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authorJustin Clark-Casey (justincc)2011-08-09 23:11:07 +0100
committerJustin Clark-Casey (justincc)2011-08-09 23:11:07 +0100
commit92e96d394a1712ed16b0a7835dd2ccfde01f3fee (patch)
tree434727add1ec2fb9806297027bba5a3dbcede4c3 /OpenSim/Tests/Common/Helpers/SceneHelpers.cs
parentAdd osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet... (diff)
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When an NPC is created, stop telling neighbouring regions to expect a child agent
Diffstat (limited to 'OpenSim/Tests/Common/Helpers/SceneHelpers.cs')
-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index 070e390..8d2108c 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -383,7 +383,7 @@ namespace OpenSim.Tests.Common
383 383
384 // Stage 3: Complete the entrance into the region. This converts the child agent into a root agent. 384 // Stage 3: Complete the entrance into the region. This converts the child agent into a root agent.
385 ScenePresence scp = scene.GetScenePresence(agentData.AgentID); 385 ScenePresence scp = scene.GetScenePresence(agentData.AgentID);
386 scp.CompleteMovement(client); 386 scp.CompleteMovement(client, true);
387 //scp.MakeRootAgent(new Vector3(90, 90, 90), true); 387 //scp.MakeRootAgent(new Vector3(90, 90, 90), true);
388 388
389 return scp; 389 return scp;