aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/TestSuite
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-11-17 21:00:34 +0000
committerJustin Clarke Casey2008-11-17 21:00:34 +0000
commitc25a0ea7923aa390d30b8eebdbca4e599edf9b0d (patch)
tree775133790681153be9edc6d640162271750a1fd0 /OpenSim/TestSuite
parent* minor: add interface version to 'show version' command output (diff)
downloadopensim-SC_OLD-c25a0ea7923aa390d30b8eebdbca4e599edf9b0d.zip
opensim-SC_OLD-c25a0ea7923aa390d30b8eebdbca4e599edf9b0d.tar.gz
opensim-SC_OLD-c25a0ea7923aa390d30b8eebdbca4e599edf9b0d.tar.bz2
opensim-SC_OLD-c25a0ea7923aa390d30b8eebdbca4e599edf9b0d.tar.xz
* Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
Diffstat (limited to '')
-rw-r--r--OpenSim/TestSuite/PhysicsBot.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/TestSuite/PhysicsBot.cs b/OpenSim/TestSuite/PhysicsBot.cs
index c04e19e..fd20a1e 100644
--- a/OpenSim/TestSuite/PhysicsBot.cs
+++ b/OpenSim/TestSuite/PhysicsBot.cs
@@ -96,7 +96,7 @@ namespace OpenSim.TestSuite
96 client.Self.Movement.AtPos = true; 96 client.Self.Movement.AtPos = true;
97 Thread.Sleep(somthing.Next(25, 75)); // Makes sure the bots keep walking for this time. 97 Thread.Sleep(somthing.Next(25, 75)); // Makes sure the bots keep walking for this time.
98 } 98 }
99 client.Self.Jump(); 99 client.Self.Jump(true);
100 100
101 string randomf = talkarray[somthing.Next(talkarray.Length)]; 101 string randomf = talkarray[somthing.Next(talkarray.Length)];
102 if (talkarray.Length > 1 && randomf.Length > 1) 102 if (talkarray.Length > 1 && randomf.Length > 1)
@@ -142,7 +142,7 @@ namespace OpenSim.TestSuite
142 m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed); 142 m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed);
143 m_action.Start(); 143 m_action.Start();
144 OnConnected(this, EventType.CONNECTED); 144 OnConnected(this, EventType.CONNECTED);
145 client.Self.Jump(); 145 client.Self.Jump(true);
146 } 146 }
147 } 147 }
148 else 148 else