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author | Melanie | 2010-01-01 22:51:00 +0000 |
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committer | Melanie | 2010-01-01 22:51:00 +0000 |
commit | 0d9591bf3562955a39c57dd289d0cc0bb0ba85a3 (patch) | |
tree | c0ee2bf1f6227c2aa2e9c3c3726bbba6ef75de8e /OpenSim/Services | |
parent | Put PassCollision on the ignore list for testing, since we don't save that (diff) | |
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Prevent the creation of duplicate inventory folders in the case of a login
database issue. Now the login will instaead fail later.
Diffstat (limited to 'OpenSim/Services')
-rw-r--r-- | OpenSim/Services/InventoryService/InventoryService.cs | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs index d4da4d3..95007f1 100644 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ b/OpenSim/Services/InventoryService/InventoryService.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using log4net; | 31 | using log4net; |
@@ -102,7 +103,17 @@ namespace OpenSim.Services.InventoryService | |||
102 | // See IInventoryServices | 103 | // See IInventoryServices |
103 | public bool CreateUserInventory(UUID user) | 104 | public bool CreateUserInventory(UUID user) |
104 | { | 105 | { |
105 | InventoryFolderBase existingRootFolder = GetRootFolder(user); | 106 | InventoryFolderBase existingRootFolder; |
107 | try | ||
108 | { | ||
109 | existingRootFolder = GetRootFolder(user); | ||
110 | } | ||
111 | catch (Exception e) | ||
112 | { | ||
113 | // Munch the exception, it has already been reported | ||
114 | // | ||
115 | return false; | ||
116 | } | ||
106 | 117 | ||
107 | if (null != existingRootFolder) | 118 | if (null != existingRootFolder) |
108 | { | 119 | { |