diff options
author | Diva Canto | 2009-12-31 17:18:55 -0800 |
---|---|---|
committer | Diva Canto | 2009-12-31 17:18:55 -0800 |
commit | 130c80efe004fa06808cc639ad8e2ee31c35744b (patch) | |
tree | 7ca8b57f70c36672ed06851f1f0efd0c36096c20 /OpenSim/Services/LLLoginService | |
parent | * Added the Login server handlers that were lost in yesterday's commit grief (diff) | |
download | opensim-SC_OLD-130c80efe004fa06808cc639ad8e2ee31c35744b.zip opensim-SC_OLD-130c80efe004fa06808cc639ad8e2ee31c35744b.tar.gz opensim-SC_OLD-130c80efe004fa06808cc639ad8e2ee31c35744b.tar.bz2 opensim-SC_OLD-130c80efe004fa06808cc639ad8e2ee31c35744b.tar.xz |
A lot more beef on the login service. The LLLoginResponse is a MONSTER! Almost done...
Diffstat (limited to 'OpenSim/Services/LLLoginService')
-rw-r--r-- | OpenSim/Services/LLLoginService/LLLoginResponse.cs | 225 | ||||
-rw-r--r-- | OpenSim/Services/LLLoginService/LLLoginService.cs | 84 |
2 files changed, 288 insertions, 21 deletions
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index fbce63f..18a4f02 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -28,11 +28,19 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Net; | ||
31 | using System.Reflection; | 32 | using System.Reflection; |
33 | |||
32 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Capabilities; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
38 | |||
33 | using log4net; | 39 | using log4net; |
34 | using OpenMetaverse; | 40 | using OpenMetaverse; |
35 | using OpenMetaverse.StructuredData; | 41 | using OpenMetaverse.StructuredData; |
42 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
43 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
36 | 44 | ||
37 | namespace OpenSim.Services.LLLoginService | 45 | namespace OpenSim.Services.LLLoginService |
38 | { | 46 | { |
@@ -202,6 +210,132 @@ namespace OpenSim.Services.LLLoginService | |||
202 | SetDefaultValues(); | 210 | SetDefaultValues(); |
203 | } | 211 | } |
204 | 212 | ||
213 | public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, PresenceInfo pinfo, | ||
214 | GridRegion destination, List<InventoryFolderBase> invSkel, | ||
215 | string where, string startlocation, Vector3 position, Vector3 lookAt, string message, | ||
216 | GridRegion home, IPEndPoint clientIP) | ||
217 | : this() | ||
218 | { | ||
219 | FillOutInventoryData(invSkel); | ||
220 | |||
221 | CircuitCode = (int)aCircuit.circuitcode; | ||
222 | Lastname = account.LastName; | ||
223 | Firstname = account.FirstName; | ||
224 | AgentID = account.PrincipalID; | ||
225 | SessionID = aCircuit.SessionID; | ||
226 | SecureSessionID = aCircuit.SecureSessionID; | ||
227 | Message = message; | ||
228 | // While we don't have friends... | ||
229 | //BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID)); | ||
230 | BuddList = new LLLoginResponse.BuddyList(); | ||
231 | StartLocation = where; | ||
232 | |||
233 | FillOutHomeData(pinfo, home); | ||
234 | LookAt = String.Format("[r{0},r{1},r{2}]", lookAt.X, lookAt.Y, lookAt.Z); | ||
235 | |||
236 | FillOutRegionData(destination); | ||
237 | |||
238 | FillOutSeedCap(aCircuit, destination, clientIP); | ||
239 | |||
240 | } | ||
241 | |||
242 | private void FillOutInventoryData(List<InventoryFolderBase> invSkel) | ||
243 | { | ||
244 | InventoryData inventData = null; | ||
245 | |||
246 | try | ||
247 | { | ||
248 | inventData = GetInventorySkeleton(invSkel); | ||
249 | } | ||
250 | catch (Exception e) | ||
251 | { | ||
252 | m_log.WarnFormat( | ||
253 | "[LLLOGIN SERVICE]: Error processing inventory skeleton of agent {0} - {1}", | ||
254 | agentID, e); | ||
255 | |||
256 | // ignore and continue | ||
257 | } | ||
258 | |||
259 | if (inventData != null) | ||
260 | { | ||
261 | ArrayList AgentInventoryArray = inventData.InventoryArray; | ||
262 | |||
263 | Hashtable InventoryRootHash = new Hashtable(); | ||
264 | InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString(); | ||
265 | InventoryRoot = new ArrayList(); | ||
266 | InventoryRoot.Add(InventoryRootHash); | ||
267 | InventorySkeleton = AgentInventoryArray; | ||
268 | } | ||
269 | |||
270 | // Inventory Library Section | ||
271 | Hashtable InventoryLibRootHash = new Hashtable(); | ||
272 | InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
273 | InventoryLibRoot = new ArrayList(); | ||
274 | InventoryLibRoot.Add(InventoryLibRootHash); | ||
275 | |||
276 | InventoryLibraryOwner = GetLibraryOwner(); | ||
277 | InventoryLibrary = GetInventoryLibrary(); | ||
278 | } | ||
279 | |||
280 | private void FillOutHomeData(PresenceInfo pinfo, GridRegion home) | ||
281 | { | ||
282 | int x = 1000 * (int)Constants.RegionSize, y = 1000 * (int)Constants.RegionSize; | ||
283 | if (home != null) | ||
284 | { | ||
285 | x = home.RegionLocX; | ||
286 | y = home.RegionLocY; | ||
287 | } | ||
288 | |||
289 | Home = string.Format( | ||
290 | "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}", | ||
291 | home.RegionLocX, | ||
292 | home.RegionLocY, | ||
293 | pinfo.HomePosition.X, pinfo.HomePosition.Y, pinfo.HomePosition.Z, | ||
294 | pinfo.HomeLookAt.X, pinfo.HomeLookAt.Y, pinfo.HomeLookAt.Z); | ||
295 | |||
296 | } | ||
297 | |||
298 | private void FillOutRegionData(GridRegion destination) | ||
299 | { | ||
300 | IPEndPoint endPoint = destination.ExternalEndPoint; | ||
301 | SimAddress = endPoint.Address.ToString(); | ||
302 | SimPort = (uint)endPoint.Port; | ||
303 | RegionX = (uint)destination.RegionLocX; | ||
304 | RegionY = (uint)destination.RegionLocY; | ||
305 | } | ||
306 | |||
307 | private void FillOutSeedCap(AgentCircuitData aCircuit, GridRegion destination, IPEndPoint ipepClient) | ||
308 | { | ||
309 | string capsSeedPath = String.Empty; | ||
310 | |||
311 | // Don't use the following! It Fails for logging into any region not on the same port as the http server! | ||
312 | // Kept here so it doesn't happen again! | ||
313 | // response.SeedCapability = regionInfo.ServerURI + capsSeedPath; | ||
314 | |||
315 | #region IP Translation for NAT | ||
316 | if (ipepClient != null) | ||
317 | { | ||
318 | capsSeedPath | ||
319 | = "http://" | ||
320 | + NetworkUtil.GetHostFor(ipepClient.Address, destination.ExternalHostName) | ||
321 | + ":" | ||
322 | + destination.HttpPort | ||
323 | + CapsUtil.GetCapsSeedPath(aCircuit.CapsPath); | ||
324 | } | ||
325 | else | ||
326 | { | ||
327 | capsSeedPath | ||
328 | = "http://" | ||
329 | + destination.ExternalHostName | ||
330 | + ":" | ||
331 | + destination.HttpPort | ||
332 | + CapsUtil.GetCapsSeedPath(aCircuit.CapsPath); | ||
333 | } | ||
334 | #endregion | ||
335 | |||
336 | SeedCapability = capsSeedPath; | ||
337 | } | ||
338 | |||
205 | private void SetDefaultValues() | 339 | private void SetDefaultValues() |
206 | { | 340 | { |
207 | DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N"; | 341 | DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N"; |
@@ -465,6 +599,97 @@ namespace OpenSim.Services.LLLoginService | |||
465 | // this.classifiedCategoriesHash.Clear(); | 599 | // this.classifiedCategoriesHash.Clear(); |
466 | } | 600 | } |
467 | 601 | ||
602 | |||
603 | private static LLLoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL) | ||
604 | { | ||
605 | LLLoginResponse.BuddyList buddylistreturn = new LLLoginResponse.BuddyList(); | ||
606 | foreach (FriendListItem fl in LFL) | ||
607 | { | ||
608 | LLLoginResponse.BuddyList.BuddyInfo buddyitem = new LLLoginResponse.BuddyList.BuddyInfo(fl.Friend); | ||
609 | buddyitem.BuddyID = fl.Friend; | ||
610 | buddyitem.BuddyRightsHave = (int)fl.FriendListOwnerPerms; | ||
611 | buddyitem.BuddyRightsGiven = (int)fl.FriendPerms; | ||
612 | buddylistreturn.AddNewBuddy(buddyitem); | ||
613 | } | ||
614 | return buddylistreturn; | ||
615 | } | ||
616 | |||
617 | private InventoryData GetInventorySkeleton(List<InventoryFolderBase> folders) | ||
618 | { | ||
619 | UUID rootID = UUID.Zero; | ||
620 | ArrayList AgentInventoryArray = new ArrayList(); | ||
621 | Hashtable TempHash; | ||
622 | foreach (InventoryFolderBase InvFolder in folders) | ||
623 | { | ||
624 | if (InvFolder.ParentID == UUID.Zero) | ||
625 | { | ||
626 | rootID = InvFolder.ID; | ||
627 | } | ||
628 | TempHash = new Hashtable(); | ||
629 | TempHash["name"] = InvFolder.Name; | ||
630 | TempHash["parent_id"] = InvFolder.ParentID.ToString(); | ||
631 | TempHash["version"] = (Int32)InvFolder.Version; | ||
632 | TempHash["type_default"] = (Int32)InvFolder.Type; | ||
633 | TempHash["folder_id"] = InvFolder.ID.ToString(); | ||
634 | AgentInventoryArray.Add(TempHash); | ||
635 | } | ||
636 | |||
637 | return new InventoryData(AgentInventoryArray, rootID); | ||
638 | |||
639 | } | ||
640 | |||
641 | /// <summary> | ||
642 | /// Converts the inventory library skeleton into the form required by the rpc request. | ||
643 | /// </summary> | ||
644 | /// <returns></returns> | ||
645 | protected virtual ArrayList GetInventoryLibrary() | ||
646 | { | ||
647 | // While we don't have library... | ||
648 | //Dictionary<UUID, InventoryFolderImpl> rootFolders | ||
649 | // = m_libraryRootFolder.RequestSelfAndDescendentFolders(); | ||
650 | Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>(); | ||
651 | ArrayList folderHashes = new ArrayList(); | ||
652 | |||
653 | foreach (InventoryFolderBase folder in rootFolders.Values) | ||
654 | { | ||
655 | Hashtable TempHash = new Hashtable(); | ||
656 | TempHash["name"] = folder.Name; | ||
657 | TempHash["parent_id"] = folder.ParentID.ToString(); | ||
658 | TempHash["version"] = (Int32)folder.Version; | ||
659 | TempHash["type_default"] = (Int32)folder.Type; | ||
660 | TempHash["folder_id"] = folder.ID.ToString(); | ||
661 | folderHashes.Add(TempHash); | ||
662 | } | ||
663 | |||
664 | return folderHashes; | ||
665 | } | ||
666 | |||
667 | /// <summary> | ||
668 | /// | ||
669 | /// </summary> | ||
670 | /// <returns></returns> | ||
671 | protected virtual ArrayList GetLibraryOwner() | ||
672 | { | ||
673 | //for now create random inventory library owner | ||
674 | Hashtable TempHash = new Hashtable(); | ||
675 | TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; | ||
676 | ArrayList inventoryLibOwner = new ArrayList(); | ||
677 | inventoryLibOwner.Add(TempHash); | ||
678 | return inventoryLibOwner; | ||
679 | } | ||
680 | |||
681 | public class InventoryData | ||
682 | { | ||
683 | public ArrayList InventoryArray = null; | ||
684 | public UUID RootFolderID = UUID.Zero; | ||
685 | |||
686 | public InventoryData(ArrayList invList, UUID rootID) | ||
687 | { | ||
688 | InventoryArray = invList; | ||
689 | RootFolderID = rootID; | ||
690 | } | ||
691 | } | ||
692 | |||
468 | #region Properties | 693 | #region Properties |
469 | 694 | ||
470 | public string Login | 695 | public string Login |
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 25a65b5..7d24637 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -1,5 +1,6 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Net; | ||
3 | using System.Reflection; | 4 | using System.Reflection; |
4 | using System.Text.RegularExpressions; | 5 | using System.Text.RegularExpressions; |
5 | 6 | ||
@@ -8,6 +9,7 @@ using Nini.Config; | |||
8 | using OpenMetaverse; | 9 | using OpenMetaverse; |
9 | 10 | ||
10 | using OpenSim.Framework; | 11 | using OpenSim.Framework; |
12 | using OpenSim.Framework.Capabilities; | ||
11 | using OpenSim.Server.Base; | 13 | using OpenSim.Server.Base; |
12 | using OpenSim.Services.Interfaces; | 14 | using OpenSim.Services.Interfaces; |
13 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 15 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
@@ -27,6 +29,8 @@ namespace OpenSim.Services.LLLoginService | |||
27 | 29 | ||
28 | private string m_DefaultRegionName; | 30 | private string m_DefaultRegionName; |
29 | private string m_RemoteSimulationDll; | 31 | private string m_RemoteSimulationDll; |
32 | private string m_WelcomeMessage; | ||
33 | private bool m_RequireInventory; | ||
30 | 34 | ||
31 | public LLLoginService(IConfigSource config, ISimulationService simService) | 35 | public LLLoginService(IConfigSource config, ISimulationService simService) |
32 | { | 36 | { |
@@ -42,6 +46,8 @@ namespace OpenSim.Services.LLLoginService | |||
42 | 46 | ||
43 | m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty); | 47 | m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty); |
44 | m_RemoteSimulationDll = serverConfig.GetString("RemoteSimulationService", String.Empty); | 48 | m_RemoteSimulationDll = serverConfig.GetString("RemoteSimulationService", String.Empty); |
49 | m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!"); | ||
50 | m_RequireInventory = serverConfig.GetBoolean("RequireInventory", true); | ||
45 | 51 | ||
46 | // These 3 are required; the other 2 aren't | 52 | // These 3 are required; the other 2 aren't |
47 | if (accountService == string.Empty || authService == string.Empty || | 53 | if (accountService == string.Empty || authService == string.Empty || |
@@ -64,50 +70,76 @@ namespace OpenSim.Services.LLLoginService | |||
64 | { | 70 | { |
65 | } | 71 | } |
66 | 72 | ||
67 | public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation) | 73 | public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation, IPEndPoint clientIP) |
68 | { | 74 | { |
69 | bool success = false; | 75 | bool success = false; |
70 | 76 | ||
71 | // Get the account and check that it exists | 77 | // Get the account and check that it exists |
72 | UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName); | 78 | UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName); |
73 | if (account == null) | 79 | if (account == null) |
80 | { | ||
81 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: user not found"); | ||
74 | return LLFailedLoginResponse.UserProblem; | 82 | return LLFailedLoginResponse.UserProblem; |
83 | } | ||
75 | 84 | ||
76 | // Authenticate this user | 85 | // Authenticate this user |
77 | string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30); | 86 | string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30); |
78 | UUID secureSession = UUID.Zero; | 87 | UUID secureSession = UUID.Zero; |
79 | if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession))) | 88 | if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession))) |
89 | { | ||
90 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: authentication failed"); | ||
80 | return LLFailedLoginResponse.UserProblem; | 91 | return LLFailedLoginResponse.UserProblem; |
92 | } | ||
81 | 93 | ||
82 | // Get the user's inventory | 94 | // Get the user's inventory |
83 | List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID); | 95 | List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID); |
84 | if ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)) | 96 | if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0))) |
97 | { | ||
98 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: unable to retrieve user inventory"); | ||
85 | return LLFailedLoginResponse.InventoryProblem; | 99 | return LLFailedLoginResponse.InventoryProblem; |
100 | } | ||
86 | 101 | ||
87 | // Login the presence | 102 | // Login the presence |
103 | // We may want to check for user already logged in, to | ||
104 | // stay compatible with what people expect... | ||
88 | UUID session = UUID.Random(); | 105 | UUID session = UUID.Random(); |
106 | PresenceInfo presence = null; | ||
107 | GridRegion home = null; | ||
89 | if (m_PresenceService != null) | 108 | if (m_PresenceService != null) |
90 | { | 109 | { |
91 | success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession); | 110 | success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession); |
92 | if (!success) | 111 | if (!success) |
112 | { | ||
113 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence"); | ||
93 | return LLFailedLoginResponse.GridProblem; | 114 | return LLFailedLoginResponse.GridProblem; |
115 | } | ||
116 | // Get the updated presence info | ||
117 | presence = m_PresenceService.GetAgent(session); | ||
118 | |||
119 | // Get the home region | ||
120 | if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null) | ||
121 | { | ||
122 | home = m_GridService.GetRegionByUUID(account.ScopeID, presence.HomeRegionID); | ||
123 | } | ||
94 | } | 124 | } |
95 | 125 | ||
96 | // Find the destination region/grid | 126 | // Find the destination region/grid |
97 | string where = string.Empty; | 127 | string where = string.Empty; |
98 | Vector3 position = Vector3.Zero; | 128 | Vector3 position = Vector3.Zero; |
99 | Vector3 lookAt = Vector3.Zero; | 129 | Vector3 lookAt = Vector3.Zero; |
100 | GridRegion destination = FindDestination(account, session, startLocation, out where, out position, out lookAt); | 130 | GridRegion destination = FindDestination(account, presence, session, startLocation, out where, out position, out lookAt); |
101 | if (destination == null) | 131 | if (destination == null) |
102 | { | 132 | { |
103 | m_PresenceService.LogoutAgent(session); | 133 | m_PresenceService.LogoutAgent(session); |
134 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found"); | ||
104 | return LLFailedLoginResponse.GridProblem; | 135 | return LLFailedLoginResponse.GridProblem; |
105 | } | 136 | } |
106 | 137 | ||
107 | // Instantiate/get the simulation interface and launch an agent at the destination | 138 | // Instantiate/get the simulation interface and launch an agent at the destination |
108 | ISimulationService simConnector = null; | 139 | ISimulationService simConnector = null; |
109 | success = false; | ||
110 | string reason = string.Empty; | 140 | string reason = string.Empty; |
141 | uint circuitCode = 0; | ||
142 | AgentCircuitData aCircuit = null; | ||
111 | Object[] args = new Object[] { destination }; | 143 | Object[] args = new Object[] { destination }; |
112 | // HG standalones have both a localSimulatonDll and a remoteSimulationDll | 144 | // HG standalones have both a localSimulatonDll and a remoteSimulationDll |
113 | // non-HG standalones have just a localSimulationDll | 145 | // non-HG standalones have just a localSimulationDll |
@@ -117,20 +149,27 @@ namespace OpenSim.Services.LLLoginService | |||
117 | else if (m_RemoteSimulationDll != string.Empty) | 149 | else if (m_RemoteSimulationDll != string.Empty) |
118 | simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args); | 150 | simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args); |
119 | if (simConnector != null) | 151 | if (simConnector != null) |
120 | success = LaunchAgent(simConnector, destination, account, session, out reason); | 152 | { |
121 | if (!success) | 153 | circuitCode = (uint)Util.RandomClass.Next(); ; |
154 | aCircuit = LaunchAgent(simConnector, destination, account, session, secureSession, circuitCode, position, out reason); | ||
155 | } | ||
156 | if (aCircuit == null) | ||
122 | { | 157 | { |
123 | m_PresenceService.LogoutAgent(session); | 158 | m_PresenceService.LogoutAgent(session); |
159 | m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason); | ||
124 | return LLFailedLoginResponse.GridProblem; | 160 | return LLFailedLoginResponse.GridProblem; |
125 | } | 161 | } |
126 | 162 | ||
163 | // TODO: Get Friends list... | ||
164 | |||
127 | // Finally, fill out the response and return it | 165 | // Finally, fill out the response and return it |
128 | LLLoginResponse response = new LLLoginResponse(); | 166 | LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel, |
129 | //.... | 167 | where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP); |
168 | |||
130 | return response; | 169 | return response; |
131 | } | 170 | } |
132 | 171 | ||
133 | private GridRegion FindDestination(UserAccount account, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt) | 172 | private GridRegion FindDestination(UserAccount account, PresenceInfo pinfo, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt) |
134 | { | 173 | { |
135 | where = "home"; | 174 | where = "home"; |
136 | position = new Vector3(128, 128, 0); | 175 | position = new Vector3(128, 128, 0); |
@@ -141,12 +180,11 @@ namespace OpenSim.Services.LLLoginService | |||
141 | if (m_PresenceService == null || m_GridService == null) | 180 | if (m_PresenceService == null || m_GridService == null) |
142 | return null; | 181 | return null; |
143 | 182 | ||
144 | GridRegion region = null; | ||
145 | PresenceInfo pinfo = m_PresenceService.GetAgent(sessionID); | ||
146 | // this should succeed; if it doesn't there's something wrong with this grid | ||
147 | if (pinfo == null) | 183 | if (pinfo == null) |
148 | return null; | 184 | return null; |
149 | 185 | ||
186 | GridRegion region = null; | ||
187 | |||
150 | if (pinfo.HomeRegionID.Equals(UUID.Zero)) | 188 | if (pinfo.HomeRegionID.Equals(UUID.Zero)) |
151 | region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName); | 189 | region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName); |
152 | else | 190 | else |
@@ -161,12 +199,11 @@ namespace OpenSim.Services.LLLoginService | |||
161 | if (m_PresenceService == null || m_GridService == null) | 199 | if (m_PresenceService == null || m_GridService == null) |
162 | return null; | 200 | return null; |
163 | 201 | ||
164 | GridRegion region = null; | ||
165 | PresenceInfo pinfo = m_PresenceService.GetAgent(sessionID); | ||
166 | // this should succeed; if it doesn't there's something wrong with this grid | ||
167 | if (pinfo == null) | 202 | if (pinfo == null) |
168 | return null; | 203 | return null; |
169 | 204 | ||
205 | GridRegion region = null; | ||
206 | |||
170 | if (pinfo.RegionID.Equals(UUID.Zero)) | 207 | if (pinfo.RegionID.Equals(UUID.Zero)) |
171 | region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName); | 208 | region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName); |
172 | else | 209 | else |
@@ -250,24 +287,29 @@ namespace OpenSim.Services.LLLoginService | |||
250 | 287 | ||
251 | } | 288 | } |
252 | 289 | ||
253 | private bool LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account, UUID session, out string reason) | 290 | private AgentCircuitData LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account, |
291 | UUID session, UUID secureSession, uint circuit, Vector3 position, out string reason) | ||
254 | { | 292 | { |
255 | reason = string.Empty; | 293 | reason = string.Empty; |
256 | AgentCircuitData aCircuit = new AgentCircuitData(); | 294 | AgentCircuitData aCircuit = new AgentCircuitData(); |
295 | |||
257 | aCircuit.AgentID = account.PrincipalID; | 296 | aCircuit.AgentID = account.PrincipalID; |
258 | //aCircuit.Appearance = optional | 297 | //aCircuit.Appearance = optional |
259 | //aCircuit.BaseFolder = irrelevant | 298 | //aCircuit.BaseFolder = irrelevant |
260 | //aCircuit.CapsPath = required | 299 | aCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath(); |
261 | aCircuit.child = false; | 300 | aCircuit.child = false; |
262 | //aCircuit.circuitcode = required | 301 | aCircuit.circuitcode = circuit; |
263 | aCircuit.firstname = account.FirstName; | 302 | aCircuit.firstname = account.FirstName; |
264 | //aCircuit.InventoryFolder = irrelevant | 303 | //aCircuit.InventoryFolder = irrelevant |
265 | aCircuit.lastname = account.LastName; | 304 | aCircuit.lastname = account.LastName; |
266 | //aCircuit.SecureSessionID = required | 305 | aCircuit.SecureSessionID = secureSession; |
267 | aCircuit.SessionID = session; | 306 | aCircuit.SessionID = session; |
268 | //aCircuit.startpos = required | 307 | aCircuit.startpos = position; |
308 | |||
309 | if (simConnector.CreateAgent(region.RegionHandle, aCircuit, 0, out reason)) | ||
310 | return aCircuit; | ||
269 | 311 | ||
270 | return simConnector.CreateAgent(region.RegionHandle, aCircuit, 0, out reason); | 312 | return null; |
271 | 313 | ||
272 | } | 314 | } |
273 | } | 315 | } |