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My fork of OpenSim for IG and MG, called SledjChisl.
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UserAccountServiceBase.cs
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author
dahlia
2010-05-06 23:02:24 -0700
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dahlia
2010-05-06 23:02:24 -0700
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eb6d63ab8ee1c37b10fb885e4f0c672af90ce1ec
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OpenSim/Services/UserAccountService/UserAccountServiceBase.cs
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corrections for face numbering and uv mapping, mostly for spheres - sync with...
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improve handling of undersize sculpt textures
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