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author | Melanie | 2010-06-29 20:36:36 +0100 |
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committer | Melanie | 2010-06-29 20:36:36 +0100 |
commit | 5d11833ae1969718187c23b9d29ebd233ecbb401 (patch) | |
tree | 3be12b67f0c1198a10c2e15afbfffa32b8a4f77f /OpenSim/Services | |
parent | Fix a nullref on autoreturn (diff) | |
parent | stop exceptions in setting and getting state from propogating since they aren... (diff) | |
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'OpenSim/Services')
-rw-r--r-- | OpenSim/Services/GridService/HypergridLinker.cs | 6 | ||||
-rw-r--r-- | OpenSim/Services/InventoryService/HGInventoryService.cs | 4 | ||||
-rw-r--r-- | OpenSim/Services/InventoryService/XInventoryService.cs | 9 |
3 files changed, 15 insertions, 4 deletions
diff --git a/OpenSim/Services/GridService/HypergridLinker.cs b/OpenSim/Services/GridService/HypergridLinker.cs index af603b2..ae80a8c 100644 --- a/OpenSim/Services/GridService/HypergridLinker.cs +++ b/OpenSim/Services/GridService/HypergridLinker.cs | |||
@@ -255,7 +255,11 @@ namespace OpenSim.Services.GridService | |||
255 | { | 255 | { |
256 | m_log.WarnFormat("[HYPERGRID LINKER]: Remote Gatekeeper at {0} provided malformed ExternalName {1}", regInfo.ExternalHostName, externalName); | 256 | m_log.WarnFormat("[HYPERGRID LINKER]: Remote Gatekeeper at {0} provided malformed ExternalName {1}", regInfo.ExternalHostName, externalName); |
257 | } | 257 | } |
258 | regInfo.RegionName = regInfo.ExternalHostName + ":" + regInfo.HttpPort + ":" + regInfo.RegionName; | 258 | string name = regInfo.RegionName; |
259 | regInfo.RegionName = regInfo.ExternalHostName + ":" + regInfo.HttpPort; | ||
260 | if (name != string.Empty) | ||
261 | regInfo.RegionName += ":" + name; | ||
262 | |||
259 | // Try get the map image | 263 | // Try get the map image |
260 | //regInfo.TerrainImage = m_GatekeeperConnector.GetMapImage(regionID, imageURL); | 264 | //regInfo.TerrainImage = m_GatekeeperConnector.GetMapImage(regionID, imageURL); |
261 | // I need a texture that works for this... the one I tried doesn't seem to be working | 265 | // I need a texture that works for this... the one I tried doesn't seem to be working |
diff --git a/OpenSim/Services/InventoryService/HGInventoryService.cs b/OpenSim/Services/InventoryService/HGInventoryService.cs index 061effe..6e6b019 100644 --- a/OpenSim/Services/InventoryService/HGInventoryService.cs +++ b/OpenSim/Services/InventoryService/HGInventoryService.cs | |||
@@ -108,13 +108,13 @@ namespace OpenSim.Services.InventoryService | |||
108 | // Warp! Root folder for travelers | 108 | // Warp! Root folder for travelers |
109 | XInventoryFolder[] folders = m_Database.GetFolders( | 109 | XInventoryFolder[] folders = m_Database.GetFolders( |
110 | new string[] { "agentID", "folderName"}, | 110 | new string[] { "agentID", "folderName"}, |
111 | new string[] { principalID.ToString(), "Suitcase" }); | 111 | new string[] { principalID.ToString(), "My Suitcase" }); |
112 | 112 | ||
113 | if (folders.Length > 0) | 113 | if (folders.Length > 0) |
114 | return ConvertToOpenSim(folders[0]); | 114 | return ConvertToOpenSim(folders[0]); |
115 | 115 | ||
116 | // make one | 116 | // make one |
117 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "Suitcase"); | 117 | XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "My Suitcase"); |
118 | return ConvertToOpenSim(suitcase); | 118 | return ConvertToOpenSim(suitcase); |
119 | } | 119 | } |
120 | 120 | ||
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index af831fd..f48bf60 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -200,7 +200,14 @@ namespace OpenSim.Services.InventoryService | |||
200 | if (folders.Length == 0) | 200 | if (folders.Length == 0) |
201 | return null; | 201 | return null; |
202 | 202 | ||
203 | return ConvertToOpenSim(folders[0]); | 203 | XInventoryFolder root = null; |
204 | foreach (XInventoryFolder folder in folders) | ||
205 | if (folder.folderName == "My Inventory") | ||
206 | root = folder; | ||
207 | if (folders == null) // oops | ||
208 | root = folders[0]; | ||
209 | |||
210 | return ConvertToOpenSim(root); | ||
204 | } | 211 | } |
205 | 212 | ||
206 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 213 | public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) |