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author | Oren Hurvitz | 2014-04-23 08:17:25 +0300 |
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committer | Oren Hurvitz | 2014-04-23 14:38:33 +0100 |
commit | 018832522c3c5e37f027bade05c93b88d6ca3827 (patch) | |
tree | ff5b67195e19263505140c121920e6a6be3b4ddc /OpenSim/Services/InventoryService | |
parent | Eliminated 'Obsolete' warning: don't call do-nothing function SetPreviousAppe... (diff) | |
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Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete.
Diffstat (limited to 'OpenSim/Services/InventoryService')
-rw-r--r-- | OpenSim/Services/InventoryService/XInventoryService.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 7bad4b0..3bee433 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -615,34 +615,6 @@ namespace OpenSim.Services.InventoryService | |||
615 | return m_Database.GetAssetPermissions(principalID, assetID); | 615 | return m_Database.GetAssetPermissions(principalID, assetID); |
616 | } | 616 | } |
617 | 617 | ||
618 | public virtual InventoryCollection GetUserInventory(UUID userID) | ||
619 | { | ||
620 | InventoryCollection userInventory = new InventoryCollection(); | ||
621 | userInventory.UserID = userID; | ||
622 | userInventory.Folders = new List<InventoryFolderBase>(); | ||
623 | userInventory.Items = new List<InventoryItemBase>(); | ||
624 | |||
625 | List<InventoryFolderBase> skel = GetInventorySkeleton(userID); | ||
626 | if (skel != null) | ||
627 | { | ||
628 | foreach (InventoryFolderBase f in skel) | ||
629 | { | ||
630 | InventoryCollection c = GetFolderContent(userID, f.ID); | ||
631 | if (c != null && c.Items != null && c.Items.Count > 0) | ||
632 | userInventory.Items.AddRange(c.Items); | ||
633 | if (c != null && c.Folders != null && c.Folders.Count > 0) | ||
634 | userInventory.Folders.AddRange(c.Folders); | ||
635 | } | ||
636 | } | ||
637 | m_log.DebugFormat("[XINVENTORY SERVICE]: GetUserInventory for user {0} returning {1} folders and {2} items", | ||
638 | userID, userInventory.Folders.Count, userInventory.Items.Count); | ||
639 | return userInventory; | ||
640 | } | ||
641 | |||
642 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
643 | { | ||
644 | } | ||
645 | |||
646 | // Unused. | 618 | // Unused. |
647 | // | 619 | // |
648 | public bool HasInventoryForUser(UUID userID) | 620 | public bool HasInventoryForUser(UUID userID) |