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author | John Hurliman | 2010-09-12 14:20:26 -0700 |
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committer | John Hurliman | 2010-09-12 14:20:26 -0700 |
commit | 0db1ed0b5a6f5bd104c6008f142d173c84263ce5 (patch) | |
tree | 05b1b67544242755ef0150d8134d549a1a0fcbe3 /OpenSim/Services | |
parent | Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService... (diff) | |
download | opensim-SC_OLD-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.zip opensim-SC_OLD-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.gz opensim-SC_OLD-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.bz2 opensim-SC_OLD-0db1ed0b5a6f5bd104c6008f142d173c84263ce5.tar.xz |
* Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
Diffstat (limited to 'OpenSim/Services')
-rw-r--r-- | OpenSim/Services/Connectors/Simulation/EstateDataService.cs | 112 | ||||
-rw-r--r-- | OpenSim/Services/Connectors/Simulation/SimulationDataService.cs (renamed from OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs) | 69 |
2 files changed, 154 insertions, 27 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/EstateDataService.cs b/OpenSim/Services/Connectors/Simulation/EstateDataService.cs new file mode 100644 index 0000000..87c49d3 --- /dev/null +++ b/OpenSim/Services/Connectors/Simulation/EstateDataService.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using log4net; | ||
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using System.Reflection; | ||
35 | using OpenSim.Services.Base; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenSim.Data; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | |||
42 | namespace OpenSim.Services.Connectors | ||
43 | { | ||
44 | public class EstateDataService : ServiceBase, IEstateDataService | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | protected IEstateDataStore m_database; | ||
51 | |||
52 | public EstateDataService(IConfigSource config) | ||
53 | : base(config) | ||
54 | { | ||
55 | string dllName = String.Empty; | ||
56 | string connString = String.Empty; | ||
57 | |||
58 | // Try reading the [DatabaseService] section, if it exists | ||
59 | IConfig dbConfig = config.Configs["DatabaseService"]; | ||
60 | if (dbConfig != null) | ||
61 | { | ||
62 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | ||
63 | connString = dbConfig.GetString("EstateConnectionString", String.Empty); | ||
64 | if (String.IsNullOrEmpty(connString)) | ||
65 | connString = dbConfig.GetString("ConnectionString", String.Empty); | ||
66 | } | ||
67 | |||
68 | // We tried, but this doesn't exist. We can't proceed | ||
69 | if (dllName == String.Empty) | ||
70 | throw new Exception("No StorageProvider configured"); | ||
71 | |||
72 | m_database = LoadPlugin<IEstateDataStore>(dllName, new Object[] { connString }); | ||
73 | if (m_database == null) | ||
74 | throw new Exception("Could not find a storage interface in the given module"); | ||
75 | } | ||
76 | |||
77 | public EstateSettings LoadEstateSettings(UUID regionID, bool create) | ||
78 | { | ||
79 | return m_database.LoadEstateSettings(regionID, create); | ||
80 | } | ||
81 | |||
82 | public EstateSettings LoadEstateSettings(int estateID) | ||
83 | { | ||
84 | return m_database.LoadEstateSettings(estateID); | ||
85 | } | ||
86 | |||
87 | public void StoreEstateSettings(EstateSettings es) | ||
88 | { | ||
89 | m_database.StoreEstateSettings(es); | ||
90 | } | ||
91 | |||
92 | public List<int> GetEstates(string search) | ||
93 | { | ||
94 | return m_database.GetEstates(search); | ||
95 | } | ||
96 | |||
97 | public bool LinkRegion(UUID regionID, int estateID) | ||
98 | { | ||
99 | return m_database.LinkRegion(regionID, estateID); | ||
100 | } | ||
101 | |||
102 | public List<UUID> GetRegions(int estateID) | ||
103 | { | ||
104 | return m_database.GetRegions(estateID); | ||
105 | } | ||
106 | |||
107 | public bool DeleteEstate(int estateID) | ||
108 | { | ||
109 | return m_database.DeleteEstate(estateID); | ||
110 | } | ||
111 | } | ||
112 | } | ||
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs index 93147d4..946f7e4 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs | |||
@@ -27,99 +27,114 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using Mono.Addins; | ||
32 | using Nini.Config; | 33 | using Nini.Config; |
33 | using OpenMetaverse; | 34 | using System.Reflection; |
35 | using OpenSim.Services.Base; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using OpenSim.Data; | ||
34 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
35 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Server.Base; | ||
38 | 41 | ||
39 | namespace OpenSim.Services.Connectors.Simulation | 42 | namespace OpenSim.Services.Connectors |
40 | { | 43 | { |
41 | public class SimulationDataServiceConnector : ISimulationDataService | 44 | public class SimulationDataService : ServiceBase, ISimulationDataService |
42 | { | 45 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = |
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | 49 | ||
45 | private ISimulationDataStore m_simDataStore; | 50 | protected ISimulationDataStore m_database; |
46 | 51 | ||
47 | public SimulationDataServiceConnector() | 52 | public SimulationDataService(IConfigSource config) |
53 | : base(config) | ||
48 | { | 54 | { |
49 | } | 55 | string dllName = String.Empty; |
56 | string connString = String.Empty; | ||
50 | 57 | ||
51 | public SimulationDataServiceConnector(IConfigSource config) | 58 | // Try reading the [DatabaseService] section, if it exists |
52 | { | 59 | IConfig dbConfig = config.Configs["DatabaseService"]; |
53 | Initialise(config); | 60 | if (dbConfig != null) |
54 | } | 61 | { |
55 | 62 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | |
56 | public virtual void Initialise(IConfigSource config) | 63 | connString = dbConfig.GetString("ConnectionString", String.Empty); |
57 | { | 64 | } |
58 | IConfig serverConfig = config.Configs["SimulationDataStore"]; | ||
59 | if (serverConfig == null) | ||
60 | throw new Exception("No section 'SimulationDataStore' in config file"); | ||
61 | 65 | ||
62 | string simDataStore = serverConfig.GetString("StoreModule", String.Empty); | 66 | // We tried, but this doesn't exist. We can't proceed |
67 | if (dllName == String.Empty) | ||
68 | throw new Exception("No StorageProvider configured"); | ||
63 | 69 | ||
64 | Object[] args = new Object[] { config }; | 70 | m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString }); |
65 | m_simDataStore = ServerUtils.LoadPlugin<ISimulationDataStore>(simDataStore, args); | 71 | if (m_database == null) |
72 | throw new Exception("Could not find a storage interface in the given module"); | ||
66 | } | 73 | } |
67 | 74 | ||
68 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) | 75 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
69 | { | 76 | { |
77 | m_database.StoreObject(obj, regionUUID); | ||
70 | } | 78 | } |
71 | 79 | ||
72 | public void RemoveObject(UUID uuid, UUID regionUUID) | 80 | public void RemoveObject(UUID uuid, UUID regionUUID) |
73 | { | 81 | { |
82 | m_database.RemoveObject(uuid, regionUUID); | ||
74 | } | 83 | } |
75 | 84 | ||
76 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | 85 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
77 | { | 86 | { |
87 | m_database.StorePrimInventory(primID, items); | ||
78 | } | 88 | } |
79 | 89 | ||
80 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) | 90 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
81 | { | 91 | { |
82 | return new List<SceneObjectGroup>(0); | 92 | return m_database.LoadObjects(regionUUID); |
83 | } | 93 | } |
84 | 94 | ||
85 | public void StoreTerrain(double[,] terrain, UUID regionID) | 95 | public void StoreTerrain(double[,] terrain, UUID regionID) |
86 | { | 96 | { |
97 | m_database.StoreTerrain(terrain, regionID); | ||
87 | } | 98 | } |
88 | 99 | ||
89 | public double[,] LoadTerrain(UUID regionID) | 100 | public double[,] LoadTerrain(UUID regionID) |
90 | { | 101 | { |
91 | return new double[Constants.RegionSize, Constants.RegionSize]; | 102 | return m_database.LoadTerrain(regionID); |
92 | } | 103 | } |
93 | 104 | ||
94 | public void StoreLandObject(ILandObject Parcel) | 105 | public void StoreLandObject(ILandObject Parcel) |
95 | { | 106 | { |
107 | m_database.StoreLandObject(Parcel); | ||
96 | } | 108 | } |
97 | 109 | ||
98 | public void RemoveLandObject(UUID globalID) | 110 | public void RemoveLandObject(UUID globalID) |
99 | { | 111 | { |
112 | m_database.RemoveLandObject(globalID); | ||
100 | } | 113 | } |
101 | 114 | ||
102 | public List<LandData> LoadLandObjects(UUID regionUUID) | 115 | public List<LandData> LoadLandObjects(UUID regionUUID) |
103 | { | 116 | { |
104 | return new List<LandData>(0); | 117 | return m_database.LoadLandObjects(regionUUID); |
105 | } | 118 | } |
106 | 119 | ||
107 | public void StoreRegionSettings(RegionSettings rs) | 120 | public void StoreRegionSettings(RegionSettings rs) |
108 | { | 121 | { |
122 | m_database.StoreRegionSettings(rs); | ||
109 | } | 123 | } |
110 | 124 | ||
111 | public RegionSettings LoadRegionSettings(UUID regionUUID) | 125 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
112 | { | 126 | { |
113 | return null; | 127 | return m_database.LoadRegionSettings(regionUUID); |
114 | } | 128 | } |
115 | 129 | ||
116 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | 130 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) |
117 | { | 131 | { |
118 | return null; | 132 | return m_database.LoadRegionWindlightSettings(regionUUID); |
119 | } | 133 | } |
120 | 134 | ||
121 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | 135 | public void StoreRegionWindlightSettings(RegionLightShareData wl) |
122 | { | 136 | { |
137 | m_database.StoreRegionWindlightSettings(wl); | ||
123 | } | 138 | } |
124 | } | 139 | } |
125 | } | 140 | } |