last part of the UUID for parts created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" | 630 | /// The hexadecimal last part of the UUID for parts created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" |
@@ -637,14 +637,14 @@ namespace OpenSim.Tests.Common | |||
637 | 637 | ||
638 | SceneObjectGroup sog | 638 | SceneObjectGroup sog |
639 | = new SceneObjectGroup( | 639 | = new SceneObjectGroup( |
640 | CreateSceneObjectPart(string.Format("{0}Part0", partNamePrefix), new UUID(rawSogId), ownerId)); | 640 | CreateSceneObjectPart(string.Format("{0}Part1", partNamePrefix), new UUID(rawSogId), ownerId)); |
641 | 641 | ||
642 | if (parts > 1) | 642 | if (parts > 1) |
643 | for (int i = 1; i < parts; i++) | 643 | for (int i = 2; i <= parts; i++) |
644 | sog.AddPart( | 644 | sog.AddPart( |
645 | CreateSceneObjectPart( | 645 | CreateSceneObjectPart( |
646 | string.Format("{0}Part{1}", partNamePrefix, i), | 646 | string.Format("{0}Part{1}", partNamePrefix, i), |
647 | new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail + i)), | 647 | new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail + i - 1)), |
648 | ownerId)); | 648 | ownerId)); |
649 | 649 | ||
650 | return sog; | 650 | return sog; |