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authorUbitUmarov2016-09-17 15:45:11 +0100
committerUbitUmarov2016-09-17 15:45:11 +0100
commit3f9f10529548599d1810ca8a630734586ed3fa9d (patch)
treec889183859774ec4eb1032af2502ecf294b505cd /OpenSim/Services/SimulationService
parent stop using legacy storeterrain in scene.cs (diff)
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add to databases a table to store baked terrain.
Diffstat (limited to 'OpenSim/Services/SimulationService')
-rw-r--r--OpenSim/Services/SimulationService/SimulationDataService.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Services/SimulationService/SimulationDataService.cs b/OpenSim/Services/SimulationService/SimulationDataService.cs
index 7a544fa..4ec8293 100644
--- a/OpenSim/Services/SimulationService/SimulationDataService.cs
+++ b/OpenSim/Services/SimulationService/SimulationDataService.cs
@@ -104,6 +104,11 @@ namespace OpenSim.Services.SimulationService
104 m_database.StoreTerrain(terrain, regionID); 104 m_database.StoreTerrain(terrain, regionID);
105 } 105 }
106 106
107 public void StoreBakedTerrain(TerrainData terrain, UUID regionID)
108 {
109 m_database.StoreBakedTerrain(terrain, regionID);
110 }
111
107 public void StoreTerrain(double[,] terrain, UUID regionID) 112 public void StoreTerrain(double[,] terrain, UUID regionID)
108 { 113 {
109 m_database.StoreTerrain(terrain, regionID); 114 m_database.StoreTerrain(terrain, regionID);